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Dragon Age 2 Demo feedback thread


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#5826
Tommy6860

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RageGT wrote...

SoleSong wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


Many a good thing destroyed because new brooms want to cleen better *LOL*
My question then is, how much better can a good thing be made.

What is best anyhow... in a degrea it depends on time and moods. personal and in society.

Edit: New brooms want to put their mark on the world... like the Mabari dog and the tree :-)
I must ad, sometimes it get better.


LOL, SoleSong! =)

But just to answer Tommy, perhaps not only because of that but it helped, I guess.

http://blog.brentkno...08-summer-2009/


Thanks for that and that was a very heartfelt written blog by Brent. Too bad really, as now I see where DA2 went and how great Origins is. Well, I am not too sure (and not necessarily because of Brent's comments) whether I will cancel my pre-order of Dragon Effect. God, I am so torn!! Of all the RPGs I have played over the last few decades, DA:O is absolutely the best *overall* RPG I have ever played. When I mean *overall*, I mean all of the qualities that make an RPG, to me it was the near complete package.

Modifié par Tommy6860, 25 février 2011 - 12:11 .


#5827
dackota

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Tommy6860 wrote...

RageGT wrote...

SoleSong wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


Many a good thing destroyed because new brooms want to cleen better *LOL*
My question then is, how much better can a good thing be made.

What is best anyhow... in a degrea it depends on time and moods. personal and in society.

Edit: New brooms want to put their mark on the world... like the Mabari dog and the tree :-)
I must ad, sometimes it get better.


LOL, SoleSong! =)

But just to answer Tommy, perhaps not only because of that but it helped, I guess.

http://blog.brentkno...08-summer-2009/


Thanks for that and that was a very heartfelt written blog by Brent. Too bad really, as now I see where DA2 went and how great Origins is. Well, I am not too sure (and not necessarily because of Brent's comments) whether I will cancel my pre-order of Dragon Effect. God, I am so torn!! Of all the RPGs I have played over the last few decades, DA:O is abosultely the best *overall* RPG I have ever played. When I mean *overall*, I mean all of the qaulities that make an RPG, to me it was the near complete package.


Sadly I dont think DA2 will live up to DA:O, certainly not on the basis of the demo, the devs gave up too much.

#5828
Tommy6860

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SoleSong wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


Many a good thing destroyed because new brooms want to cleen better *LOL*
My question then is, how much better can a good thing be made.

What is best anyhow... in a degrea it depends on time and moods. personal and in society.

Edit: New brooms want to put their mark on the world... like the Mabari dog and the tree :-)
I must ad, sometimes it get better.


LOL!! Thanks for that, something needed in a thread rife with inconsiderate attitudes towards those giving straight-up legitmate critques of the DA2 demo..

#5829
Nironforever

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Damariel wrote...

RageGT wrote...

Well, I'm still going to buy and play this game. There's nothing better before The Witcher 2 is out anyway. And I'm a 47 yrs old with lots of time who's also been playing most of Bioware's games since BG1.

What I'm really disappointed about is that fanatics will bash anyone with serious critics to the changes made to the DA IP. I have little doubt that the Origins Art director left the company also because he didn't agree with this changes and he said so. It's like the Imhotep crowd following its priest! Don't cross their way!

This is the Demo feedback thread so please stop justyfing and throwing stones at people who disliked the Demo, or telling them to "not let the door hit them in their way out". We can dislike the changes made without saying that everyone who likes them is an idiot! Personally, I don't think people who likes the way DA2 went is an idiot. I will love if the release game version changes my mind about what I don't like in it although I really don't see that happening.

For me DA:O is an unique game made with a lot of passion which is displayed in every single detail, including the art. DA2 is a generic game made with a lot of technique to sell a lot. I don't know if the budget for the production of DA2 was lower than Origin's or not but it feels like it. Perhaps it is just the time spent on the details. It's like comparing an Art movie to a Titanic blockbuster. I do hope DA2 is the Titanic of the video games because I love BW and wish the best to the company.

But I really love the way a small Polish studio took their time and about 4 years to produce a sequel to a game that became a legend and the sequel promises to become epic. God forbid EA to come close to to them... or not! We will always have Piranha Bytes in that case!


:)... I can't add nothing more ;)


You said it....I agree. 

I personally was very disapointed about the demo. I don't know why. I do think its the direction dragon age goes.There are so many Hack and Slash games out there.....why follow. Dragon Age was unique and now it apears DA2 is nothing more than the other clone games out there. Thats sad. But i respect that. Its a decision BW made and i think they know about the consequences changing the genre. They will sell enough copies and ea is happy so why bother ;)  . Maybe Dragon Age 3 is different but i doubt it. Time will tell. My decision is to cancel my preorder. I personal don't like fantasy Hack and Slash games. 

