You're talking about Coersion skills, right?The Ole Ultra Violence wrote...
The rouges "Miasmic Flask" ability and the lack of a skill screen suggests that they have been removed in the final game... why?. Some of my favorite moments in Origins, nay in every Bioware game, are when I convince someone to do my bidding with my maxed out charisma
So you'll most likely either remove that all together, which will diminish the role playing aspect and suck. Or implement the Mass Effect 2 "Morality=Charisma" system, which will now be out of place as well as being undermining and pointless(Mass Effect 2's greatest flaw, no doubt).
I'm hoping that I'm wrong and things will remain the same, but this system would be even worse in Dragon Age, a game that I believe prides itself on not being black and white
Overall, the combat is functional and I'm sure it'll still be fun, but it doesn't seem like it's going to make or break the game at this point. I'm still confidant in the story and characters coming through, so the game willl still proabably be really good, at least
I think the devs said Coersion is still in the game, there's just no assigned skill attached to it. You'll still be able to intimidate, or use diplomacy in dialogue, but the latter's success will be based on your cunning score, and the former on your strength score.
Modifié par Yrkoon, 27 février 2011 - 11:01 .





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