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Dragon Age 2 Demo feedback thread


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#7576
Lucky_Dawg

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Tommy6860 wrote...

Lucky_Dawg wrote...

Emzamination wrote...

Looking at flemeth shattered continuity for me.

The time the demo starts in is the beginning of the wardens journey.

For those that played Dao you know exactly what I'm talking about.


What continuity was ruined ? 
when lothering was destroyed.. Flemeth had already finished helping save the warden from Ostagar...
- soon after lothering has fallen , the warden will..,  if you have Morrigan's trust and friendship seek to return to Flemeth's hut and eitehr fights her to get the grimoire or talk with her and take the grimoire.

as for Flemeth's new Art design.. is she not the one who Taught Morrigan how to be a shapeshifter ? 
Morrigan has already admitted she's not as powerful or as skilled as flemeth in magics .
Manipulative as Morrigan can be.. Flemeth has "CENTURIES" of experience in twisting pawns and mayhaps will change her form to suit her needs. Old hag who talks too much for some.. Powerful maleficar for others.

note : Morrigan says she finds nothing to gain from studying a human's form as she already is one... however, did does not mean she can NOT use another human's form .. add to teh fact that Flemeth is beyond human or perhaps even an abomination umong abominations.. she's on top. 


Actually, if you played Witch Hunt, Morrigan explained that Flemeth is beyond anything anyone encountered in the game. She's no abomination, nor demon, nor bloodmage.


aye that's precisely what i'm getting at. Flemeth is beyond the mortal boundaries of magicks.Posted Image

#7577
Emzamination

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Lol my bad I just remembered the story about her and the templar from redcliff and how she changed into different people during it. :lol: .I retract my statement.

#7578
VeoLu

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Feedback turns into complaints about button mashing and art-threats- and "I can do it better than Bioware!" Chances are, most of the people complaining about the demo are going to play it at some point. Whether it is Pre-ordered, rented, or grabbed out of a bargain bin.

No one is forcing your money to be spent. Also, to clarify, the purpose of a demo is NOT to give you the best scenes and instances out of a game. There'd be no point in buying the full game otherwise...

#7579
Teinnen55

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Baelyn,
I imagine you only read the first paragraph-ish of my review, as had you taken the time to read my full post/review of the game, you would see that I too wasn't a huge fan of the combat in the first one. It was enjoyable, but definitely the weakest aspect of the game. I'm not insulting people who like it, I'm not saying you are stupid if you do like it, or you HAVE to be a lobotomy victim to like it, just that for me, I feel like my brain is melting when I play it because they intentionally made the game as simplistic as possible.
I'd much rather see dragon age play more like assassin's creed, with the amazingly well written story that made the first game a success, as well as the old RPG elements.

#7580
Baelyn

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Teinnen55 wrote...

Baelyn,
I imagine you only read the first paragraph-ish of my review, as had you taken the time to read my full post/review of the game, you would see that I too wasn't a huge fan of the combat in the first one. It was enjoyable, but definitely the weakest aspect of the game. I'm not insulting people who like it, I'm not saying you are stupid if you do like it, or you HAVE to be a lobotomy victim to like it, just that for me, I feel like my brain is melting when I play it because they intentionally made the game as simplistic as possible.
I'd much rather see dragon age play more like assassin's creed, with the amazingly well written story that made the first game a success, as well as the old RPG elements.


I actually did read the whole thing. 3rd shift as an network engineer in a datacenter has alot of time on my hands. ;-)
But please consider that what you were playing was the game on normal, a difficulty (which in most modern games) is completely faceroll. You could do the same thing in DA:O on normal or casual settings....just it was more boring and slow paced. On casual I NEVER had to do anything other than set up tactics and then never touch any of my other characters and just spam my abilities. If anything I find DA2 more challenging with the faster pace even at a lower difficulty.

Now Nightmare was a totally different story on DA:O...and I am SURE it will be in DA2. I highly doubt it will be able to last any substantial amount of time without proper tactics and skill.

I do have to agree with you on the Assassin's Creed element....That game beautifully mixes combat (moreso the second one) and tactics, i.e. I can choose to just bum rush this guy and kill him but then its going to be more difficult because Ill have to take on all his gaurds and have no element of surprise....or I can pay this group of girls to go distract a guard while I jump up on this building and sneak attack him when he passes this alley....Would be interesting to see how that combat style would fit in a game like Dragon Age but I'm not sure that it would really fit the plot of the game as you aren't really an assassin but a public, well known figure.