#5830
Polyester74

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Started playing the demo on PC last night, and wondered why they changed the classic RPG style fighting?? (I'm a PC RPG purist, so please forgive my inflexibility) It seems that they changed the fighting style to appeal to console and MMORPG fans that appreciate real-time combat. This is not 'true' RPG fighting, as DAO was, in the vein of Baldur's Gate, Planescape: Torment or Neverwinter Nights. I don't like the 'automatic' aspect of the fighting, nor the constantly recharging 'skills'.



Visually, it looks good and I'm sure I'll enjoy the storyline, but I'm disappointed with the combat. I was looking forward to DA2 so that I could get a break from the real-time fighting of other games; and considering Baldur's Gate II was one of the most successful games of all time, why would you change the fighting style and destroy the classic RPG genre?

#5831
DPB

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Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


No, it appears he did not. Check the credits, Dean Anderson is listed as Assistant Director of Art and Animation under Bioware Edmonton, Senior Leadership. Which means he was actually promoted to a position where he supervises all of Bioware's projects.

#5832
Tommy6860

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Nironforever wrote...

Damariel wrote...

RageGT wrote...

Well, I'm still going to buy and play this game. There's nothing better before The Witcher 2 is out anyway. And I'm a 47 yrs old with lots of time who's also been playing most of Bioware's games since BG1.

What I'm really disappointed about is that fanatics will bash anyone with serious critics to the changes made to the DA IP. I have little doubt that the Origins Art director left the company also because he didn't agree with this changes and he said so. It's like the Imhotep crowd following its priest! Don't cross their way!

This is the Demo feedback thread so please stop justyfing and throwing stones at people who disliked the Demo, or telling them to "not let the door hit them in their way out". We can dislike the changes made without saying that everyone who likes them is an idiot! Personally, I don't think people who likes the way DA2 went is an idiot. I will love if the release game version changes my mind about what I don't like in it although I really don't see that happening.

For me DA:O is an unique game made with a lot of passion which is displayed in every single detail, including the art. DA2 is a generic game made with a lot of technique to sell a lot. I don't know if the budget for the production of DA2 was lower than Origin's or not but it feels like it. Perhaps it is just the time spent on the details. It's like comparing an Art movie to a Titanic blockbuster. I do hope DA2 is the Titanic of the video games because I love BW and wish the best to the company.

But I really love the way a small Polish studio took their time and about 4 years to produce a sequel to a game that became a legend and the sequel promises to become epic. God forbid EA to come close to to them... or not! We will always have Piranha Bytes in that case!


:)... I can't add nothing more ;)


You said it....I agree. 

I personally was very disapointed about the demo. I don't know why. I do think its the direction dragon age goes.There are so many Hack and Slash games out there.....why follow. Dragon Age was unique and now it apears DA2 is nothing more than the other clone games out there. Thats sad. But i respect that. Its a decision BW made and i think they know about the consequences changing the genre. They will sell enough copies and ea is happy so why bother ;)  . Maybe Dragon Age 3 is different but i doubt it. Time will tell. My decision is to cancel my preorder. I personal don't like fantasy Hack and Slash games. 


Yes there are many hack-n-slash games out there and if I wanted one, I would then buy it definitely for console. Bayonetta, though with the way over the top silly dialogues, sexualized female (if you can call her a) heroine, with an all over the place weak storyline, is probably the best action game I have ever played. If DA2 had the same dialogues, it would fall right into that category as well, except Bayonetta would still be the better action game.

#5833
Tommy6860

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dbankier wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


No, it appears he did not. Check the credits, Dean Anderson is listed as Assistant Director of Art and Animation under Bioware Edmonton, Senior Leadership. Which means he was actually promoted to a position where he supervises all of Bioware's projects.

Perhaps, but I wasn't really hinging on the position title, rather what the person did. If you read Brent's blog, he taught everyone and then went his way when the changes hit; it is pretty clear.

#5834
DPB

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Tommy6860 wrote...

dbankier wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


No, it appears he did not. Check the credits, Dean Anderson is listed as Assistant Director of Art and Animation under Bioware Edmonton, Senior Leadership. Which means he was actually promoted to a position where he supervises all of Bioware's projects.

Perhaps, but I wasn't really hinging on the position title, rather what the person did. If you read Brent's blog, he taught everyone and then went his way when the changes hit; it is pretty clear.


You were asking about the Art Director of DAO, that's what he's doing now. This is a different person.

Modifié par dbankier, 25 février 2011 - 12:23 .


#5835
NowImNothing30

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Tommy6860 wrote...

