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Dragon Age 2 Demo feedback thread


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#6801
The Elder King

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GulfWarVet wrote...

http://n4g.com/news/...eplay-video/com

Some different area's shown in new game play


Thank you for founding it.:)

#6802
b0adicea

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Ok I've played the Demo about a dozen times getting used to the feel, what features it has etc. I know its a demo and an older version of the game but here is a few more feelings I have about it.



The combat all the flipping and stuff.. may be a little over the top. Bring it down a notch or two and the speed a bit so the actions can be enjoyed more would help. And the mage glad to see the pocking stick shooting is gone but the swinging staff SO much is a little bit much. I like it but would like to see it a little bit less... do not need it at every shot.

The camera needs some work needs to cover the field better.



The armor/robes are much better in DA2.



Glad to see the man hands gone.

I'm still not sure I'm going to like the warrior as much as I did in DAO.. will have to give it a try in the big game.

The super sized sword needs to be shrunk some... sorry but when its bigger than the you its to over the top.. that is when it is a staff :)



The look... I'm not real sure about because its a demo but I like the texture of the skin better than 1 and the teeth:)... the hair though??? I know its hard to do but just keep working on it for I hope DA3.



Storyline I think I'm going to like it. I'm glad to see you focus on the world not just one person because this world seems to be able to offer many stories in the future.



I hope Bioware takes all of the comments and keeps improving on the DA games for many years to come.



Oh and the Elf ears can be a touch smaller too... Every time I see them I think ouch when putting on a helmet .

#6803
Akimbo Trout

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Ive got to say that i am very disapointed in the demo so far (PC), i actually loved Origins and played through the game around to 15 times on the xbox and pc, and I didn't really have any problems with it.



But on to the Demo!

My initial thoughts were that the graphics seemed to be better than origins but that might have been the excitment taking effect, the male hawke voice really annoyes me, sounds like he should be in a library somewhere reading instead of killing darkspawn

But by far my biggest gripe is the combat.....i preordered this game because it was called DRAGON AGE, not Street Fighter, if my target is out of range i don't expect to cartwheel and twirl my way over to them only to perform some over the top stupid kick that makes my target explode into numerous peices, or jump 60 feet into the air to double stap my enemy, this to me is not dragon age

And the conversion to Dragon Effect was a fear or mine from day one that has completley come true.

No armour on your companions? they only have a few set outfits....does this ring a bell??

and people laugh when we call it dragon effect

#6804
Aradace

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Theres no such thing as "over the top" when the word "fantasy" (by webster's dictionary's meaning) comes into the genre lable.

#6805
The Elder King

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b0adicea wrote...

Ok I've played the Demo about a dozen times getting used to the feel, what features it has etc. I know its a demo and an older version of the game but here is a few more feelings I have about it.

The combat all the flipping and stuff.. may be a little over the top. Bring it down a notch or two and the speed a bit so the actions can be enjoyed more would help. And the mage glad to see the pocking stick shooting is gone but the swinging staff SO much is a little bit much. I like it but would like to see it a little bit less... do not need it at every shot.
The camera needs some work needs to cover the field better.

The armor/robes are much better in DA2.

Glad to see the man hands gone.
I'm still not sure I'm going to like the warrior as much as I did in DAO.. will have to give it a try in the big game.
The super sized sword needs to be shrunk some... sorry but when its bigger than the you its to over the top.. that is when it is a staff :)

The look... I'm not real sure about because its a demo but I like the texture of the skin better than 1 and the teeth:)... the hair though??? I know its hard to do but just keep working on it for I hope DA3.

Storyline I think I'm going to like it. I'm glad to see you focus on the world not just one person because this world seems to be able to offer many stories in the future.

I hope Bioware takes all of the comments and keeps improving on the DA games for many years to come.

Oh and the Elf ears can be a touch smaller too... Every time I see them I think ouch when putting on a helmet .


There where elves in the demo?

#6806
Javanaut

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 Played the demo on PC (as will be my choice when the game is released)

- I liked the art style. It seemed a little darker... had a little more edgy-ness to it. 

- Much better eyes. Much, MUCH better job making npcs more diverse looking. NPC's in DAO all had a very generic look about them. From what I've seen in this demo, a lot of effort went into making NPC's look more distinct from each other. Also thanks for introducing at least a little ethnic diversity. Good job.

