AwesomeEffect2 wrote...
The Good
class-specific cutscenes
I LOVE it how cutscenes are different depending on your class. I absolutely love it and thanks again for implementing this in the game. I can’t believe that I haven’t seen anyone else mentioned this.
Friendship/rivalry system
This has my full attention. I looked around the forums and the wiki and I gotta say I like everything I learned about it so far. It has nothing to do with morality, you can be somewhat antagonistic to your party members and still be able to unlock combat bonuses, quests and romances play differently depending on it, and companions gain bonuses whether they like you or not.
Characters
Female Hawke - amazing PC, Bioware. I find her absolutely lovely, especially the voice. The only thing I found a bit odd was the running but it’s no big deal.
Isabela - found myself interested in her and her story. Afterall, she did free all those slaves. Her new voice actor is great. Still, I don’t find her romanceable but at least her face seems less unattractive to me.
Aveline - is also starting to grow on me. Liked the voice acting, liked her intro and how she protected her husband. It’s great to have a female tank for a change. However, I hated those manly arms.
Wesley - that templar may have threatened Bethany but he totally earned my respect when I found out what he went through to get to his wife. His death was sad and I felt sorry for Aveline because it ended like that.
Carver - I totally love this guy now, he became more interesting to me than Bethany. I also enjoyed the demo better when I saw him fighting alongside mage Hawke. IMO, they make a better pair than warrior Hawke and Bethany.
Flemeth - her appearance in the demo is the WIN of all. Her “well, well, what have we here” line was very intriguing. Yay again for Kate Mulgrew and her great acting. I can’t wait to see more of her.
The new skill tree
While it wasn’t much, I like what I’ve seen about it so far. It was less linear and adds more customization.
Mages
Now have finishers, they have good combat animations and the silly hats are gone.
The Neutral
- Bethany's voice acting didn’t seem good at me. I need to hear more to draw a better conclusion.
- The voice of male Hawke is from the same guy who voiced…Vaughan?! At first it was a surprise but I got over it.
- No inventory in the demo! Why?
- The mother of Hawke is obviously Elanor Cousland, the mother of my Warden.
The Bad
- XP is gained after each battle instead of gaining it per enemy. I prefer it much more the way it was in DAO.
- Is it just me or does this game have a lot of spikiness?
- The graphics aren’t important to me when it comes to games with well written stories, but I gotta say it’s still disappointing. Especially because its 2011 and we were told that DA2 would be “super hot”.
-I don’t like that there is no option in choosing whether your brother or sister dies.
- Bethany’s/Carver’s death SUCKED. Their deaths were both poorly written and poorly presented. They also had no impact on me because there was no time to really interact with them and actually feel the loss and sadness. I’m aware that you didn’t wanted us players to feel anything when they die but it gets worse when it comes to Hawke. Hawke doesn’t give a #&%$ either way. WTF, he didn’t even bat an eyelid. I wanted to strangle the guy.
When it comes to only playing this demo, Bethany and Carver are redshirts, at best.
I seriously hope this trailer isn’t THAT inaccurate.
- AI was dumb at some times. Bethany was regularly missing enemies with her fireball when they were moving. There were also times when my companies were just standing and doing nothing. Hawke sometimes made odd movements with his staff instead of just attacking.
The dialogue wheel
So far I really dislike it. I’ve had less control over the PC and I felt little connection to Hawke. Writing was disappointing in some scenes. "At least father won't be alone now" was horrible and totally cringe worthy.
Hawke often said things that were completely different than I thought which is immersion-breaking, as other people mention it.
I like the new "tone" icons in dialogue. These icons may have been somewhat helpful but I couldn't figure out what they all meant and I still didn’t have any idea what Hawke was going to *say*.
Dialogues were shorter and there were much less options to choose from when compared to Origins.
Choosing “paragon” and then “renegade” dialogue after one another made Hawke seem like a schizophrenic.
Also, why haven’t you guys followed this idea?
The darkspawn
I HATE the new darkspawn! I hate how you changed them, its the absolute worst thing about the demo. They were great in DAO so why the terrible change?
The first thing they reminded me of was monkeys. No really, just look how they walk and hold those swords!
Talk about darkspawn being more cunning then they appear…
The hell is this %$@#?! I can’t believe these are the same guys that my Warden fought at Ostagar and all the way till he reached the top of Fort Drakon. Thinking how Hawke is on the run makes me laugh.
The booby overkill
All the women have humongous breasts. It’s... odd and distracting, but honestly, I don’t mind it.
My problem comes up because of the way Isabella is dressed up during combat. She has like the worst possible outfit to wear on the battlefield.
It’s beyond dumb. When she jumps over 10 feet in the air and tanks against an enemy, I don’t know if I should either laugh or facepalm. Even that cutscene where she fights those men in the tavern was ridiculous.
I can’t take any fictional woman like that seriously. It totally ruins the character and I hated it in ME2. At least you guys haven't given her high heels.
But on the other hand, I read the post about Isabella in the “Dragon age 2 romances confirmed” thread. Since everything she once owned is now at the bottom of the ocean, it’s understandable why she has no other extra armor or clothes to wear during this time. So I can maybe let this pass.
But unless Isabella gets less revealing outfit later in the game, I probably won't be using her.
The Unsure
The combat – I… really…don’t… know what to think about the combat. I can write a whole essay about it but I’ll keep this short.
"Fight like a Spartan! Think like a general!" Uhm…..I’ll just leave it at that.
Overall, the combat is: too fast, over-the-top , cartoonish, over excessive, unrealistic, overblown, comical, ridiculous, flashy, oversimplified and I fear it will quickly get boring.
The combat is unrealistic and totally disengaging for the world of Dragon Age. Tactical gameplay seems ruined. Everything in the demo was too easy. I hope strategy will play a more important role later on as the story progresses and as all characters gain access to more skills.
And whats up with all the ridiculous gore? A darkspawn explodes even when he gets shot by an arrow or when he gets backstabbed by a rouge. Im amazed that no one has been exposed to the darkspawn taint.
Now this rant I can get behind, it's well thought out and not a lot of screaming. Thank you!