Yes there are many hack-n-slash games out there and if I wanted one, I would then buy it definitely for console. Bayonetta, though with the way over the top silly dialogues, sexualized female (if you can call her a) heroine, with an all over the place weak storyline, is probably the best action game I have ever played.


I liked Darksiders better, Mark Hammel alone made the game for me...

#5836
SkittlesKat96

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I enjoyed the demo, even though it was mostly for technical and combat purposes.



The sound problems on the PC were annoying (even though they are fixable) and I hope they are fixed in the first version when the game comes out.



Can't wait for this game.

#5837
Shaewaros

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Hawke: "Watch out, another wave!"

LOL, this summed up the whole demo pretty well for me. Brainless hack&slash. The dialogue option were as bad and restricted I thought they would be. Choises were too few in DA origins already, here they seem to be nonexistent. Who still does think that it was worth it to take away the option to chose your race for this dialogue system? I sure don't.

The PC demo froze completely once and my characters got stuck more than once. If the complete game is this buggy the developers sure have a lot to do in patching it.

#5838
Tommy6860

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dbankier wrote...

Tommy6860 wrote...

dbankier wrote...

Tommy6860 wrote...

Did Origin's AD really leave the company over the differences in the art direction between Origins and DA2??


No, it appears he did not. Check the credits, Dean Anderson is listed as Assistant Director of Art and Animation under Bioware Edmonton, Senior Leadership. Which means he was actually promoted to a position where he supervises all of Bioware's projects.

Perhaps, but I wasn't really hinging on the position title, rather what the person did. If you read Brent's blog, he taught everyone and then went his way when the changes hit; it is pretty clear.


You were asking about the Art Director in DAO. That's what he's doing now.


Only because RageT mentioned it as such. As I said before, I wasn't really hinging on the title as it was clear what Brent did at Bioware, and the fact that the DA2 demo is clearly a different syle of combat, and art direction difference is very telling. It appears the ME team did the dialogue. I can only hope the story flows from Origins into DA2 retail release, as it is indicated at the end scene with Morrigan in Witch Hunt. Going by the demo, I don't see how considering the timeline of DA2's demo is well before Witch Hunt.

#5839
Rixxencaxx

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They tried to catch cod audience with a mediocre action game...pretty sure they will fail to reach that audience and will loose the old fans too...

Modifié par Rixxencaxx, 25 février 2011 - 12:28 .


#5840
Sir Edric

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DA 2 is kinda "button smashing" on the Xbox. How is DA:O? I were thinking of buying it to the Xbox (I have a MAC so no PC), so is it good on the Xbox?

#5841
Tommy6860

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NowImNothing30 wrote...

Tommy6860 wrote...

Yes there are many hack-n-slash games out there and if I wanted one, I would then buy it definitely for console. Bayonetta, though with the way over the top silly dialogues, sexualized female (if you can call her a) heroine, with an all over the place weak storyline, is probably the best action game I have ever played.


I liked Darksiders better, Mark Hammel alone made the game for me...


Im just found that the power-ups with the choice of weapons and accessories made Bayonetta. Darksiders just seemed to mimic those in a long line of similar action games IMO. I hadn't bought one since Ninja Gaiden Black on the original Xbox because they jsut all kept playing the same. Then Bayonetta comes along and changes the whole thing. It is taste really, you like what you like and that's what matters most :).

#5842
Derekki83

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Oh! many here says it looks great and so on. My opinion is that Dragon age origins looked way better than DA2. Tryed demo, i played it like 1min and then uninstalled. Prob not gonna buy the game.

#5843
Oerwein

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RageGT wrote...

Well, I'm still going to buy and play this game. There's nothing better before The Witcher 2 is out anyway. And I'm a 47 yrs old with lots of time who's also been playing most of Bioware's games since BG1.

What I'm really disappointed about is that fanatics will bash anyone with serious critics to the changes made to the DA IP. I have little doubt that the Origins Art director left the company also because he didn't agree with this changes and he said so. It's like the Imhotep crowd following its priest! Don't cross their way!

This is the Demo feedback thread so please stop justyfing and throwing stones at people who disliked the Demo, or telling them to "not let the door hit them in their way out". We can dislike the changes made without saying that everyone who likes them is an idiot! Personally, I don't think people who likes the way DA2 went is an idiot. I will love if the release game version changes my mind about what I don't like in it although I really don't see that happening.

For me DA:O is an unique game made with a lot of passion which is displayed in every single detail, including the art. DA2 is a generic game made with a lot of technique to sell a lot. I don't know if the budget for the production of DA2 was lower than Origin's or not but it feels like it. Perhaps it is just the time spent on the details. It's like comparing an Art movie to a Titanic blockbuster. I do hope DA2 is the Titanic of the video games because I love BW and wish the best to the company.

