2GJ wrote...
If you wanted to know just how much Varric was exaggerating, here you go.
Thinking naughty thing about my sister
2GJ wrote...
If you wanted to know just how much Varric was exaggerating, here you go.
I'm sorry, that's just totally ridiculous. Diablo had exactly zero conversations, zero individualized characters, zero decisions to make, and zero plot. It's like you're arguing that speeding up combat can turn an RPG into a point-and-click action game. It's preposterous and completely unfounded.Vimuhla wrote...
Well you killed my beloved RPG content and went in favour of a PARTY version of DIABLO...
2GJ wrote...
If you wanted to know just how much Varric was exaggerating, here you go.
Pauravi wrote...
It's like you're arguing that speeding up combat can turn an RPG into a point-and-click action game. It's preposterous and completely unfounded.
Pauravi wrote...
2GJ wrote...
If you wanted to know just how much Varric was exaggerating, here you go.![]()
![]()
LMFAO!!!! Oh Varric, you bastard. That's freakin awesome.
Modifié par Barbosa, 28 février 2011 - 05:37 .
Modifié par Wivvix, 28 février 2011 - 05:47 .
Wivvix wrote...
Apparently this is old news, but in DA2 you can't change your companions equipment.
I wonder how many other features of RPG's have totally vanished in this, fairly clear, complete and utter abomination of the Dragon Age franchise. 8th of March is shaping up to be a day of disappointment.
Guest_Glaucon_*
Glaucon wrote...
I thought I'd add some more thoughts now that I've been playing the demo for a while.
The inventory interface is a bit of a let down to be honest. I'm used to inventory items and loot having unique images and interesting tales relating to the items origin. This does not appear to be the case from the demo. The demo shows generic icons for swords, potions and other items and some fairly simple descriptions of damage etc but no Lore associated to said items.
I hope that this is due to it being a demo and that the release version will have interesting item images with interesting descriptions and associated lore. For myself it was always something that made loot feel valuable and allowed me to have a sense of ownership over the items in my inventory. My fear is that if generic bland details and images are used it will make all items feel the same and cause a devaluing to the level of vendor trash.
I hope I'm wrong.
Glaucon wrote...
I thought I'd add some more thoughts now that I've been playing the demo for a while.
The inventory interface is a bit of a let down to be honest. I'm used to inventory items and loot having unique images and interesting tales relating to the items origin. This does not appear to be the case from the demo. The demo shows generic icons for swords, potions and other items and some fairly simple descriptions of damage etc but no Lore associated to said items.
I hope that this is due to it being a demo and that the release version will have interesting item images with interesting descriptions and associated lore. For myself it was always something that made loot feel valuable and allowed me to have a sense of ownership over the items in my inventory. My fear is that if generic bland details and images are used it will make all items feel the same and cause a devaluing to the level of vendor trash.
I hope I'm wrong.
Modifié par Baelyn, 28 février 2011 - 06:37 .
Glaucon wrote...
The inventory interface is a bit of a let down to be honest. I'm used to inventory items and loot having unique images and interesting tales relating to the items origin. This does not appear to be the case from the demo. The demo shows generic icons for swords, potions and other items and some fairly simple descriptions of damage etc but no Lore associated to said items.
.
Guest_Glaucon_*
The Ethereal Writer Redux wrote...
Glaucon wrote...
I thought I'd add some more thoughts now that I've been playing the demo for a while.
The inventory interface is a bit of a let down to be honest. I'm used to inventory items and loot having unique images and interesting tales relating to the items origin. This does not appear to be the case from the demo. The demo shows generic icons for swords, potions and other items and some fairly simple descriptions of damage etc but no Lore associated to said items.
I hope that this is due to it being a demo and that the release version will have interesting item images with interesting descriptions and associated lore. For myself it was always something that made loot feel valuable and allowed me to have a sense of ownership over the items in my inventory. My fear is that if generic bland details and images are used it will make all items feel the same and cause a devaluing to the level of vendor trash.
I hope I'm wrong.
most items in the demo were in fact basic items. Regular weapons, nothing unique.
The Ethereal Writer Redux wrote...
Tommy6860 wrote...
either you didn't understand what I was trying to say, or you did and I'm not really understanding what you're saying. Bah. I know not how Torchlight or Diablo works, as I've never played them either (sad yes. I guess I've missed a lot of good games). If you're saying my comparison of Dragon Age being a spiritual successor to Baldur's Gate is erroneous, I assure you that is not the case, as it has been called such by official sources.
