Alexus_VG wrote...
Keep in mind mate and Im not trying to start an argument here that thought you are within you right to feel fed up with some of the more classical elements of RPGs some of us are just as much in our right to like them. And as DA:O was more along those lines we are obviously disappointed that the sequel isn't.
I never said I as fed up with any classical elements of
RPGs, I actually stated that I love them, but I love all of them. It wasn't matter
of me trying to deny your right nor having my way with words, I apologize if
that rang though in my words. Let me put it this way though and I am not condescending,
nor am I being arrogant. I am in my 50s, I have been gaming since the
mid-70s. When I started what would be considered cRPGs back then they were
(obviously) pencil and paper types with D&D coming along, those were great
and classical.
I remember by the late 80s when I built my first PC, and cRPGs on them were just
getting bigger, I was intrigued, but I heard screams by the P&P
D&D lovers that this will ruin RPGs, some were my own friends. Then the
late 90s, we saw Fallouts as an example, then those form the late 80s started
screaming. Now we have the BG, NWN fans screaming because Mass Effect came
along, What I am pointing out is that things change and they are not
always bad, they just don't have to be liked, that's all. I love what you love
in RPGs, I just happen to be willing to go further as I have through the years
being open to new styles, and who knows if what you and I really like now, will
ever be the same in the future.
A yes indeed I was fairly tired when I wrote all that so perhaps we are going in cirles so to speak. Although it was mostly refering to what Graunt was saying in his post and not in general and about a certain discussion we had before about taking out the "fluff" from RPGs.
As to my comment about the cinematics it was not reguarding the number of them but the way they are incorporated and the way they seem to advance the story. Also a lot of the dialog seem to be more along the lines of you selecting a phrase on the wheel and then watching a cinematic of what the characters are talking about. It didn't make you feel as if you are an active part of the dialog but more like you are watching a slightly interactive movie. That is the reason I compared it to ME series in that reguard because I was left with a similar semsation when going through the story.
I don't want to get into discussing my views on the ME series as a whole because much as it may be an interesting conversation to have this thread is on another topic.
Agreed, and I not anticipating this game for the facsimile features from ME residing in what I thought was the beauty of Origins. I feel your pain, but I am going to give this game a chance amd perhaps if you read here and see my posts, I will give a head ups on my thoughts of the game.
Peace out
Modifié par Tommy6860, 04 mars 2011 - 01:51 .