#7581
Teinnen55

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My experience of the demo was mostly mashing the same button over and over, and listening to characters deliver bad lines, without any emotion. A mother loses her son, and no one cares, shortly after a wife has to kill her husband, and everyone brushes it off and moves on. That is not good writing. Who cares? the characters certainly didnt seem to, so why should I? Sure, if you enjoyed the gameplay, all the power to ya. I was just hoping for a really good story-driven game, that has good action in it. Rather than an action driven game that fails to make me care about playing through the story.

#7582
Wivvix

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I wouldn't underestimate this game's ability to sell.
It's a fantasy flavoured action RPG with some of the production value deliverable by Bioware.

In a quiet month of gaming and few other big brand RPG's coming out for multi-platform this year, you can expect DA2 to get review scores of between 8 and 9. It'll be praised endlessly for being more console friendly than DA:O, and it has a generic appeal that review sites will positively drool over.

To someone hoping for more of DAO, yeah it'll rate about a 7-8. What does Bioware care though? They will have sold 5+ million copies.

#7583
Quillmaster

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The Ethereal Writer Redux wrote...

I can respect people disliking the demo, but it would be nice if they disliked it for valid reasons. I've seen some very stupid and beyond awful reasons for disliking the demo. Let me list some:

1) "All I'm fighting are Hurlocks! There's no variety!" Quillmaster is one of the various people who I have seen to have said this,.


Actually, this isn't what I said.  What I said was there was no variety among the Hurlocks.  I believe I used the phrase "it felt like I was fighting clones".  I have no issue with storyline dictating variety of beasts be limited, but it would have been more immersive if they'd thrown a few models in with different helmets etc so as to feel like a game of quality rather than a simple arcade game.

I've seen it said that those who complain that Baldurs Gate felt better should go play Baldurs Gate.  The funny thing is that since playing the demo I went back to Neverwinter Nights and immediately found it more enjoyable.  Sure the graphics are more dated, but it feels more immersive (to me at least) on so many levels. 

There are clearly people out there who loved what they saw, and I'm very happy for them.  I'm just not one of them.  I believe I gave some very valid reasons for my personal dislike of the game too, so was a little surprised to find myself so blatantly misquoted and then included in the top of your "very stupid" list.

You like the game. Great!

*Goes back to enjoying Neverwinter Nights*

#7584
shakydvs010

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After playing the the demo 12+ times I have to say I believe the archer is super strong while the melee 2h and sword and shield are lacking just a little.

The only disappointment was not having a dual wield warrior as that was my fav class to play in the original.

all in all fantastic upgrade to the game while lacking a few little bits.

#7585
Perles75

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I want to post an updated version of my thoughts of the demo, after my first impression.

First of all: a demo is not the whole game. This is quite obvious, but it seems that many comments forget it. We cannot infer that the whole game will be just a "here another wave" hack'n'slash. This is to say, from the demo we cannot judge the DA2 plot, neither how the interaction between the characters will evolve.
We can, however, say something about: the graphics, the audio, the style of combat, some impressions about the interaction wheel, the first characters one meets, the classes and skills, and the overall feeling, that "hmm I'm intrigued" sensation a good demo should give.

So here they are:

- even if several people complained about the graphics, I'm quite happy about it. It's not the most innovative or the most beautiful I've ever seen (even in RPG), but it works, and it has a recognizable style. I quite like the characters (and frankly I find all this discussion about boobs a tad ridiculous), and I'm not disturbed at all by the new look of Flemeth (which is, besides, a shapeshifter) or the darkspawn (different but not worse with respect to DAO).

- on the contrary, I was quite disappointed by the voices: cold and uncommitted, they did not help me at all to enter into the atmosphere of the game (especially in the first part, where they should convey the feeling of urgency, loss and agitation - they are fleeing from their village followed by a horde of monsters, after all - something I do not feel at all). Besides, I had an annoying problem with the volume, which was way too soft in the dialogues and too loud in the music of the scenes in between. It disturbed me.

- much has been already said about the combat, I don't want to discuss it too much. In general, I don't like it. Even if I appreciate the faster pace, I think they pushed it too much, with the results that it resembles now the combat of those games like Mortal Kombat that you played in game halls. No feeling of weight.