I didn't say it wasn't a spiritual successor (even if officialy cited, which it was) nor was that my contention. I only said that we can make endless comparisons if we so please.. I simply commented on your first statement, then replied accordingly when you all but abandoned that statement by using semantics. Remember you said that people shouldn't expect DA:O to be BG when they are different games. I all but said that is true, but your analogy doesn't follow when DA2 doesn't follow (at least through the demo) DA:O, yet they are the same game series. Here's what you said specifically:
"If people want Baldur's Gate, go play Baldur's gate, but they shouldn't
be mad that DA:O isn't another Baldur's Gate. Of course it isn't, it's
Dragon Age. It's a whole different videogame series with it's OWN way of
doing things. "
Again, I am expecting DA2 to be a Dragon Age, and not a Mass Effect or BG.Yes you may play DA2 and get the same feel as Origins. time will tell.
I certainly hope so and I am all for some change as I wouldn't want the exact same thing again and I am keeping an open mind since it is a demo. But, if the game is essentially a complete reset, because of the need to appeal to a certain brand of gamers, then I will give up on the series, and sell the game right off.Again
though, I'm frigging lost in this discussion, so you'll have to forgive
me. I'm running on only a couple hours of sleep, so I'm not able to
think straight.
Sleep well, this forum will be here later
Ah ok now I understand you once again (got a power nap in). anyway, I can understand a person's sentiment that DA2 may feel like a whole different game series to some, or the same series to others. I'm among the latter, but that's the problem I feel with gamers. They're way too fickle. They'll badmouth a game before it comes out, get it, and then praise it. The developers are damned if they do and damned if they don't (in this case, making changes or making carbon copies).
I don't see the merits in saying a game company has sold out, or they're evil (well, Bioware IS evil, but it's the likable kind), they don't care about the fans, etc. Bioware does care about the fans, otherwise what would be the point of a lot of these threads?
Personally, I feel DA2 will not only be a huge success, but feel amazingly like DA:O felt. I'm going to play the demo over again, and this time set the show damage indicator on if it isn't locked to be off.
Modifié par Tommy6860, 28 février 2011 - 07:44 .
Modifié par Baelyn, 28 février 2011 - 06:50 .
88mphSlayer wrote...
Tommy6860 wrote...
The Ethereal Writer Redux wrote...
88mphSlayer wrote...
The Ethereal Writer Redux wrote...
I'd like to say, I'm not getting into a debate. I may be right, I may be wrong, I may be both or I may be neither. Maybe you're one of those options. Frankly, whatever the case may be, I don't care. I just want to enjoy the demo and DA2, which for me is hard because I see comments that I feel the need to respond to. No matter how hard I try not to respond to them, I end up responding.
And, people have been saying DA2 is for the idiots. At the very least, they're saying it's for the ADD people out there, which is.... all I can say is that I want to dive through my computer and into their computer area and slap them for saying that. You look through the last 50 or so pages, you'll find some comments along that area.
EDIT: I'm not mad, maybe irritated, but that's what the Bioware Forums do to me.
yeah the name calling is really dumb of DAO purists when DAO itself has been mocked by fans of other franchises
regardless there are things that have changed, whether you like them or not seems to largely be how much formula change you can tolerate, i can totally understand where people come from if they were only interested in DAO because they wanted another Baldur's Gate, although i think even those people can acknowledge that DAO never really succeeded at being a true BG spiritual successor but still took whatever they could get...
now that DA2 is doing something different than being a BG spiritual successor, the line between enjoyment vs. disgust seems to be - when you played DAO did you enjoy it for its nostalgic properties? or did you enjoy it for what it did based on its own merits? i think if you enjoyed DAO for its own merits you can more easily stomach changes
If people want Baldur's Gate, go play Baldur's gate, but they shouldn't be mad that DA:O isn't another Baldur's Gate. Of course it isn't, it's Dragon Age. It's a whole different videogame series with it's OWN way of doing things.
That doesn't make sense, I certainly wouldn't want DA:O to to be a Balder's Gate either, then again, I expected Dragon Age 2 to be somewhat what Dragon Age: Origins was, your logic doesn't follow.
Using that logic, shouldn't Dragon Age 2 been called something else outside of having Dragon Age in the name?
pretty much every major rpg sequel is evolving in big ways this year because the market demands it, i think what's really going on isn't that Bioware evolved DA2 - it's that people feel the new ideas are uninspired, i think that's what's really going on
Biotic Budah wrote...
Tommy6860 wrote...
The Ethereal Writer Redux wrote...
Tommy6860 wrote...
