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Dragon Age 2 Demo feedback thread


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#8051
Unichrone

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shellys639 wrote...

i too loved the demo.i really really hope they toned down the maker crap.after dao i was so sick of the maker this and that,then on the demo right after whoever dies its right back to the maker.even in mass effect someone mentioned the maker.i am so over it.


QQ and go find another game.

Or just shut up and deal with it.  Or do one better and grow up and accept all venues of creativity.  It's part of the Dragon Age lore.

#8052
thrashmental

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People are stupid...

DA2 is something I will enjoy, I'm sure of it.
I've taken one week off from work just so I can play it and really focus

#8053
ikaruga17

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lolol, i downloaded some files for the demo. I looked it up the Gamefaqs board and now you can change your looks in the demo.

Posted Image

Bethany:

Posted Image

Modifié par ikaruga17, 02 mars 2011 - 05:49 .


#8054
Matroska

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Alexus_VG wrote...
^^ It could be argued however that she appeared ordinary in DA:O because she new your character was there and didnt want to reveal her visage but tbh I hardly think that's worth arguing about. Tho I kinda had a better vibe for the ordinary looking Flemeth I dont mind the kinky version ;) Atleast the voice actress is the same which atleast is a relief because all the rest of the voice acting in the demo was quite substandard especially that of the protagonist.

Well she quite happily admitted she was Flemmeth, but you are right that it's not something we should go in endless circles over. I can't deny that what little I've heard of male Hawke's voice (Mawke? And Fawke for female Hawke? Hehe...) does sound kind of flat and even a little like the VA was shy, weirdly enough. Thing is - and I know this is like running into the middle of a Super Bowl and saying "American Football is for losers!!!" - but I thought most of the voice acting in DA:O wasn't just bad, it was plain embarassing if someone else was there - and utterly distracting either way. Morrigan's voice just sounded like a person doing a funny impression of an actor from the Royal Shakespeare Company; it was horribly forced and unnatural, and conducted emotion just as well as wood conducts electricity. Leliana's was pretty bad too. Again, no abilitiy to conduct emotion, though she was quite good at jokingly admonishing the Warden, I'll give her that.

#8055
Irishbynight

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I played DAO over and over best RPG i played i just played DA2 demo it is much better looking to watch in a fight but i see no point them haven weapon and armor drops in the Demo if you cant use them other than that its great and i have to agree no choice of race is not a RPG i will miss that

#8056
wobble55

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lenogden wrote...

Oh another quick question.

I was wonder how many other 60 year olds are waiting for this game?

Am I a small component on the boards or do i have lots of company?

Leno


Probably more "old folks" than you think, but I suspect most of us prefer not to divulge our age.  I often try to identify them by looking for posters who refuse to be drawn into pissing contests over opinion or trivia.

I'll admit to be pushing 80.  I'll also admit to contributing very little to society over the past twenty years other than playing about every video game that has hit the street.  My children and grandchildren think I'm nuts.  I probably am.

#8057
4love

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i was playing DAO just to make sure i have a nice story background wen i play DA2 but after downloading the Demo and playing it a few times as a mage and warrior i start skipping dialog and cutscenes that is something i never do im very disappoint of very thing in this game so i delete that stupid Demo out of computer so my DA journey end Here.

Modifié par 4love, 02 mars 2011 - 06:16 .


#8058
Matroska

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wobble55 wrote...
 I'll also admit to contributing very little to society over the past twenty years other than playing about every video game that has hit the street.

Hehe, this is a description that could also apply to most 20 year olds. I really wish my parents and older relatives played computer games - when I still lived at home and would have to play a new game for hours on the day it came out, my parents would be worried about me being "obsessed". If I had the same entusiasm for "needing" to watch a football match, they'd take me as a regular young man. Annoying double standards, but there you go.

4love wrote...

i was playing DAO just to make sure i
have a nice story background wen i play DA2 but after downloading the
Demo and playing it a few times as a mage and warrior i start skipping
dialog and cutscenes that is something i never do im very disappoint of
very thing in this game so i delete that stupid Demo out of computer so
my DA journey end Here.

On 4chan, you'd be an obvious troll. But since we're not there, it means... you must actually be serious... :lol:

Modifié par Teclo, 02 mars 2011 - 06:24 .


#8059
Alexus_VG

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Teclo wrote...

Alexus_VG wrote...
^^ It could be argued however that she appeared ordinary in DA:O because she new your character was there and didnt want to reveal her visage but tbh I hardly think that's worth arguing about. Tho I kinda had a better vibe for the ordinary looking Flemeth I dont mind the kinky version ;) Atleast the voice actress is the same which atleast is a relief because all the rest of the voice acting in the demo was quite substandard especially that of the protagonist.

