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Dragon Age 2 Demo feedback thread


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#801
JrayM16

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Morroian wrote...

gastovski wrote...

Riloux wrote...

Awkward and uninteresting dialogue.
Boring art.
Combat unrealistic and way too fast.
Bosses are easy as ****, you can avoid everything now, even auto attacks.
UI is balls .
Running animation, as others have said.

Pretty much everything I expected and less. Good going.


same here.


What a surprise. I take it you won't be buying the game and you'll be leaving the forum.


Please, God.

#802
culletron1

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PC version



The demo is quite buggy

Dialog is so much better than DAO

Feels more epic than DAO

GFX etc are a big improvement

The characters eyes and eyebrows are kind of weird



If the story is good and its not too short this will be amazing

#803
DJBare

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Morroian wrote...

What a surprise. I take it you won't be buying the game and you'll be leaving the forum.

You do realise this is a feedback thread and not everyone is going to go ZOMG!!!!

#804
DarthWo1f

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Overall it was good, had some frame drops in the cut scenes, specially when fire was around. I also found as many have said the darkspawn seem too powerful even on normal settings. I found most that all classes are completely different than from the first game, the rogue does alot more damage and the mage seems capable of close quarters combat while the warrior has taken more of a "tank role". Playing as a warrior made battles last longer but they were safer while playing as a rogue or mage took way less time but my party took a bigger hit and almost died a couple time.



What I really want is to play a mage like the one from the destiny trailer (), which would sort of be like a battle mage from the first but much better.

#805
ARustyFirePlace

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Please let us edit the FOV, it's unacceptable as it is.

#806
Liaskar Amell

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AndersIsLush wrote...

"my my, what have we here?" anyone else notice flemeth's first words being the same as morrigan's : D i dunno i think thats awesome...


At one point Flemeth said something akin to "If you knew my daughter...etc." and I was going "I DO! I DO KNOW HER!"


Even just that one line made me a happy DA:O fanboy. :wizard:

#807
Zebron is reaL

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not what I expected but



I LIKE IT!!!



that is all.

#808
Ertai

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combat is much more fluid, I'll give you that,

People complain of graphics and I can relate very well - the characters etc are quite nice, but if you watch the surroundings - they got rid of all good details imho.



I didn't like VA and dialogue system - couldn't relate with character. Maybe it changes if I play full game.

I DA:O I could use some sarcastic sentences and I could see full sentence and relate to that, here it's like Paragon, I don't give a f**k and sarcastic (sometimes plain evil guy) can't relate to them.



Let's see what good reviews say, gonna play it through with mage/warrior as well. Did rogue, changed to archer, archer not so good, melee rogue very good. Maybe even overpowered:P?

#809
Tarantius

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first: too much loading, as Siven80 said above.

second: sound too faint.

third: awesome combat, although, i messed up with the ogre battle and had to kite him with the mage throwing fireballs. Kind of weird, i expect to be dead in the first 5 seconds. it felt like an action action game: learn the pattern then circle strafe.

fourth: what's with flemeth's hair? i know it showed up in the trailers, but i didn't see the trailers until after playing the game. her hair looks Final Fantasyish... it just seemed weird, i liked her old design better, but it's no big deal.

except that everything looks pretty nice. Oh! i forgot the zoom. I think i saw a video or read somewhere that a dev said the areas were hard to render for that kind of zoom or something like that, but i still miss it. well, the demo is nice, i thin k i'll actually preorder this after all, if only for the combat and the fact that the female rogue sounds like morrigan at times(which is fun in a way).

#810
nosferatu94

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i just finished the demo a few minutes ago on the 360 as a rogue and damn i'm excited! i wished we coulda got a chance to check out the inventory screen but it's looking and playing great to me. 3/8 is too far away.

#811
Sakanade

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I must agree that the UI is balls.



I prefer the DA:O one over this one.



As I have played Mass Effect 2 the dialogue system is nothing new to me, but I did notice that there are always only 3 friggin' options to say, and no matter what you blurt out, nobody gives a **** and the story just goes on.





Other than that, pretty epic

#812
Icinix

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For more lol's...



With subtitles on...during the start of the 'real story' gameplay...as your mother is running..the subtitle decides to declare quite loudly to the world..



PANTS!

#813
Polemists05

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I think most people realize that. In fact I come to these spreads expecting equal amount of "OMG I LOVE THIS GAME" and "I HATE THIS GAME, IT IS THE WORST GAME EVER." That's usually what I get, I try to only listen to people who are like +++, -- . I enjoy optimistic moderates :)

#814
Ertai

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P.S. It's pointless to debate most of people here, too much fanboys who say "just awesome!", it's pointless to waste energy :)

#815
General Malor

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I've played the demo with each class and I have to say that though I wasn't accustomed to the new menus at first I've grown to love it. It works, it's efficient and the things feel great.



Now in terms of combat I feel they've made a much more satisfying experience for archers, mages, rogues, warriors and hell just everything. It feels so nice to be involved as a distance fighter. The Archer made me so happy with how it felt when I played it, and a little sad for my DA:O archer who can't reach that level of awesome feel.



For me the archer felt like Robin of the Hood from the newest film. The one with Russel Crowe. The up close animations were so welcome. It felt quick, powerful, and commanding. The ability to stand back and issue orders while not feeling like I'm apart from the combat was great. The speed and lethality I feel is finally relayed to the player. There is a reason why archery changed the face of warfare for the entire world. And now that power is in the Dragon Age world.



