Dragon Age 2 demo is NOW available on PC, PS3 and Xbox 360
#526
Posté 22 février 2011 - 10:04
#527
Posté 22 février 2011 - 10:04
#528
Posté 22 février 2011 - 10:04
#529
Posté 22 février 2011 - 10:04
#530
Posté 22 février 2011 - 10:05
cinder918 wrote...
I've been looking forward to the DA2 demo for forever but i can't find the it in the playstation store??! this is torture.
That's because it's not available yet
#531
Posté 22 février 2011 - 10:05
Pretty fast download on pc, 530k/sec 50 minutes. Not bad. I,ll see the console PC difference for myself.
#532
Posté 22 février 2011 - 10:10
ghazzy118 wrote...
cinder918 wrote...
I've been looking forward to the DA2 demo for forever but i can't find the it in the playstation store??! this is torture.
That's because it's not available yet
Omg that sucks! come on psn! i swear the bioware said it was to be realeased today for ps3. obviously not! thanks for the info
#533
Posté 22 février 2011 - 10:10
puerile, simplistic and tediously violent as I feared it would be, in comparison it makes Origins look like some sort of restrained, thoughtful magnum opus.
I hope you like to mash your A button and see AWESOME STUFF! happen like YESTERDAY dude! because that's what your gonna get, in spades, even Hawke moans wearily "another wave" upon
sighting darkspawn as if somehow the character himself is aware of how tiresome this game is.
The combat itself, ubiquitous as it undoubtedly will be, is a busy but lacklustre affair where you press A
repeatedly until somebody falls over, interspersed with deep tactical decisions such as 'should I press Y now or in a second'?
It's also monotonously difficult as the enemies are damage sponges and though
you're clobbering them over and over again with a comically oversized sword their health bars are positively glacial in depleting.
At one point my whole team was getting bodied by the ogre fight until, with only the mage left I kited the darkspawn away and around the narrow corridor of gameworld. They dutifull trotted after me around and around
as I turned and dropped fireballs on them.
I don't know if the spartans would have approved of my questionable bravery but this AI is dumb as a
brick.
Some other stuff happened, Iunno, there was a boorish dwarf with a pencahnt for murdering petty thieves being interrogated by a seemingly bi polar woman of extremely dubious acting ability and whose
hair colour inexpically changed colour at the end and some dark skinned woman with breasts, it's pretty bad.
I'll rent it.
peace
Modifié par TripedWire, 22 février 2011 - 10:14 .
#534
Posté 22 février 2011 - 10:13
TripedWire wrote...
It's exactly, and I mean exactly how
puerile, simplistic and tediously violent as I feared it would be, in
comparison it makes Origins look like some sort of restrained,
thoughtful magnum opus.
I hope you like to mash your A button and
see AWESOME STUFF! happen like YESTERDAY dude! because that's what your
gonna get, in spades, even Hawke moans wearily "another wave" upon
sighting darkspawn as if somehow the character himself is aware of how
tiresome this game is.
The combat itself, ubiquitous as it
undoubtedly will be, is a busy but lacklustre affair where you press A
repeatedly until somebody falls over, interspersed with deep tactical
decisions such as 'should I press Y now or in a second'?
It's also
monotonously difficult as the enemies are damage sponges and though
you're clobbering them over and over again with a comically oversized
sword their health bars are positively glacial in depleting.
At one
point my whole team was getting bodied by the ogre fight until, with
only the mage left I kited the darkspawn away and around the narrow
corridor of gameworld. They dutifull trotted after me around and around
as I turned and dropped fireballs on them. I don't know if the spartans
would have approved of my questionable bravery but this AI is dumb as a
brick.
Some other stuff happened, Iunno, there was a boorish
dwarf with a pencahnt for murdering petty thieves being interrogated by a
seemingly bi polar woman of extremely dubious acting ability and whose
hair colour inexpically changed colour at the end and some dark skinned
woman with breasts, it's pretty bad.
I'll rent it.
peace
relax its just demo. except combat everything seems very good so must a buy for me.
#535
Posté 22 février 2011 - 10:14
TripedWire wrote...
It's exactly, and I mean exactly how
puerile, simplistic and tediously violent as I feared it would be, in
comparison it makes Origins look like some sort of restrained,
thoughtful magnum opus.
I hope you like to mash your A button and
see AWESOME STUFF! happen like YESTERDAY dude! because that's what your
gonna get, in spades, even Hawke moans wearily "another wave" upon
sighting darkspawn as if somehow the character himself is aware of how
tiresome this game is.
The combat itself, ubiquitous as it
undoubtedly will be, is a busy but lacklustre affair where you press A
repeatedly until somebody falls over, interspersed with deep tactical
decisions such as 'should I press Y now or in a second'?
It's also
monotonously difficult as the enemies are damage sponges and though
you're clobbering them over and over again with a comically oversized
sword their health bars are positively glacial in depleting.
At one
point my whole team was getting bodied by the ogre fight until, with
only the mage left I kited the darkspawn away and around the narrow
corridor of gameworld. They dutifull trotted after me around and around
as I turned and dropped fireballs on them. I don't know if the spartans
would have approved of my questionable bravery but this AI is dumb as a
brick.
