Dragon Age 2 demo is NOW available on PC, PS3 and Xbox 360
#801
Posté 23 février 2011 - 07:59
#802
Posté 23 février 2011 - 08:05
#803
Posté 23 février 2011 - 08:22
Thank you for somehow ****ing Warriors up.
#804
Posté 23 février 2011 - 08:25
Shame on you Bioware, for pandering to the ADHD crowd and turning the PC rpg into a joke. I realize consoles make more money, but did you have to totally abandon your loyal PC base? Besides the graphics, everything about DA2 is a step back from the first game.
Once upon a time you guys made deep, interesting rpgs that were worthy of the Bioware name. It seems those days are gone and this action based drivel is all we can expect from you guys.
Oh, how the mighty have fallen.
#805
Posté 23 février 2011 - 08:49
boba1974 wrote...
As someone who has played, and loved, every game Bioware has ever made, it's impossible to convey just how much I hate this demo. DA2 is the final nail in the coffin for deep PC rpgs, and in an amazing twist the company that got me hooked on them in the first place is who sealed the deal.
Shame on you Bioware, for pandering to the ADHD crowd and turning the PC rpg into a joke. I realize consoles make more money, but did you have to totally abandon your loyal PC base? Besides the graphics, everything about DA2 is a step back from the first game.
Once upon a time you guys made deep, interesting rpgs that were worthy of the Bioware name. It seems those days are gone and this action based drivel is all we can expect from you guys.
Oh, how the mighty have fallen.
It's just a first impression . I remeber i played Dragon Age Origins , and first i didn't really like it , then i tryed it again , and it ended on of my favourite games ever. So wait for the final release , try it , and you will probably love it as much/more than the first .
#806
Posté 23 février 2011 - 09:04
#807
Posté 23 février 2011 - 09:20
1. When a game wins "Game of the Year", it does so for a reason. In the case of Dragon Age Origins, it was game of the year for a LOT of reasons . . . all of which - it appears - Bioware tossed into the proverbial trash so they could create Street Fighter in Ferelden. Sequels do not have to be completely revamped. Give us what made the first game great with a new story and new characters. If the 14 and under crowd doesn't like RPGs, there are plenty of "fight" games out there for them to buy.
2. An RPG without much of RP is just a G. The conversation system adapted in DA II doesn't cut it for me. It is a letdown. What drew me in to DA: Origins was the emotional involvement, relationships, friendships and intensity of the interactions with NPCs. Without that, it is just another hack and slash game. I would rather go back to my character NOT speaking than the system I experienced in the demo.
3. If this demo really represents what the game will be like I am sorry I pre-ordered it back in December. I am guessing a lot of people will feel the same. I was REALLY looking forward to DA II coming out on the 8th, but now - I really don't care.
Sorry for the harsh criticism. But that is how I feel.
#808
Posté 23 février 2011 - 09:23
Modifié par lady_v23, 23 février 2011 - 09:26 .
#809
Posté 23 février 2011 - 09:28
Happypike23 wrote...
Too bad the damn demo crashes due to a missing .dll file upon attempting to run it. Re-installed it 3 times, and no luck. Now I'm downloading it again to my pc. *crosses fingers*
Reinstall your directx. That is what I did and it worked for me.
#810
Posté 23 février 2011 - 09:29
As someone who has played, and loved, every game Bioware has ever made, it's impossible to convey just how much I hate this demo. DA2 is the final nail in the coffin for deep PC rpgs, and in an amazing twist the company that got me hooked on them in the first place is who sealed the deal.
Shame on you Bioware, for pandering to the ADHD crowd and turning the PC rpg into a joke. I realize consoles make more money, but did you have to totally abandon your loyal PC base? Besides the graphics, everything about DA2 is a step back from the first game./quote]
That's how I felt when they announced the new Old Republic game was on PC only... and it is an mmo.... ughh
#811
Posté 23 février 2011 - 09:39
Malagar the Slayer wrote...
Happypike23 wrote...
Too
bad the damn demo crashes due to a missing .dll file upon attempting to
run it. Re-installed it 3 times, and no luck. Now I'm downloading it
again to my pc. *crosses fingers*
Reinstall your directx. That is what I did and it worked for me.
Having the same problem so I will try that. Thank you.
Modifié par Asch Lavigne, 23 février 2011 - 09:41 .
#812
Posté 23 février 2011 - 09:46
Asch Lavigne wrote...
Malagar the Slayer wrote...
Happypike23 wrote...
Too
bad the damn demo crashes due to a missing .dll file upon attempting to
run it. Re-installed it 3 times, and no luck. Now I'm downloading it
again to my pc. *crosses fingers*
Reinstall your directx. That is what I did and it worked for me.
Having the same problem so I will try that. Thank you.
Yep. Just re-download DirectX from Microsoft and then reboot. Works like a charm
#813
Posté 23 février 2011 - 09:48
#814
Posté 23 février 2011 - 10:02
bioware goes where the money is, and that's on the console. if you expected anything different, then you are messed up in the head. that aside, i really enjoyed the demo. it gave DA a slightly more action-y feel, and I really enjoyed it. good job bioware.
Modifié par Blazer Mortis, 23 février 2011 - 10:02 .
#815
Posté 23 février 2011 - 10:03
Just finished the demo loved the pace of the combat, your art dept. have done a great job lovely ui design, character look more indviual as too the ornate armour (boob size was a touch comical) the fast pace animation made combat have a breath of fresh air to an RPG. wasnt expecting such a change but really liked it cant wait to play.
#816
Posté 23 février 2011 - 10:05
#817
Posté 23 février 2011 - 10:15
Rompa87 wrote...