- somehow connected to this there's my disappointment for the mage class. I want the three classes to be inherently different, not just in the skills you use to kill enemies and in the related special animations. Allow me this comparison just this time, but in games like Baldur's Gate you could feel -and play- very well the differences between the classes; here, not.
Perhaps this impression is connected to the fact that the demo is mainly combat, so we didn't have the time to see the other facets. But the skill trees do not comfort me. This was, by the way, one of the things I didn't like also in DAO; I have the feeling it's going to be worse in DA2.

- The first impression of the character that come with you is mixed. I didn't feel much connection with them. The dialogues also with your family members are not particularly brilliant, and struggle to convey that "family feeling". I cannot say I was particularly touched when one of Hawke's siblings dies, and I must say From one side, I tell myself that's because the demo is short, but some of the Origins of DAO were as short and yet managed to develop a real feeling of connection between the character and the others (I'm thinking of the human noble origin, or also the city elf).

- I still suspend my judgement about the interaction wheel. From one side, it's nice to see the feeling you want to convey instead of the words, from the other side I feel that it will lead people to just "click on the color" without reading. I'm not really sure it's an improvement. Personally I wanted more meaningful conversations compared to DAO, and this change doesn't go in this direction. Still, perhaps it has its merits and I'll decide after seeing it in action in the game.

- overall, I feel that the demo did not give justice to the game. It was badly balanced: very few character interactions, no example of side quests: basically it was just to try the new combat system, that had the side effect of showing the game as a console-style action game more than a rpg, and this is not I'm looking for in a game. I like the idea of the narration but it's difficult to get an impression by the few screens you see (of course, the change between the first and the second version of Varric's narration was a nice touch, but it cannot be just that). I played the demo with a mage and there was nothing that pushed me to try it with the other two classes.
I suspend the judgement of the game, but I'd give a 6 out of 10 for the demo, not more.

#7586
Perles75

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Wivvix wrote...

To someone hoping for more of DAO, yeah it'll rate about a 7-8. What does Bioware care though? They will have sold 5+ million copies.

I don't understand this reasoning that I see in many comments. Bioware is cleverer than this, and knows that it must care, because if they sell this game to 1 million people and 80% are disappointed, DA3 will be bought by much less. They have to see things in perspective, and they know that their fanbase (as many others) are very enthusiastic but also very demanding, so they cannot give their support for granted.

#7587
Lucky_Dawg

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I've been tryin to find a copy of Baldur's gate FOR-evah ! cant find it.. =(

sorry to be off topic. !

things to remember about the demo :

- fixed to DX9
- locked on Medium settings for highest quality
- can not interact with inventory
- fixed on NORMAL difficulty ( faceroll mode )
- gives you the briefest slice of the game
- from an older build to boot
------------------------------------------------
= it's more of a teaser than an Demo no ? like a lap dance that gets real good and just when you think she's gonna toss that bra away to reveal the goodies.. - end

#7588
Scottish TaZeR

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Lucky_Dawg wrote...

I've been tryin to find a copy of Baldur's gate FOR-evah ! cant find it.. =(


Just got it for xbox.... doesn't work on the 360 :P
Hope BG2 works tho should arrive to day xD

#7589
indigo19uk

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Love the new art style, love the new combat mechanic for the mage. Love it all, top stuff bioware.

#7590
Aradace

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Lucky_Dawg wrote...

I've been tryin to find a copy of Baldur's gate FOR-evah ! cant find it.. =(

sorry to be off topic. !

things to remember about the demo :

- fixed to DX9
- locked on Medium settings for highest quality
- can not interact with inventory
- fixed on NORMAL difficulty ( faceroll mode )
- gives you the briefest slice of the game
- from an older build to boot
------------------------------------------------
= it's more of a teaser than an Demo no ? like a lap dance that gets real good and just when you think she's gonna toss that bra away to reveal the goodies.. - end


as long as it's Isabella giving said lap dance, and as long as she doesnt crush "the boys" with those child bearing hips Posted Image

On topic though:  My wife just finished the demo yesterday and I have to say that I really like Marrian's eyes better than Garrets.  Hope to have an option for Garret to have some eyes even half as blue as those Posted Image

Modifié par Aradace, 28 février 2011 - 11:24 .