But I really love the way a small Polish studio took their time and about 4 years to produce a sequel to a game that became a legend and the sequel promises to become epic. God forbid EA to come close to to them... or not! We will always have Piranha Bytes in that case!


unfortunately i have to agree :(

#5844
DragonRageGT

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dbankier wrote...

You were asking about the Art Director of DAO, that's what he's doing now. This is a different person.


Sorry, my bad. I said Art Director when I should have said Lead Designer:

Dragon Age Origins Credits (above art director):

Lead Designer Brent Knowles, Mike Laidlaw, James Ohlen

#5845
Bowhunter4L

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Played the demo on my PS3 and I must say that you guys(Bioware) have greatly improved just about everything. The main complaints I had w/DAO was that the game was geared more towards PC only And combat was not console friendly. Well that all changed with the demo. It actually felt like it was made just for the consoles.I'm glad I pre ordered it

#5846
ravenstormdansre

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I played through the PC demo as a rogue (after having to restart several times as a result of interrupted gameplay). Although I'm happy to be back in Fereldan, I'm not entirely sold on all these changes yet. The skill tree structure actually reminds me of Diablo II for some reason and the rogue-ish skills put me in mind of the Assassin from that same game. I actually liked the new voiced interaction; I felt that gave greater weight to Shepherd in Mass Effect. I'm not convinced from the demo that it will do the same here, but I'm hoping the full game will show greater depth to this addtion to Dragon Age.

I have to say, I don't much care for the stylization of the higher level weapons; I actually prefered the look of Rogue Hawke  with his more basic equipment. I ask you, what rogue would wear something so flashy and restricting as the armor in the 'legend' battle in the early demo? It and the weapons Hawke is using look ridiculous. I really liked the more realistic armors used in DA:O and Awakening by comparison and frankly get the feeling I'm going to be missing them in DA II.

In any case, I'm looking forward to playing the full game...right after I finish Mass Effect II.

#5847
JStreet7

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I played the demo on the ps3 and pc, and though I am not very fond of the new fast paced gameplay, i believe the biggest con in DA2 is the new art style, seriously its just not coherent how can the darkspawn change so must from DAO, the Lotr style was much better suited for this game in my opinion.

#5848
BallaZs

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Finished the demo yesterday, and it was awesome, even though none of the companions intrests me as much as they did in DA:O yet. Maybe Isabella is the exception. The speed of the combat was shocking at the first time, but I guess I'll get used to it eventually.
I'm looking forward to play DA2, and I hope I will be able to enjoy it as much as I did/do DA:O.

Modifié par BallaZs, 25 février 2011 - 12:54 .


#5849
Stoddy

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Did I enjoy the Demo? Yes. Am I keeping my pre-order? Yes. Am I disappointed? Yes.

This is a constructive feedback thread so I’ll try to keep it constructive. I played PC demo as a rogue. I hardly had to stop to think about tactics. Just rush in, a few evades here and there, a few backstabs; it was all fast and furious. I enjoyed the combat for what it was but that isn’t the point - I don’t want this type of combat in Dragon Age. I want to think about how I’m going to take down my enemies with a very realistic chance of failure if I get it wrong. In this demo I just rushed in, pretty much ignored what my companions were doing, and didn’t once come close to dying. None of my companions fell in combat either. Wave after wave of enemies died without me having to do much of anything. That was all extremely disappointing.

My other big criticism is the dialogue wheel. I like to know exactly what I’m going to say, and it annoys me big time that all I get is paraphrasing. My experience has been with the wheel that you sometimes say things that you weren’t expecting to say from the paraphrase option. I will have to grin and bear it, as I did in Mass Effect, but an option to ‘reveal’ the full text would be very much appreciated in future games.

Storyline is a big priority, and I enjoyed the cut scenes very much. I found myself delighted to be back in the Dragon Age world and eagerly wanting to learn more about the story and the characters. I’m sure the story and characters will be top notch, as always, and I look forward to it immensely.

I think I’m still going to enjoy this, but from the demo it doesn’t look to be the game I had expected from the Dragon Age
franchise. I don’t know whether that actually matters to Bioware now, or whether they’re just happy I’m keeping the pre-order. In the past that thought wouldn’t have even crossed my mind.

Modifié par Stoddy, 25 février 2011 - 12:59 .


#5850
nezard

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I must admit that i am glad that i see so many opinions that describe the sam game faults as my toughts are, the cheap graphics style and the fast combat that completely killed the stop and play tactics that the DAO had...End of story, this is now a generic basher.