Well she quite happily admitted she was Flemmeth, but you are right that it's not something we should go in endless circles over. I can't deny that what little I've heard of male Hawke's voice (Mawke? And Fawke for female Hawke? Hehe...) does sound kind of flat and even a little like the VA was shy, weirdly enough. Thing is - and I know this is like running into the middle of a Super Bowl and saying "American Football is for losers!!!" - but I thought most of the voice acting in DA:O wasn't just bad, it was plain embarassing if someone else was there - and utterly distracting either way. Morrigan's voice just sounded like a person doing a funny impression of an actor from the Royal Shakespeare Company; it was horribly forced and unnatural, and conducted emotion just as well as wood conducts electricity. Leliana's was pretty bad too. Again, no abilitiy to conduct emotion, though she was quite good at jokingly admonishing the Warden, I'll give her that.


Oh yes ofcourse there was some substandard voiceacting even in DA:O but I would say most of the major parts were done well with the exeption of maybe Leliana and Sten but I cant say those two appealed to me as characters much either. I did love the Morrigan vo but I guess you either love or hate Claudia Black's voice lol The thing is I can probably ignore a few NPCs that I dont approve the acting of but as in DA 2 we have the forced VO for the main protagonist it simply should not be that bland. If I am going to be forved to hear my character speaking in that voice throughout the whole game then I would atleast hope it doesn't sound like a B movie. I didn't pay as much attention to the male Hawk but the female was simply repulsive acting and made me cringe every time I clicked that bloody convo wheel lol.

#8060
Relshar

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Played through all the classes last night on the PC demo.
The action was fluid and graphics was nice. Was put off by the fact I couldn't talk to my party members on our travels like in the first game. It was nice to see the archery skill given a boost. When i played my female mage though I was dissapointed in the fact that she wasn't dressed simular to Bethany as she gets a rather nice chain mail overlay to her dress. Or that others characters in the demo were better dressed than my main character.

I know its a demo but also the way the story moved forwards and I missed huge chunks from between Flemeths meeting to Kirkwall. I hope this is not how the game is going to progress the story and just give you levels and skill points to add and show you only the main plot points. How did the party get from the Wilds to Kirkwall ? Flemeth didn't teleport them or give them a ride. What about the Dalish elves we were meant to see on the way ?

Talents wise my only problem with them was that the healing spell had a too long a cool down.

Voice acting was bad and was very wooden. I thought you couldn't get anymore wooden than the male commander Shepard, but I was wrong. Bethany had more emotion as did Carver your younger brother.

Modifié par Relshar, 02 mars 2011 - 06:37 .


#8061
IRMcGhee

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A big chunk was cut out between the missions for the demo, that's not how it is in the full game. According to the Devs it takes between 5 and 20 hours to get to the point where you meet Isabela.

#8062
Spleenpoker

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ikaruga17 wrote...

lolol, i downloaded some files for the demo. I looked it up the Gamefaqs board and now you can change your looks in the demo.

Posted Image

Bethany:

Posted Image



Is this for PC demo?

#8063
Orange_Section

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wobble55 wrote...

lenogden wrote...

Oh another quick question.

I was wonder how many other 60 year olds are waiting for this game?

Am I a small component on the boards or do i have lots of company?

Leno


Probably more "old folks" than you think, but I suspect most of us prefer not to divulge our age.  I often try to identify them by looking for posters who refuse to be drawn into pissing contests over opinion or trivia.

I'll admit to be pushing 80.  I'll also admit to contributing very little to society over the past twenty years other than playing about every video game that has hit the street.  My children and grandchildren think I'm nuts.  I probably am.


Thanks a bunch ! Suddenly i dont feel like an OLD gamer any more, i gotta push 40 more before i´m in your league, although i´ve been gaming for 30y or so. I gotta let my wife in on this, she dont think anyone over 40 can be a gamer "for real", it´s not the adult way or something. I feel you though...Thanks for spillin......:D

#8064
Matroska

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Alexus_VG wrote...
...

I'm going to be replaying the demo in a bit so I'll keep an... ear... open? - whatever you'd say - for the voices of Hawke. As for Claudia Black - I don't think it's her voice, her actual voice, just the forced Ye Olde Englande way of talking. I mean, she's Australian isn't she? I've seen her in other stuff and I never thought "Oh boy, contact the Guinness Book of Records because that's the worse acting in the universe!" but I think she was forcing in that "'Tis a most shameful day, motherrrrr" way of talking to the point that she couldn't act on top of it. It's probably like how I could do a vaguely convincing American accent but I'd be stuck in one tone of voice in order to maintain it.

