Ok. my impressions of the demo. Sorry if some of these comments have already appeared - far too many posts here for me to read them all to check. Spoilers!
Initial C.U. with the distribution files bit me. Looks like it needs one from the DX9 SDK, the runtimes alone aren't enough. Anyway,. picked up solution off the forums and no further problems whatsoever (PC version, obviously)
Overall, thumbs up. Don't you DARE slip the release date NOW!
Odd comments, no particular order.
The timing on some of the 'reaquaintances' seems a bit iffy. Flemeth I can buy - as a dragon, she can fly, which allows her to be more or less everywhere at once - and that amulet errand is probably her setting up some self-ressurection life insurance having read in the tealeaves that the DAO PC will be coming after her, so no problems there. Isabela is another matter entirely. I think I'm going to have to go with 'twin sister' on that one. You can try assuming that it takes months to sail to Kirkwall - and - as a smuggler - she has a much faster boat - biut that leaves her knowing how things turn out in DAO/Ferelden.
I like the 'unique' skill sets on the NPCs. Although that raises a question if they try teaching them to the PC. Does the PC get the 100% like option automatically? What if he/she is full of self-loathing and doubt ?

Varrick's 'nobody puts in long hours like a dwarf' True, how very true.. but wait a minite, what is this? "50 to mana/stamina regeneration". .Complete and utter balderdash! Since when do dwarves get mana?
Starts as a refugee, with a sister. Sounds a bit like the indian 'ashoka' tale? So kinda relieved to see the sister getting offed when you play a mage. One way to force a balanced party of two, I suppose.