- The faster pace of combat took some getting used to. I wasn't sure if I liked it initially. I missed the the big swinging animations of sunder arms and sunder armor that the 2-handed warrior used to have. However, I suppose that sacrifice was made to make the combat more hectic and console-esque. I was a little disappointed, but once I adjusted to the faster pace I didn't mind the change as much.

- F1, F2 didn't work to switch between characters. F3 and F4 did. Curious...

- Did anyone else find the tactics options a little lacking?
  • For example, there was no Self / Health < 25% / use item / Health Poultice. Although this was only a demo, and the locked inventory may have had something to do with that.
  • Also, I would set up Aveline to taunt and it would almost never execute beyond the first time. Even when trying several different tactics options. I constantly had to switch to her and manually use Taunt, as the tactics never seemed to do what I told it to do. She never seemed to use Shield Bash either. So activated abilities were a bit problematic.
  • Tactics DID work on sustained abilities however, so that's good.
  • In addition, I expected the 'Tank' behavior would make Aveline be the first to charge into battle, but instead she seemed 'leashed' to my character. My plan is usually to hang back and wait for the tank to run in and taunt before going into the battle with my character (Hawke in this case). Instead Aveline would just stand near Hawke and not engage. Again I would have to swich over to her and do it manually. Switching to Aggressive seemed to help a little, but if that's the case, then why have Tank behavior? What makes it different from Aggressive? Tooltips for the different behaviors would have been helpful from a demo approach so that we, as the players, can see what's different from DAO.
  • I will just have to take a wait and see approach. Again I understand that this is just a demo and I'm sure a lot of these issues are already addressed in the finished product. I don't like to micromanage my party members as I feel that it takes me out of the game. I set up tactics so I can focus on what my character does. Which brings me to my next concern...
- Forgive me if I missed it on these forums, but I did a search and didn't find anything: Are you going to allow us PC players to create/use mods for DA2? 

- I was slightly disappointed that I was not able to see items in my inventory. Just to gauge what the different items looked like. I'm sure Bioware remembers the frequent gripes on these forums from DAO about armor/robes looking all the same, just different in color. It would have been nice to get a small peek at some of the loot. Just to see the design of them. Again I understand it's just a demo, but it would have been nice to let us have a glimpse. Just a small glimpse of say... 2 or 3 items other than that Warden-esque armor that Hawke was wearing during the Isabella section. We all know there's going to be Warden armor. That's just a given. 

- I'm looking forward to playing the finished product! The demo certainly serves it's purpose as my anticipation for this release has been refreshed. I intend to go back and play mage and rogue in this demo as well. Sorry I didn't have the time to do that before writing my impressions here. 


Edit: forgot to mention... Is friendly fire on or off? I hope FF is in the final release. Or that it's at least an option.

Modifié par Javanaut, 26 février 2011 - 07:50 .


#6807
TheRevanchist

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Aradace wrote...

kylecouch wrote...

Aradace wrote...

Demo-Mike wrote...

This is not DA:O,.

.


It was never intended to be DAO2...But DA2.  What part of that is so difficult to comprehend?


I know...the thick headedness about that concept is astounding.


It's called "tunnel vision" lol.


There more adament about this than the infamous Wall from Jade Empire.

#6808
Aradace

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Akimbo Trout wrote...

Ive got to say that i am very disapointed in the demo so far (PC), i actually loved Origins and played through the game around to 15 times on the xbox and pc, and I didn't really have any problems with it.

But on to the Demo!
My initial thoughts were that the graphics seemed to be better than origins but that might have been the excitment taking effect, the male hawke voice really annoyes me, sounds like he should be in a library somewhere reading instead of killing darkspawn
But by far my biggest gripe is the combat.....i preordered this game because it was called DRAGON AGE, not Street Fighter, if my target is out of range i don't expect to cartwheel and twirl my way over to them only to perform some over the top stupid kick that makes my target explode into numerous peices, or jump 60 feet into the air to double stap my enemy, this to me is not dragon age
And the conversion to Dragon Effect was a fear or mine from day one that has completley come true.
No armour on your companions? they only have a few set outfits....does this ring a bell??
and people laugh when we call it dragon effect


You say "dragon effect" like its a bad thing Posted Image

#6809
Erika T

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Dragon effect is hilarious, and sadly, accurate. I'll be calling the game DE now.

#6810
88mphSlayer

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r2dr wrote...