Not only that but also everything that makes the Rogue so much more mobile as they should be was fantastic. It actually felt like I was playing a different class from the Warrior, which was missing from DA:O. The agility overall really gave me a very specific and pleasurable experience for this class.



The Mage was awesome. The animations for attacks felt awesome. It was much better than standing back and constantly jabbing the stick through the air and watching an impotent twirling missile go to the target. And as with the archer it felt great for them to do something for when enemies close.



The Warrior felt very strong and solid, I have to admit that I much more enjoyed using the two handed weapon over the sword and shield. The claymore type just felt much more aggressive and crushing in it's moves. On that note I'd like to add that with the other to classes I feel you really hit the mark with the "fell" of the class. The Warrior for me just screamed "titan of combat, the juggernaut of the field". I felt unstoppable with my warrior.



As I said I am very happy with the more responsive controls. Now after interacting with it first hand I have to say that while it feels faster and more interactive this is not at the cost of tactical gameplay. Issuing commands and tactics are still very much there, Using your party is still extremely useful. It gave the sense of being a true leader fighting side by side with your comrades.



The menu was a little jarring, again as I previously said. But once I got familiar with it a whole of two minutes later it wasn't that drastic of a change. Though a part of me misses the menu from Dragon Age: Origins. But that's simply because I've spent so much time with it. I'm sure I'll create many new memories with the new interface.



Now my biggest problem with the demo is the fact that it's a demo. Obviously the feeling I wish to get is one of immersion from a Dragon Age title. And this is something that is saved for the main game. Though I did feel a bit sad that one of my siblings had to die, even if I knew it was coming it still sucked.



And one other gripe is that I wish Aveline was a romance option. She won me over when she charged that darkspawn and beat it down before killing it. Now that's a strong lady right there. ^_^



So overall obviously I loved it, miss the old menu, long to immerse myself in the full title.

#816
S. Shepard

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Just finished playing the 360 version of the demo, here's my comments:



*Faster paced combat is a lot of fun with all three classes. However, in my opinion the warrior (2-handed in my playthrough) seems to be the least fun overall since most of his abilities are either a simple knockdown or damage boost with no real added effects for variety. The rogue's agile fighting style and the mage's sheer variety of spells make them both more enticing options.



*Graphics aren't the greatest, but I like the art style better than I did in Dragon Age: Origins



*Please, for the love of god, allow us the option to resize the text in conversations and the UI in a future update. My SDTV is giving me eyestrain.



*I wish I could have accessed the inventory during the demo so I could get a look at some of the equipment in the game. Especially since I picked up a good number of items that looked like they could have been upgrades to my current equipment.



All in all, I think I'm going to enjoy the full version of DA2.

#817
Loc'n'lol

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Icinix wrote...

For more lol's...

With subtitles on...during the start of the 'real story' gameplay...as your mother is running..the subtitle decides to declare quite loudly to the world..

PANTS!


Yeah, I lol'd too... :D

#818
Angrenos

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I absolutely hate the look of the combat. Warriors swing the sword without there being any proper contact or mass, rogues perform teleports and epic leaps on level 2 and mage jumps around like a retard when making basic attacks.

The actual combat mechanics were ok.

I've always liked the dialogue system of Mass Effect, nice to see it here as well.

There were some waits when dialogues etc. initialized and the demo crashed for me (Vista 64).

Also, since when was Lothering's region a desolate wasteland?

Modifié par Angrenos, 22 février 2011 - 10:27 .


#819
Vicious

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Hawke frequently said things I didn't want him to say, despite the icons. She won't be alone: "At least she'll keep dad company, because y'know...he's dead. Haha."




Yeah that was god-awful, I will be ignoring the middle options from now on I think, they were all terrible.

#820
Ertai

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HOW THE HELL U COULD mess up with OGREfight?

Was a SNOOZEfight really for me :P

#821
Siven80

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I may have missed it but would quite like a "back" hotkey for the PC for screens like the ability tree rather than clicking the back button.



Lazy yes, but we have plenty of keys :)

#822
Phate Phoenix

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Finished a playthrough on my brother's 360 and, I gotta say, playing a mage this time around is an absolute blast.

It's far easier this time to tactically play on the console. The camera zooms in when you select an aoe spell/talent, so it's easier to figure out where to fire. Also, being able to pause and select talents for several characters at once is amazing. Also a fan of being to direct a character to move while in the radial menu. 8D

I love the new art style, the slightly cartoonishness of it. Also, like Lady Hawke's walking style. It's very attractive. XD

Getting ready to run through as an archer (my favorite way to play), so I'm excited to see how that's changed.

All in all, defintely glad I preordered.

#823
JrayM16

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DJBare wrote...

Morroian wrote...

What a surprise. I take it you won't be buying the game and you'll be leaving the forum.

You do realise this is a feedback thread and not everyone is going to go ZOMG!!!!


I think we're mainly referring to the ones who have been like "Not buying the game now."  Those people should probably leave after posting feedback.

Anyone else, sure, stay and post.

#824
dpixie87

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Okay, loving the changes to mages and rogues. The combat felt so much more immersive. Loved the graphics, don't understand why others don't.



And the characters seem well fleshed out. When Mama!Hawke yelled at me for letting my sibling die, ouch. Thanks Bioware, it's been a while since a game ripped my heart out. Maker forbid it start to think it's safe behind my ribs.



All in all, I had fun playing and I'm more than ready for the full game. Bring on March 11th!

#825
Guest_countrygrammar_*

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Does anybody knows if the demo is in the ps store. I check earlier and it wasnt there.