#7591
KazenoKoe

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Overall i liked it,in good faith I'm guessing that the jump to Kirkwall/meet Varic/meet Isabela/help Isabela is given that way due to the demo being....well....a demo or the very least cause of Varic's storytelling(wich btw is a safety net for Bioware).

Other than that,I'd like to say that in a moment of deep meditation I realized that the changes in combat mechanics resemble closely that of popular MMOs on the making,and I'm asking are we looking on an early version of how the Old Republic would look?*happy hippo*.
On the other hand if the above is correct,doesn't it show that Bioware bit more than it can chew with all these projects at the same time,instead of pulling recources in order to make each game unique?

Anyway,i haven't decided yet,I'm still a staunch supporter and I apologize if that has come up before.304 pages make my mojo go bad :)

#7592
Teinnen55

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Short form of what I posted earlier (why I don't like it) Xbox 360 demo
-terrible writing
-no emotion, family members die and no one cares so why should I
-same combat system as DA:O, except you have to mash what was the auto-attack button
-I closed my eyes and won almost every fight on 2nd playthrough
-they ditched a quality story for 'sploding enemies and button mashing
-the end note of the demo was "you can bang this chick if you buy this game!" rather than "you can find out where the story goes if you buy this game" cleary, because no on cares where the story

-"fight" hey, we're refugees "another wave!" oh look, more refugees, "another wave!" ...."another wave!"...."another wave!" oh no, that ogre killed my bro... "another wave!" aww, chicky-poo had to kill her husband.. "another wave!" boat ride... bar fight? "another wave!" hey, this chick who I just met needs help, I think I'll kill people I've also never met for her "another wave" hmmm, these people seem to think this chick is a bad person, oh wait, she killed them "another wave" hey that chick wants to screw... the end.

#7593
Aradace

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Teinnen55 wrote...

Short form of what I posted earlier (why I don't like it) Xbox 360 demo
-terrible writing
-no emotion, family members die and no one cares so why should I
-same combat system as DA:O, except you have to mash what was the auto-attack button
-I closed my eyes and won almost every fight on 2nd playthrough
-they ditched a quality story for 'sploding enemies and button mashing
-the end note of the demo was "you can bang this chick if you buy this game!" rather than "you can find out where the story goes if you buy this game" cleary, because no on cares where the story

-"fight" hey, we're refugees "another wave!" oh look, more refugees, "another wave!" ...."another wave!"...."another wave!" oh no, that ogre killed my bro... "another wave!" aww, chicky-poo had to kill her husband.. "another wave!" boat ride... bar fight? "another wave!" hey, this chick who I just met needs help, I think I'll kill people I've also never met for her "another wave" hmmm, these people seem to think this chick is a bad person, oh wait, she killed them "another wave" hey that chick wants to screw... the end.


You realize the "skipping around" was just for the purpose of the demo right? That the full game wont be like that?  Doesnt really take much to figure that out but hey, even if you still hate it after knowing that, that's your business.  At least you're not using a lame excuse for hating it lol.

#7594
Teinnen55

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I realise it was rushed... the point is the demo should pull me in and make me care, then cut me off... not make me realise that the game has no emotion, is terribly scripted and will give me ultra arthritis in my right thumb from having to push 1 button constantly while occasionally pressing another button during a fight

#7595
Baelyn

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Teinnen55 wrote...

Short form of what I posted earlier (why I don't like it) Xbox 360 demo
-terrible writing
-no emotion, family members die and no one cares so why should I
-same combat system as DA:O, except you have to mash what was the auto-attack button
-I closed my eyes and won almost every fight on 2nd playthrough
-they ditched a quality story for 'sploding enemies and button mashing
-the end note of the demo was "you can bang this chick if you buy this game!" rather than "you can find out where the story goes if you buy this game" cleary, because no on cares where the story

-"fight" hey, we're refugees "another wave!" oh look, more refugees, "another wave!" ...."another wave!"...."another wave!" oh no, that ogre killed my bro... "another wave!" aww, chicky-poo had to kill her husband.. "another wave!" boat ride... bar fight? "another wave!" hey, this chick who I just met needs help, I think I'll kill people I've also never met for her "another wave" hmmm, these people seem to think this chick is a bad person, oh wait, she killed them "another wave" hey that chick wants to screw... the end.