Modifié par Teclo, 02 mars 2011 - 06:44 .


#8065
Killjoy Cutter

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FemHawke wrote...

Overall loved it!!

Constructive feedback: Running seems a bit off for female characters. Their backsides shimmy as they stride... really distracting.


And strange head bob from side to side, and arms flopping around a bit...

#8066
JusticarDoom

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guys i have installed the demo and reinstalled it to try and fix it, but whenever i try to play it says i have d3dx9_43.dll missing from my computer?

#8067
Matroska

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JusticarDoom wrote...

guys i have installed the demo and reinstalled it to try and fix it, but whenever i try to play it says i have d3dx9_43.dll missing from my computer?

Reinstall your graphics drivers for a start. It might be the game just being an ass, though.

#8068
wobble55

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JusticarDoom wrote...

guys i have installed the demo and reinstalled it to try and fix it, but whenever i try to play it says i have d3dx9_43.dll missing from my computer?


Check this thread:  http://social.biowar...4/index/6147820

#8069
Javanaut

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Graunt wrote...

PC & Console players have VERY different tastes.


I never get this argument.  It doesn't hurt to diversify.  Everything that comes out for both PC and console I'll get for the PC hands down, but there are plenty of very great console games that the PC does not have, or it gets released later as a really shoddy port.  There are just as many dull PC games as there are "dumb" console games. 

More "modern" gamers play on consoles simply because consoles are a buy it and forget it single component that never needs to be worried about, and it's designed first and foremost to play games.  PCs are not.  The technology for consoles is much greater than it ever has been before too and the graphics and processing power niche the PC once had is even smaller than ever before (even if the PC is still technologically superior, not nearly as many people have top of the line systems, and developers have to design games around what the average consumer actually owns).


I have to agree with this. If given the option, I will always get the PC version of the game (superior input device and the possibility of using player created mods). I also own a console (Xbox 360). I enjoy both platforms for what they are. Sometimes I even play a game on PC, but use a USB 360 controller. Believe it or not there are some games where having an analog stick is superior to the binary feel of a keyboard (Arkham Asylum, for example - or any game that involves driving a vehicle). I have friends who tend to be elitist when it comes to the PC vs. console debate and it irritates me. Again, PC is the superior platform, but why would I want to limit myself to one platform? I like to think of myself as a well rounded gamer. I enjoy all types of gaming. RPG's, shooters, action, strategy, puzzles, survival/horror, etc..

Sometimes there are great games that simply aren't available on PC. Red Dead Redemption is the first example that comes to mind. It's an excellent, quality game. Good story. Good mechanics. Good length in regards to the main story arc as well as many things to do on the side. Great VO, music, and SFX. I've never played the multiplayer for it, but I hear it's a lot of fun. It also filled a genre that was sorely in need (spaghetti westerns). 

Modifié par Javanaut, 02 mars 2011 - 08:24 .


#8070
Valmarn

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wulf3n wrote...

Xaltar81 wrote...

Love the scotch comparison.


Except that its wrong, many people like scotch and water, it's a pretty common drink.



Then it's not wrong. Many people like watered-down scotch. Many people will like Dragon Age 2.

#8071
stonbw1

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shedevil3001 wrote...

i loved nearly everything in the demo, the combat was much better, the graphics were good, the vo wasnt bad either, the only thing i found a bit frustrating was the converstaion wheel and picking an option, trying to understand the choice i picked and what it was, maybe if it had a quick flash text saying humour or flirt etc it might be easier. everything else was awesome and made me want to play da2 really badly :}


This was a question I had: do the standard dialogue choices have any effect as they would in KOTOR?  I.e. the more you answer nice, the more your morality meter goes up, which allows you to access special morality powers/weapons?  Translated, does it matter which dialogue option I choose in simple conversations? (Yes, i realize that in the entire game will have game-changing events that are affected.)  
Thanks. I never finished Origins, but am getting convinced into buying DA:2.   

#8072
Carol L S

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lenogden wrote...

Oh another quick question.

I was wonder how many other 60 year olds are waiting for this game?

Am I a small component on the boards or do i have lots of company?

Leno



I am 59 and anxiously awaiting the game, os you are not alone!!!

#8073
KenRed

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Well, there are keyboard shortcuts and the mouse wheel works in-game. Good enough for me! Hahahah (ME2 I'm looking at you!)

#8074
Sushipants

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One quick question:
Aren't templar not allowed to marry? They take vows and such (Alistair mentions it in the first game, and there's the whole desire demon side-quest in the mage tower). So how is Aveline married to one?

Modifié par Sushipants, 02 mars 2011 - 08:52 .


#8075
Ravenmyste

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hotapplepie wrote...