88mphSlayer wrote...

r2dr wrote...

kylecouch wrote...

Biotic Budah wrote...

kylecouch wrote...

Like it or not the formula works as you can clearly see.


Yes, it worked quite well........FOR MASS EFFECT!!


The point is...its popular...it works...theres no reason it cant work for Dragon Age.


Changing genre or direction of a popular game franchise will make the fans rage with the fury of a thousand suns. It barely matters how good the "sequel" is, if drastic changes are made to a perfectly working concept, you make the same mistake they did with Deus Ex 2.

The reason it worked with Mass Effect was that it was really a pretty average game to start with, in all areas except plot (and in some areas, it was downright broken, yes I'm talking to you annoying Mako-driving), so the changes made to the concept became widely regarded as improvements.

The difference with Dragon Age is that to a lot of people, it was the pefect game. It was the long awaited return to a format that had been lost for almost a decade. So when changes are made to the format of Dragon Age, they are perceived as selling out the fans for lofty money grubbing schemes to capture the audience of Call of Duty, rather than improvements to actual problems with the game.

If drastic changes are going to be made to a game, it's almost always better to start over with a new franchise. If Dragon Age 2 had been called "Vyvern Era 1", this discussion would be non-existent.


i enjoy Call of Duty and enjoyed Dragon Age Origins *universe explodes*

also Dragon Age was not a perfect game, the story and environments were quite cookie-cutter boring, which is what i'm more focused on with DA2 than whether they made the combat animations faster


Surprise surprise...


i know imperfect *yet* enjoyable games when i see 'em

#6811
TheRevanchist

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Aradace wrote...
You say "dragon effect" like its a bad thing Posted Image


Exactly...as far as I'm concerned Dragon Effect represents the best of both worlds.

#6812
Aradace

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Erika T wrote...

Dragon effect is hilarious, and sadly, accurate. I'll be calling the game DE now.


Tbqh, I was hoping, even during my first run through Origins, that they would 'mass effectify" DA2.  Seems like I got my wish lol.

#6813
Aradace

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kylecouch wrote...

Aradace wrote...
You say "dragon effect" like its a bad thing Posted Image


Exactly...as far as I'm concerned Dragon Effect represents the best of both worlds.


The people hating on it at this point are probably the same people who hate reeses? Posted Image

#6814
Akimbo Trout

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Aradace wrote...

Akimbo Trout wrote...

Ive got to say that i am very disapointed in the demo so far (PC), i actually loved Origins and played through the game around to 15 times on the xbox and pc, and I didn't really have any problems with it.

But on to the Demo!
My initial thoughts were that the graphics seemed to be better than origins but that might have been the excitment taking effect, the male hawke voice really annoyes me, sounds like he should be in a library somewhere reading instead of killing darkspawn
But by far my biggest gripe is the combat.....i preordered this game because it was called DRAGON AGE, not Street Fighter, if my target is out of range i don't expect to cartwheel and twirl my way over to them only to perform some over the top stupid kick that makes my target explode into numerous peices, or jump 60 feet into the air to double stap my enemy, this to me is not dragon age
And the conversion to Dragon Effect was a fear or mine from day one that has completley come true.
No armour on your companions? they only have a few set outfits....does this ring a bell??
and people laugh when we call it dragon effect


You say "dragon effect" like its a bad thing Posted Image


Well i'll admit it is a kinda cool name haha
but to me it is, i liked both games but for different reasons, i just wished they could have kept the two games seperate, i'm still going to get the game, and will still love it to death, but probably not as much as origins, but we'll have to wait till the 8th to find out for sure! :P

#6815
Aradace

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Akimbo Trout wrote...

Aradace wrote...

Akimbo Trout wrote...

Ive got to say that i am very disapointed in the demo so far (PC), i actually loved Origins and played through the game around to 15 times on the xbox and pc, and I didn't really have any problems with it.

