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Dragon Age 2 Demo feedback thread


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#1026
Xewaka

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A strange issue I have experienced. The tactics tree setup seems to be somehow bugged, not flagging properly when advancing through the progression. Once an enemy/ally state is selected, it applies to every subsequent choice, rather than allowing to pick the state again.

#1027
bommi2603

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i liked the demo.. the visual style and it only was directx9 and "middle" i guess? the fast combat.. its much the same as in DAO, but i really really hope it wont be THAT buggy.. like uhm clicking on the interface and nothing happens.. or wanna level up a character and it jumps back into the game :o or strange loading screens and music suddenly appear or interfere and so on.. mh maybe i should wait ´till the 1st patch will be available :(

and PLEASE let there be more to do especially between "after the beginning" and "arriving in kirkwall" wanna visit some villages or cities aso.

#1028
PhrosniteAgainROFL

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In DA:O the combat was so slow that I pause the game(normal diff) like 10 times during my first 75 hour playthrough. In DA2 the combat is so da*m fast that I want to pause often but since it is on normal aka super easy :) I played it without pausing.

My Nvidia 8800GT 512MB can also use the directX 11 because in the description it says that you need to have at least a directX 10 enabled video card and win7.

I feel like the demo in not optimized at all. The final game should not some many loading problems.

Modifié par PhrosniteAgainROFL, 22 février 2011 - 11:20 .


#1029
WaltXXX92

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I want to move the camera with the mouse without pressing down any button, like in Origins. Please bring it back!

#1030
Gorybobcat

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I wish you could save progress....

#1031
Rixxencaxx

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JohnEpler wrote...

I'm going to say this again - this is NOT the thread to discuss other RPGs. It is for feedback about the demo, not discussing what is an RPG or what other games are 'truer' RPGs.


ok...this is my feedback....
The only reason why i don't cancel my SE preorder is why i will sell it on ebay to a fanboy of yours for a better price

#1032
Guest_Autolycus_*

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Ok...self confessed cynic and was seriously not interested in DA2....this was the last chance saloon to interest me.

That being said.



Opening cut scenes....lip synch was horrendous....but it went ok...so maybe a little lag on my system at first....but it cleared up...so no problem there.

Graphics. Yeah lets go for the big talking point shall we? Self confessed hater. Now, I do think the 'character' graphics are far superior, but certainly out in the 'wilds', oh dear. What have Bioware done? While they 'look' ok, where is the detail? Terrible imo, but overall, now seen them for myself up close, I can live them. Avelines armour looks as painted on in places as some armours did in DA:O, and again, sorry, not acceptable in this day and age (even for an RPG where gfx are not top priority), my eyes were drawn to the poor drawing quality time and time again.

Animations (only played as a Mage so far), got to say even though they have been consolised (and I have been very vocal about that too), I have to say I quite liked them. Still a hater of the swinging weapon 'swoosh effect' which is so prevelant in JRPG's and console games, but it becomes less noticable the more you play, so again, can live with that I guess.

Cutscenes are outstanding, though my eyes kept being drawn to the very barren landscape...Kirkwall was much better....

Isabela...well...what is there to say. Will freely admit there was only one place I was looking lol....but enough of that. Then the illusion was shattered when she turns side on and she has two weapons hanging in mid-air behind her back. Very sloppy Bioware, very very sloppy Bioware....thank god they were not all like that.

Stoyline, seems interesting so far...though we know very little really.

Flemeth. Hmmm....difficult one this. While I think she looks great, I hope in the game there is so referance alluded too that she can also change her 'human' appearance too.....too much change from DA:O imo, but I did like her.



So, overall, I was dead against many of the new directions DA2 was and has gone in. I am still very disappointed with some of these, but overall the demo has peaked my interest sufficiently to now order a copy of the game.

So I guess, job done Bioware.

#1033
Raraptor

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Riloux wrote...

This will be the most perfect and well executed game in the history of the world. Aliens yet to be discovered will never match up. If you disagree, you're not only wrong, but also a troll.


:lol::lol:

But seriously, people saying they think the VA sucks... I don't agree. To say that the male Hawke sucked would be a bit harsh, but I didn't like it much. The female Hawke, however, was fantastic.

#1034
Gvaz

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This is way too damn easy. I just did a Warrior playthrough while minimizing pause (it was hard to not pause) and not one person died. Nice.

#1035
kanton magi

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anybody know when the ps3 version for the demo will be released and for central time maybe i have looked in ps3 store and still do not see it?

#1036
Browneye_Vamp84

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i played the mage first and i just kept moving around to avoid the ogre. i took out the lower health darkspawn and worked my way up. i died a few times playing a mage, but im not used to it. but i just tried different technicians

#1037
Saphara

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i'll be honest, the thing i had the biggest issue with was the targeting. It seems that unless i hit a miniscule spot on an enemy, i couldnt cast my spells on them. I could litteraly be right on top of them and my target wouldnt light up.



Other than that, I liked it alot

#1038
Dee Cazo

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I hated the gameplay while playing Dragon Age but the great dialogue and storyline kept me playing for 65+ hours and then the expansion pack later.

Dragon Age 2 has me super excited because the gameplay is now fun and beautiful to watch and now I have that to enjoy while making my way through the story.