Auto attacking is in the final game for consoles. It will be a toggle option. This has been comfirmed by devs...dont have the link atm to point you to though.

Again...I'll say this...There isn't any way from the 25 minute demo that you can say something like "they ditched a quality story for 'sploding enemies and button mashing." You just can't tell from that small, old, buggy, disjointed demo. I am sorry that you are so disappointed though.

#7596
Teinnen55

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This is a demo for fans of micheal bay.
The story isn't the important thing, its the splosions

#7597
Emzamination

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Teinnen55 wrote...

Short form of what I posted earlier (why I don't like it) Xbox 360 demo
-terrible writing
-no emotion, family members die and no one cares so why should I
-same combat system as DA:O, except you have to mash what was the auto-attack button
-I closed my eyes and won almost every fight on 2nd playthrough
-they ditched a quality story for 'sploding enemies and button mashing
-the end note of the demo was "you can bang this chick if you buy this game!" rather than "you can find out where the story goes if you buy this game" cleary, because no on cares where the story

-"fight" hey, we're refugees "another wave!" oh look, more refugees, "another wave!" ...."another wave!"...."another wave!" oh no, that ogre killed my bro... "another wave!" aww, chicky-poo had to kill her husband.. "another wave!" boat ride... bar fight? "another wave!" hey, this chick who I just met needs help, I think I'll kill people I've also never met for her "another wave" hmmm, these people seem to think this chick is a bad person, oh wait, she killed them "another wave" hey that chick wants to screw... the end.


There was most definitely emotion with said family member...I believe I let out a Irritated "Dumb ass".

#7598
Baelyn

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Teinnen55 wrote...

I realise it was rushed... the point is the demo should pull me in and make me care, then cut me off... not make me realise that the game has no emotion, is terribly scripted and will give me ultra arthritis in my right thumb from having to push 1 button constantly while occasionally pressing another button during a fight


What I'm really getting from this demo is that this was not a pre planned thing.

This is all conjecture on my part based on what I have seen...but, to me it seems like this demo was never supposed to reach our hands.

It is an old demo that was originally intended to show to select reviewers as a glimpse into the combat system. I think this is very evident from the terribly spliced together cut scenes we see in the demo. It was obviously thrown together quickly.

Not sure how many of you know about this but there was a preview Gamestop demo that was going to be this little piece but when Bioware/EA found out that many Gamestops were just handing out the codes for it they scrapped it and announced this full release demo.

Sounds like to me this thing just got thrown out there for the masses as a last minute thing. But I could be TOTALLY wrong on this as non of this is fact but based on what I see.

Modifié par Baelyn, 28 février 2011 - 11:53 .


#7599
Yrkoon

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Lucky_Dawg wrote...

Emzamination wrote...

Looking at flemeth shattered continuity for me.

The time the demo starts in is the beginning of the wardens journey.

For those that played Dao you know exactly what I'm talking about.


What continuity was ruined ? 
when lothering was destroyed.. Flemeth had already finished helping save the warden from Ostagar...
- soon after lothering has fallen , the warden will..,  if you have Morrigan's trust and friendship seek to return to Flemeth's hut and eitehr fights her to get the grimoire or talk with her and take the grimoire.

as for Flemeth's new Art design.. is she not the one who Taught Morrigan how to be a shapeshifter ? 
Morrigan has already admitted she's not as powerful or as skilled as flemeth in magics .
Manipulative as Morrigan can be.. Flemeth has "CENTURIES" of experience in twisting pawns and mayhaps will change her form to suit her needs. Old hag who talks too much for some.. Powerful maleficar for others.

note : Morrigan says she finds nothing to gain from studying a human's form as she already is one... however, did does not mean she can NOT use another human's form .. add to teh fact that Flemeth is beyond human or perhaps even an abomination umong abominations.. she's on top. 

Yep.  I do find   the "Flemeth retcon?" discussion amusing tho.   She turns into a DRAGON and everyone's like:  "Aah.  yes.  a Dragon.  Interesting."    But then she changes her hair style and loses some wrinkles  and people are like:  What?  No Way!  That makes no sense!  Continuity killer!

lol

#7600
iCz IPRiNC3 Xz

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this demo is just to show fans the changes theyve made
i.e the combat and speech.
and to let us have some fun with it.
its not the whole game so dont take the story of the demo too importantly.