The Ethereal Writer Redux wrote...
88mphSlayer wrote...
The Ethereal Writer Redux wrote...
I'd like to say, I'm not getting into a debate. I may be right, I may be wrong, I may be both or I may be neither. Maybe you're one of those options. Frankly, whatever the case may be, I don't care. I just want to enjoy the demo and DA2, which for me is hard because I see comments that I feel the need to respond to. No matter how hard I try not to respond to them, I end up responding.
And, people have been saying DA2 is for the idiots. At the very least, they're saying it's for the ADD people out there, which is.... all I can say is that I want to dive through my computer and into their computer area and slap them for saying that. You look through the last 50 or so pages, you'll find some comments along that area.
EDIT: I'm not mad, maybe irritated, but that's what the Bioware Forums do to me.
yeah the name calling is really dumb of DAO purists when DAO itself has been mocked by fans of other franchises
regardless there are things that have changed, whether you like them or not seems to largely be how much formula change you can tolerate, i can totally understand where people come from if they were only interested in DAO because they wanted another Baldur's Gate, although i think even those people can acknowledge that DAO never really succeeded at being a true BG spiritual successor but still took whatever they could get...
now that DA2 is doing something different than being a BG spiritual successor, the line between enjoyment vs. disgust seems to be - when you played DAO did you enjoy it for its nostalgic properties? or did you enjoy it for what it did based on its own merits? i think if you enjoyed DAO for its own merits you can more easily stomach changes
If people want Baldur's Gate, go play Baldur's gate, but they shouldn't be mad that DA:O isn't another Baldur's Gate. Of course it isn't, it's Dragon Age. It's a whole different videogame series with it's OWN way of doing things.
That doesn't make sense, I certainly wouldn't want DA:O to to be a Balder's Gate either, then again, I expected Dragon Age 2 to be somewhat what Dragon Age: Origins was, your logic doesn't follow.
Using that logic, shouldn't Dragon Age 2 been called something else outside of having Dragon Age in the name?
no not necessarily. I won't be able to give a full answer to your statement and question, so maybe someone else can, but I'll wing it. Like I believe I said in that post somewhere, Baldur's Gate is one game series I have not played. Anyway, Dragon Age is only a spiritual successor, meaning some elements of Baldur's Gate may be seen in Dragon Age, but not all will. As such, some things will get changed or even vanish, but the idea of it being a spiritual successor stays the same and very much so some things will stay.
did that help a little?
No, doesn't help at all, because now your delving into semantics a bit, but you made a definitive statement when telling others what their expectations should and should not be. If you want to make correlations or comparisons between Origins and BG, then that can be done. If you want to make comparisons between Origins and DA2, that cane be done, But what you specifically stated before simply doesn't follow; I expect to play somewhat the essence of what was Origins and that may very well happen, but the demo didn't give that feel nor the emotion.
I can cite comparative elements between games series that have no relevance to each other in style or system, yet I can make a correlations if I so please. Dragon Age was a different story and different style gameplay than BG and I played BG, despite the similarities in other elements. A proper analogy would be that Torchlight is like Diablo as is DA:O being like BG. Since we the age of the internet, people can make blog/forum posts, such as these, citing such comparisons endlessly. Having said that, it doesn't make the comparisons of a new franchise to a completely older one, to one that is a continuation of another the same thing, and that is what you essentially alluded to when excluding one while including another.
I think the best way to approach this game is to NOT look at it as a sequel. They've pretty much changed everything they possibly could in respect to DA:O. I think they threw in Anders just to sate the fans of the old games thirst for familiarity. If you play the game with that mind set then you will enjoy it more and then when tie-ins show up it will be like an easter egg for you.
Terror_K wrote...
After coming back from work it's interesting to note that the others there felt the same, including a few regular customers. This was all regarding the PC version of course. One of us didn't even realise Isabella was the same character from Origins until a regular and myself pointed it out to them. We also had somebody come in and cancel a pre-order on their game after playing the demo, but that's probably canceled out by the fact another person came in later and put one on pre-order (for the 360 mind you, and they hadn't played the demo). Considering the amount of customers who ask us our opinions on these games before buying them, and how much a good word and praise has tipped them into getting the likes of Dragon Age: Origins and Mass Effect, this doesn't bode well for DA2 sales wise in our store. We'll see though when the game actually hits.
Ibanez gio wrote...
Quick Question for any one who can answer. Is it possible to delete saved games on Origins? if so how? Hope for a responce.
Modifié par The Ethereal Writer Redux, 28 février 2011 - 07:05 .