Vicious wrote...
spiritual successor to Baldurs Gate
What's a spiritual successor?
Anything that closely follows the essence or 'Spirit' of its predecessor, while differing in extraneous details.
Vicious wrote...
spiritual successor to Baldurs Gate
What's a spiritual successor?
Efesell wrote...
I used it extensively in the demo.Sparafucil wrote...
Cancermeat wrote...
I guess it sucks for people who are stuck getting this for the consoles if they would have prefered a more pause and issue command style forcing them to being a softcore player.
WTF are you talking about. The demo was nothing if not consolized. Pause-and-play gameplay was the essence of DA:O.
Efesell wrote...
I think the big epic intro scene is actually kind of a bad introduction to some classes since there is no proper Tank unless it's you.TrackerTrem wrote...
I think the biggest issue I had with the combat was that because so many enemies were surrounding Hawke, I literally had to run in, attack, then run around the stage for like 5 minutes, then attack again. That's not good gameplay to me.
SunglareAK wrote...
Also if your having trouble reading the text get a HD TV. Games on the 360 are HD and don't show up well on Standard TV's (not so standard anymore). I found this out shortly after the 360 came out.
Abstract wrote...
Haha, I love the people who say "Blasphemy! it's faster so it's less tactical". No, that is no correct at all. If anything its more tactical due to how frenetic the combat can be. Thing's aren't moving at snail-pace like in DAO, so you really have to have an idea of what you are doing, and what you are going to do next.
Also, anyone arguing the combat was more "Refined" in Origins, apparently we didn't play the same game. You mean the clunky, laggy, often unresponsive combat in Origins was refined? Please.
I found it to matter quite a bit on my rogue since I was forced to be mostly defensive and stunning instead of what I would usually do.ALVIG824 wrote...
Efesell wrote...
I think the big epic intro scene is actually kind of a bad introduction to some classes since there is no proper Tank unless it's you.TrackerTrem wrote...
I think the biggest issue I had with the combat was that because so many enemies were surrounding Hawke, I literally had to run in, attack, then run around the stage for like 5 minutes, then attack again. That's not good gameplay to me.
yeah but you're so incredibly overpowered at that point that it almost doesnt matter
Efesell wrote...
I used it extensively in the demo.Sparafucil wrote...
Cancermeat wrote...
I guess it sucks for people who are stuck getting this for the consoles if they would have prefered a more pause and issue command style forcing them to being a softcore player.
WTF are you talking about. The demo was nothing if not consolized. Pause-and-play gameplay was the essence of DA:O.
Ninfoudor wrote...
Hey, someone other then me that has got a problem playing the demo? I get this message;
The program can't start because d3dx9_43.dll is missing from your computer. Try reinstalling the program to fix the problem.
The thing is that i have tried it four times whit no result :-/.
Can someone help?
I think "diamond" means something more like "hard", whereas the smiley mask is more trying to be funny or charming. I could be wrong. I imagine that the symbols will be explained in the manual or detailed elsewhere. I thought the paraphrases were fairly accurate, but I haven't played through enough times to look at all the options, and that's just my opinion.darkrose wrote...
Pauravi wrote...
I might point out that you couldn't "say what you want" in DAO or in any other RPG, either.
There has never, ever been an RPG where I didn't feel like I couldn't say what I really wanted to say. Furthermore, in DAO you never actually said ANYTHING. It was implied that you said what you clicked on, but I sometimes found myself getting reactions from people that made it seem as if I had said something in a totally different way than I had intended. This, IMO, just as jarring as not saying the exact words that are being clicked upon (which is impossible to do in a cinematic styled conversation with a lot of dialogue anyway).
My problem is that the paraphrases often seemed to be dramatically different from what was actually said. The most glaring example was choosing the "Charming" response (and I had no idea what the diamond meant" after Carver died and instead of being vaugely comforting, it was snarky.
That's fair. I know a lot of people like to do that. I rather like the voiced protagonist, I find it more immersive in a lot of ways, but that is just my opinion.I like my silent PC, because then I get to imagine for myself what she sounds like and how she delivers a line, and it can be completely different for different characters. When my female Tabris tells Cailan "I killed an arl's son for raping my friend," in my head, I hear that as sweet, and almost chirpy, because she's incredibly sarcastic. I like being able to fill in the blanks myself.
Ninfoudor wrote...
Hey, someone other then me that has got a problem playing the demo? I get this message;
The program can't start because d3dx9_43.dll is missing from your computer. Try reinstalling the program to fix the problem.
The thing is that i have tried it four times whit no result :-/.
Can someone help?
Races are, yes.Lightshunner wrote...
Will we be able to select a race? (dwarf, elf, human) for our character? All i see is the same looking male and female in all videos on the web and in the demo. are races predetermined now??!!
true, that was the most difficult class for that portion, but Bethany seemed to have no health limit, and using flasks helped controll the crowd a bit too.Efesell wrote...
I found it to matter quite a bit on my rogue since I was forced to be mostly defensive and stunning instead of what I would usually do.ALVIG824 wrote...
Efesell wrote...
I think the big epic intro scene is actually kind of a bad introduction to some classes since there is no proper Tank unless it's you.TrackerTrem wrote...
I think the biggest issue I had with the combat was that because so many enemies were surrounding Hawke, I literally had to run in, attack, then run around the stage for like 5 minutes, then attack again. That's not good gameplay to me.
yeah but you're so incredibly overpowered at that point that it almost doesnt matter
Sparafucil wrote...
This could be an issue with difficulty settings in the demo being way too easy, but even in the normal pre-patch version of DAO pause-and-play was required in every fight.
Yes, this has been known for a very long time. It was impossible to do the sort of dialogue they wanted to do without pre-determining race.Lightshunner wrote...
Will we be able to select a race? (dwarf, elf, human) for our character? All i see is the same looking male and female in all videos on the web and in the demo. are races predetermined now??!!