Some other stuff happened, Iunno, there was a boorish
dwarf with a pencahnt for murdering petty thieves being interrogated by a
seemingly bi polar woman of extremely dubious acting ability and whose
hair colour inexpically changed colour at the end and some dark skinned
woman with breasts, it's pretty bad.
I'll rent it.
peace
How do we know you played Origins? You don't have it registered. You could have just made all that up.
#536
Posté 22 février 2011 - 10:14
http://social.biowar...index/6147820/1
#537
Posté 22 février 2011 - 10:14
#538
Posté 22 février 2011 - 10:16
Matthias Silverblade wrote...
TripedWire wrote...
snip - long somewhat poetic rant that ends with peace, a word I absolutely detest when saying goodbye now, for reasons unknown to me
How do we know you played Origins? You don't have it registered. You could have just made all that up.
I lol'd
He's got you there. Check and mate.
#539
Posté 22 février 2011 - 10:20
cinder918 wrote...
ghazzy118 wrote...
cinder918 wrote...
I've been looking forward to the DA2 demo for forever but i can't find the it in the playstation store??! this is torture.
That's because it's not available yet
Omg that sucks! come on psn! i swear the bioware said it was to be realeased today for ps3. obviously not! thanks for the info![]()
relax dude PSN update is always tuesday between 4 and 8 pm PCT. It'll be there soon.
#540
Posté 22 février 2011 - 10:22
TripedWire wrote...
It's exactly, and I mean exactly how
puerile, simplistic and tediously violent as I feared it would be, in comparison it makes Origins look like some sort of restrained, thoughtful magnum opus.
I hope you like to mash your A button and see AWESOME STUFF! happen like YESTERDAY dude! because that's what your gonna get, in spades, even Hawke moans wearily "another wave" upon
sighting darkspawn as if somehow the character himself is aware of how tiresome this game is.
The combat itself, ubiquitous as it undoubtedly will be, is a busy but lacklustre affair where you press A
repeatedly until somebody falls over, interspersed with deep tactical decisions such as 'should I press Y now or in a second'?
It's also monotonously difficult as the enemies are damage sponges and though
you're clobbering them over and over again with a comically oversized sword their health bars are positively glacial in depleting.
At one point my whole team was getting bodied by the ogre fight until, with only the mage left I kited the darkspawn away and around the narrow corridor of gameworld. They dutifull trotted after me around and around
as I turned and dropped fireballs on them.
I don't know if the spartans would have approved of my questionable bravery but this AI is dumb as a
brick.
Some other stuff happened, Iunno, there was a boorish dwarf with a pencahnt for murdering petty thieves being interrogated by a seemingly bi polar woman of extremely dubious acting ability and whose
hair colour inexpically changed colour at the end and some dark skinned woman with breasts, it's pretty bad.
I'll rent it.
peace
sounds exactly like a version of Origins where you have to press A for a regular attack. I remember in origins I used the strategy where I used one party member to lure enemies around the corner where my other party members would be waiting with cone of cold and fireball, until I got the hang of the game.
#541
Posté 22 février 2011 - 10:24
#542
Posté 22 février 2011 - 10:24
Downloaded from euro server only to get a god damn incomplete installer.
#543
Posté 22 février 2011 - 10:25
Me: Fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu...
Capitalist scum! Capitalistas stupidas! Helvítis capitalist svín! Kapitalist røvhuller! Seelenlosen Kapitalisten! Sus!
#544
Posté 22 février 2011 - 10:28
I'm sorry but the haters of DA2 seem to not even realize that they still retain the same mechanics, while having the flaws revamped to a higher quality. I don't want to see my warrior struggling to attack like he hasn't ever touched a sword. In real life, sword combat would look more like DA2, not DA:O. I realize it's a video game, but combat should still feel somewhat realistic and not "I've put my sword through your human body 15 times, you're wearing no armor, and you're still alive!"
haters gonna hate, lovers gonna love, and trollers gonna troll
#545
Posté 22 février 2011 - 10:28
tdawg7669 wrote...
sounds exactly like a version of Origins where you have to press A for a regular attack. I remember in origins I used the strategy where I used one party member to lure enemies around the corner where my other party members would be waiting with cone of cold and fireball, until I got the hang of the game.
I know but this was less luring them into an ambush and more Beny hill esque going round and round.
#546
Posté 22 février 2011 - 10:29
#547
Posté 22 février 2011 - 10:32
#548
Posté 22 février 2011 - 10:35
panamakira wrote...
I stayed up late to download on the 360 and so far I love it. It looks promising. There were a few things I'm getting used to, specially the conversation wheel but overall the game looks great.
What did you think looked best the flat low-res textures, the cross eyed characters or the muddy brown rocks?
#549
Posté 22 février 2011 - 10:36
#550
Posté 22 février 2011 - 10:36
And I find it interesting that the Human Noble Warden and Hawke both have the same mom. Some good genes there.





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