These are the thoughts I reached during 2 playthroughs of the demo (male warrior, female mage).

- Text size/formatting too small for an SDTV 4:3 ratio. Seriously, It's next to impossible to see, I have to squint. Perhaps a text formatting option can be added to the menus on a future update? This is a HUGE barrier for me as I really cannot see myself reading any codex entries with this tiny text sizing. I suppose I will have to hook the damn 360 up to my 22 inch monitor.

- When playing through the demo w/ a warrior class, having myself, my brother and Aveline fighting at the same time, if we are positioned correctly, quite literraly 3/4 of the screen (4:3 SDTV) is being taken up by wildly flailing super human sized swords and their speed blur lines trailing behind them. I find this to be hugely visually distracting.

- Where is my "auto attack" option I was promised? Though I'm playing on the 360, I prefer to use the pause/choose attack method of combat for each of my characters (read: no setting tactics, I control all combat actions), and in the interim I'd like for my character to auto attack. Again, I ask how realistic is it that in the middle of a battle, when out of stamina to do anything particularly incredible (it specialty moves), who would
just stand there simply waiting to be hit? Continuing to do a basic attack should be AUTOMATIC!

- Mashing A... really? Who thinks this is fun? Continuously pressing the A button while waiting
for cool downs to end is not a particularly compelling game mechanic.

- Where is my auto target next? When I resign myself to mashing A as the game demands of me and suddenly I am faced with a situation where the enemy Hawke is attacking dies, why doesn't Hawke turn around and continue fighting???? Why am I forced to use the thumbstick to cause to happen what should happen naturally to the character in the context of the situation? Don't get me wrong, I don't want the game to play itself for me but if my attention has waned from the monotony of mashing the A button, the game could at least do me the surface of moving towards the next enemy (as the original DAO did). Sure... it was clumsy and stupid how long it took for my DAO character to close the distance... but at least it made sense!

- The game asks a lot of the player as far as "emotionally buying in" goes. When Carver or Bethany dies, I suppose I am supposed to care right? The Melodrama seems pretty forced upon the player as they have literraly JUST picked up the controller. Considering I am not playing MY character but playing "HAWKE" who is bioware's character, perhaps they should have built up to the drama a little more rather than expecting me to care that the "red shirt" dies. So what if they label him as my "brother".

I have no experience of him as my brother. It would have been more dramatic to not experience the death in the game but have a brief but poigniant sense of mourning portrayed through a flash back cut scene later in the game. They should have simply aluded to the recent death of my brother or sister early in the game.
See, because this is not my character I don't have the same level of emotional investment. I honestly cared more about the death of Aveline's husband than of hawke's (ie: "my") brother.

-No Choice. When you first encounter Varic, the scene jumps are both disorienting and allow for no choice whatsoever as to whether you want anything to do with this guy. No dialogue options are presented... I mean, Varic and Isabella are just IMPOSED on you rather than you deciding to allow them to join you. The game suddenly decides FOR YOU that "you" (ie: Hawke) are going to backup a lady you met only hours earlier in a bar brawl in an alley fight the same night???

You just decide to bring along to this alley fight a dude you met only hours earlier whom you do not know and owes you no loyalty? This series of events make NO SENSE and does not even try to explain itself. It's a situation where the devs have decided, we've created these characters and think they are important or cool so YOU WILL PLAY WITH THEM! Role Playing be damned!

I mean, they don't even let you talk to isabella before you play through the "save isabella's ass" quest. Then DURING said quest, you have no dialogue options but to defend this character that bioware has saddled you with. Then, to further progress this series of events over which I have no input, this character I've been saddled with decides "there is no understanding that can be reached" even though I CHOSE a dialogue path wherein I inidicate I want to be diplomatic (ie: try to work things out). She then proceeds to initiate a fight in which I MUST defend her???

With the above in mind, (ie: the careless disregard for the players experience of the game as a ROLE PLAYING GAME) and the paraphrased dialogue wheel system where, I am sorry... but what hawk says is not what I expect
or could be reasonably inferred by the paraphrase it is clear that this is Dragon effect as many had feared... They are attempting to make a compelling playable movie experience (ie: you sit and watch) rather than a role playing game. I do not think (despite the stats and combat system) this can be properly referred to as a role playing game when so many choices as to who you are (ie: your role, your character) are restricted or predetermined.

Verdict: Dragon Effect will likely sell a million copies to movie goers! Expect Dragon Effect 3: Redragonfied in Q1 2012!


hmm the text is better on the pc version i plan to play on the xbix version, this better be fixed or we will have me2 all over again with updates that cant be applied on standards televisions not everyone has plasma or lcd tvs i would likie to read it  please