But on to the Demo!
My initial thoughts were that the graphics seemed to be better than origins but that might have been the excitment taking effect, the male hawke voice really annoyes me, sounds like he should be in a library somewhere reading instead of killing darkspawn
But by far my biggest gripe is the combat.....i preordered this game because it was called DRAGON AGE, not Street Fighter, if my target is out of range i don't expect to cartwheel and twirl my way over to them only to perform some over the top stupid kick that makes my target explode into numerous peices, or jump 60 feet into the air to double stap my enemy, this to me is not dragon age
And the conversion to Dragon Effect was a fear or mine from day one that has completley come true.
No armour on your companions? they only have a few set outfits....does this ring a bell??
and people laugh when we call it dragon effect


You say "dragon effect" like its a bad thing Posted Image


Well i'll admit it is a kinda cool name haha
but to me it is, i liked both games but for different reasons, i just wished they could have kept the two games seperate, i'm still going to get the game, and will still love it to death, but probably not as much as origins, but we'll have to wait till the 8th to find out for sure! :P


At least you're keeping an open minded perspective instead of the typical "Zofgwtfthisisntdaowtfdidudobiowareimcancelingmypreorder"-itis that alot of the haters have lol.

#6816
TheRevanchist

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Aradace wrote...

kylecouch wrote...

Aradace wrote...
You say "dragon effect" like its a bad thing Posted Image


Exactly...as far as I'm concerned Dragon Effect represents the best of both worlds.


The people hating on it at this point are probably the same people who hate reeses? Posted Image


But...everyone loves reeses!

#6817
b0adicea

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hhh89 wrote...

b0adicea wrote...

Ok I've played the Demo about a dozen times getting used to the feel, what features it has etc. I know its a demo and an older version of the game but here is a few more feelings I have about it.

The combat all the flipping and stuff.. may be a little over the top. Bring it down a notch or two and the speed a bit so the actions can be enjoyed more would help. And the mage glad to see the pocking stick shooting is gone but the swinging staff SO much is a little bit much. I like it but would like to see it a little bit less... do not need it at every shot.
The camera needs some work needs to cover the field better.

The armor/robes are much better in DA2.

Glad to see the man hands gone.
I'm still not sure I'm going to like the warrior as much as I did in DAO.. will have to give it a try in the big game.
The super sized sword needs to be shrunk some... sorry but when its bigger than the you its to over the top.. that is when it is a staff :)

The look... I'm not real sure about because its a demo but I like the texture of the skin better than 1 and the teeth:)... the hair though??? I know its hard to do but just keep working on it for I hope DA3.

Storyline I think I'm going to like it. I'm glad to see you focus on the world not just one person because this world seems to be able to offer many stories in the future.

I hope Bioware takes all of the comments and keeps improving on the DA games for many years to come.

Oh and the Elf ears can be a touch smaller too... Every time I see them I think ouch when putting on a helmet .


There where elves in the demo?

No but on youtube I saw  some footage and that was my first though... where to put those ears. 

#6818
Aradace

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kylecouch wrote...

Aradace wrote...

kylecouch wrote...

Aradace wrote...
You say "dragon effect" like its a bad thing Posted Image


Exactly...as far as I'm concerned Dragon Effect represents the best of both worlds.


The people hating on it at this point are probably the same people who hate reeses? Posted Image


But...everyone loves reeses!


I'd like to think so lol.

#6819
Cancermeat

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Does anybody know if the game is going to be bigger than Dragon Age Origins?

#6820
Lacan2

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Anyone think Isabela's legs look a bit thick? Her boobs are okay, but her legs are a bit muscular. :?

Modifié par Lacan2, 26 février 2011 - 07:25 .


#6821
Aradace

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Cancermeat wrote...

Does anybody know if the game is going to be bigger than Dragon Age Origins?


Bigger in the sense of time to complete? Ive heard 30-40hrs (SQs included I think) and 40-50hrs.  Dont quote me though.

#6822
Aradace

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Lacan2 wrote...

Anyone think Isabela's legs look a bit thick? Her boobs are okay, but her legs are a bit muscular. :?


Its not her legs really...She has what I like to call "Tali-itis" or in lamens terms "Dem Hips-itis" lol.

#6823
The Elder King

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b0adicea wrote...

hhh89 wrote...



No but on youtube I saw  some footage and that was my first though... where to put those ears. 


Ok, I misenderstood your post.

#6824
TheRevanchist

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Lacan2 wrote...

Anyone think Isabela's legs look a bit thick? Her boobs are okay, but her legs are a bit muscular. :?


They work for Chun Li Posted Image

#6825
Steve2911

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Cancermeat wrote...

Does anybody know if the game is going to be bigger than Dragon Age Origins?

Very unlikely. Origins was riduclously huge in both depth and scale, so it's unlikely to be topped.