Part II (My
opinion and impression)
Swarmed/surrounded by a Darkspawn horde, the fleeing refugees consisting of family and acquaintances contemplated the notion that they would not certainly survive this come-upon. Then a powerful red dragon appears and swiftly, dispatches that pesky horde and at the end, the dragon transforms into an elegant, sophisticated woman, though despite the gray (first impression from afar, without having an insight of her personality), walks over gracefully, her feminine flair remains, her hips move, rhythmically, as if dancing a slow waltz; she dropped the crisp body she holds in her left hand and halts before Marian Hawke. She utters in a voice filled with hauteur yet masked by some sort of admiration: “Well, well, what do we have here?”
Flemeth! I actually like the way she looks now; in DAO, I enjoyed her oddball sense of humor, her keen intellect, and insight. For the record, I truly believe the appearance of a (red) dragon, a powerful one as that, at the very beginning of the game, strengthens the appeal of Dragon Age II. Therefore, I support and embrace the idea of that addition.
Mages: (The class as a whole—the demo is short, yet very gratifying… it did its job, for I am left with this ardent yearning to possess the
full game right here and now, lol.) Mages are truly powerful, and exciting to play this time around for me. With improved graphics and finishing moves coupled with new animations for mages, they are more deliciously enjoyable to play. As my character executes her spells, they are displayed spectacularly. Marian Hawke rocks in the exaggerated mode; so, I am inclined now to play as a mage during my first play-through in March. (I like the gold trims on the outfit my beautiful, feminine heroine changed into after she met with Isabela. I hope more alluring gowns are available to her as she levels up.) I also note that when my heroine heals a companion, the camera focuses or brings said companion into view. I really like that. You cannot accidentally heal someone this time around. Fantastic job with the mage Bioware!
Warrior: Two-hander: This was my second play-style choice as a warrior, the first being dual wielding in Origins and Awakening. I literally drooled during the exaggerated version. Wow, so thrilling. My heroine rocked. The blows were delivered with so much power, literally shredding the enemies to pieces, and, oh the arc of the two-hander, is truly awesome. Therefore, I am so looking forward to this.
Warrior: Sword and shield: My experience is via Aveline. (One thing, I enjoyed in this demo is having a large amount of talent points at some point in the game, for that allows me to shape my [I wanted to have that ability for my heroine, too] companions to my vision, and to build them up to deal with encounters in a way that is gratifying and that would allow me to quickly dispatch the enemy.) As a mage, I really needed Aveline to keep the enemies away from my heroine as she delivers crippling blows to them. In origins, I sort of stay away from that type of warrior. It was unappealing, at least to my idea of a true tank. As per the demo, DA II will deliver on that. So, yay! Another point for Bioware in my book.
Rogue: Dual-wield: Is fun to play and with the improved rogue, I know I will enjoy playing one in DA II. I play as a rogue during my first play-through in the demo. Again, in the exaggerated version, the dual wielding rogue is simply fantastic. Therefore, I am looking forward to playing as one in the full game version. Another point there for Bioware.
Rogue: Archer: I have yet to play one in the demo. I will post my thoughts on it once I do.
The conversation wheel: A pleasant introduction, thus far.
The story: The story grips one into its realm and keeps you there: awesome. (How I wish the demo was a tad longer.)
Music: The music is hypnotic, blood pumping, mystical and hip.
In conclusion, I truly enjoyed the demo. I welcome the art style and the looks of my character and NPCs in the game. They look like living beings: so alive from facial expressions to hair to armor, the game looks so much better. A friend of mine exclaimed astonishingly, “Is this Dragon Age? Wow, look at the eyes, they look so real.”
Modifié par [User Deleted], 23 février 2011 - 07:32 .