Great changes, I appreciate them and I am glad to see a developer I have stuck with since Baldur's Gate is smart enough to shy away from the outdated RPG elements that some fans are willing to burn your studio dow over.

#1039
PhrosniteAgainROFL

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WaltXXX92 wrote...

I want to move the camera with the mouse without pressing down any button, like in Origins. Please bring it back!


Dude, holding down the right mouse button to rotate the camera is the best thing since sliced bread. But I guess you haven't played MMOs like Guild Wars... As I said... moving the camera like that should be a STANDARD for every RPG!

Modifié par PhrosniteAgainROFL, 22 février 2011 - 11:22 .


#1040
vaylander

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I loved it, I've played it 4 times now. I'm still getting use to the A button spamming for standard attacks but it doesn't feel wrong. I was hell bent on playing a mage from day one but now I'm having trouble deciding once again. Rouges rock!

#1041
smac83

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ah and something i found weird :D

I played as a rogue and when my femhawke tried to hit a hurlock that was running away from her

she made those flips to cross the distance over and over again... it looked kinda... well awkward :D

#1042
MorningBird

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Y2Kevin wrote...

I've only played the demo on XBOX360 thus far, but my biggest gripe about the gameplay is the need to constantly mash the "A" button to make your character attack. I much preferred the old method of being able to set my character to attack, and then being able to set up tactics. I like the fact that the tactics, and the ability wheel are still present, but the gameplay still feels a little too hack and slash for me.


Really?  I hated that in DA:O, and much prefer the new system! xD

I always felt like I had nothing to do between attacking and waiting for skills to cool down, and I constantly found myself mashing the 'A' button (even though it did balls all in Origins) simply because it made me FEEL as though the combat was going by faster, rather than dragging.

Different strokes, I guess! XD

#1043
Bhav

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Rixxencaxx wrote...

JohnEpler wrote...

I'm going to say this again - this is NOT the thread to discuss other RPGs. It is for feedback about the demo, not discussing what is an RPG or what other games are 'truer' RPGs.


ok...this is my feedback....
The only reason why i don't cancel my SE preorder is why i will sell it on ebay to a fanboy of yours for a better price


Oh my god, I didnt think of that!!!!

I hope I can uncancel my signature edition preorder now!

#1044
22nd MadJack

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Essentially, a bad dragon age is still markedly better than most of the swill out there.

#1045
kanton magi

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anybody know when the ps3 version for the demo will be released and for central time maybe i have looked in ps3 store and still do not see it?

#1046
tiereon

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I'm playing on the PC, some minor graphic issues (arms going through legs in cut scenes though that may have just been my settings), loading during cutscenes but again could have just been my computer, the two main issues I had was it was hard to target spells on enemy targets, you'd think you were but it wasn't possible to fire because instead of pointing at the creatures chest, it needed to be at his feet, minor issue but a bit of a pain, also the lack of a further zoom of the camera hurt that helpful overhead view with little movement from the character selected (if max zoomed out you can't have your mage selected and move the camera over to your warrior to cast spell X without moving around) I will admit this is after only a 20-30 minute quick play through so some things maybe different in the next run or I may just need some minor adjustment, over all though, good game so far, enjoy the combat changes and the new interface is much cleaner

#1047
stephen1493

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vaylander wrote...

I loved it, I've played it 4 times now. I'm still getting use to the A button spamming for standard attacks but it doesn't feel wrong. I was hell bent on playing a mage from day one but now I'm having trouble deciding once again. Rouges rock!

Only 4?

Pffft.-_-

#1048
Brenna

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Flemith is amazing, did I mention that. GIRL-CRUSH, hot old lady alert!

#1049
mesmerizedish

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MorningBird wrote...

Y2Kevin wrote...

I've only played the demo on XBOX360 thus far, but my biggest gripe about the gameplay is the need to constantly mash the "A" button to make your character attack. I much preferred the old method of being able to set my character to attack, and then being able to set up tactics. I like the fact that the tactics, and the ability wheel are still present, but the gameplay still feels a little too hack and slash for me.


Really?  I hated that in DA:O, and much prefer the new system! xD

I always felt like I had nothing to do between attacking and waiting for skills to cool down, and I constantly found myself mashing the 'A' button (even though it did balls all in Origins) simply because it made me FEEL as though the combat was going by faster, rather than dragging.

Different strokes, I guess! XD


I would very much rather have push-to-attack on console as well. Having a controller in my hand makes me feel a lot more... there? And I want that connection between my hitting a button and something happening. Auto-attack on console would feel wonky to me, like I'm not really there. On the PC, conversely, with the mouse and everything, auto-attack is way better. Just playing the demo, I've already found myself constantly switching between characters to give commands. I'd feel weird doing that with a controller.

#1050
Wonderllama4

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The problem I came across was being unable to talk to Wesley. He wouldn't say nothing for some reason.



Besides that I liked the demo. Battles were extremely easy with the female mage until I got to the troll. He kicked my ass since I didn't have Bethany to heal me but I beat him on the third try. Graphics looked great. I put the brightness at the highest and everyone looked sharper than they did in Origins. The blood patterns were done pretty nicely too



My favorite part was Isabela. I can't wait to explore her character in the full game... if you know what I mean.