Asch Lavigne wrote...
Malagar the Slayer wrote...
Happypike23 wrote...
Too
bad the damn demo crashes due to a missing .dll file upon attempting to
run it. Re-installed it 3 times, and no luck. Now I'm downloading it
again to my pc. *crosses fingers*
Reinstall your directx. That is what I did and it worked for me.
Having the same problem so I will try that. Thank you.
Yep. Just re-download DirectX from Microsoft and then reboot. Works like a charm
My sincere thanks to all those who suggested that DirectX was my problem.
#818
Posté 23 février 2011 - 10:20
Malagar the Slayer wrote...
I played the demo and would like to state the following about it:
1. When a game wins "Game of the Year", it does so for a reason. In the case of Dragon Age Origins, it was game of the year for a LOT of reasons . . . all of which - it appears - Bioware tossed into the proverbial trash so they could create Street Fighter in Ferelden. Sequels do not have to be completely revamped. Give us what made the first game great with a new story and new characters. If the 14 and under crowd doesn't like RPGs, there are plenty of "fight" games out there for them to buy.
2. An RPG without much of RP is just a G. The conversation system adapted in DA II doesn't cut it for me. It is a letdown. What drew me in to DA: Origins was the emotional involvement, relationships, friendships and intensity of the interactions with NPCs. Without that, it is just another hack and slash game. I would rather go back to my character NOT speaking than the system I experienced in the demo.
3. If this demo really represents what the game will be like I am sorry I pre-ordered it back in December. I am guessing a lot of people will feel the same. I was REALLY looking forward to DA II coming out on the 8th, but now - I really don't care.
Sorry for the harsh criticism. But that is how I feel.
1 - Are you mentally handicap?
2 - You do REALIZE its a demo. How can they pack all the relationships and RPG in a DEMO. Should a demo be 40 hours long with an indepth story and character development? WTF?
Yes they catered to consoles because consoles is the gaming platform. PC is a thing of the past and won't ever dominate again. Sorry to get that through your head.
DA2 is awesome.
#819
Posté 23 février 2011 - 10:31
1. Combat now is more inline with Dynasty Warriors than DAO while the faster pace is fine for some, its ok imho.
I do not like icons telling me what is a joke what is sarcasm or what is diplomatic when I reply to people in game. It's an adult rated fantasy game I do not like someone pointing out the obvious in what I wish to say, the fact the original DAO didnt tell you what you meant when saying stuff was a great thing. You say what you want to say and know full well why you said it, you sure as hell don't need some dev telling you what you mean for you. That really annoyed me though doubt time to remove it by an option in game now... But if could would make me happy.
2. The talk system using Mass Effect system on it could ruin it for me, I liked the ME system in > ME, I loved the DAO system more than ME and switching to another game series method seems rather stupid since the old one in DAO worked perfect and had its own feel to it, I was not impressed by any means but I'm sure I could actually live with this using the ME system if have too which seems to be the case as it was ok in ME I just don't get why fix something that was never broke to begin with.
3 (The big issue for me). WTH is with the changing the Interface into age rated 3-5y/o's version using BIG bright colours on really crappy icons for the most visually impaired on planet to be able to see, I have a 40" TV and those BIG bright icons are truly digusting like watching lego bricks on the screen only 50x the size...
Console players are not all little kiddies that wear huge square glasses in order to read something on a screen.
If anything will put me off this game it will be the interface which has gone from good to amazingly bad and for 3-5y/o's. The PC version might be fine because can change resolution however on console its disgusting its akin to having lovely game graphics while dropping a childs paper cutout icon system on screen overlay, or decent graphics of say high resolution then overlay of a 320x240 interface. Makes one wonder is the person who came up with that artwork for the interface stupid or just plain lazy, I do not want to play an adult age rated fantasy game that looks like employed a Hello Kitty or Teletubbie art worker to design the UI.
If the game doesn't come with the option on console to shrink the interface as bare minimum then this might well put me off buying and instead wait for friend or family to fork out for it. I will play it hoping the demo was a hashed dumbed down interfaced version on an epic scale,
Will wait to see if the story and length of time takes to complete and how much extra there is in the game, quests/side missions/items/choices and scale of world... Hopefully that will make up for the poor lack of effort that went into designing the interface and issue with specifically no.1 to 3 mentioned.
Modifié par Dragoonlordz, 24 février 2011 - 03:12 .
#820
Posté 23 février 2011 - 11:06
boba1974 wrote...
As someone who has played, and loved, every game Bioware has ever made, it's impossible to convey just how much I hate this demo. DA2 is the final nail in the coffin for deep PC rpgs, and in an amazing twist the company that got me hooked on them in the first place is who sealed the deal.
Shame on you Bioware, for pandering to the ADHD crowd and turning the PC rpg into a joke. I realize consoles make more money, but did you have to totally abandon your loyal PC base? Besides the graphics, everything about DA2 is a step back from the first game.
Once upon a time you guys made deep, interesting rpgs that were worthy of the Bioware name. It seems those days are gone and this action based drivel is all we can expect from you guys.
Oh, how the mighty have fallen.
Did you just insult me?
Ok, seriously though. In my opinion DA2 is actually an improvement in most ways. I really enjoyed Dragon Age 1, but it was not really that deep at all, certainly not to the level people tend to claim when attacking this one. The lack of an isometric view seems silly, there's no reason for it that I can tell, but the rest of battle system seems good to me. DA1 combat felt like I was drunk or in a bad dream, swinging about with all the force of a scuba flipper and wondering why nothing seemed to be happening. As much of an homage to the old BG games as it was, it didn't have the ludicrous depth of a D&D system to make up for the lack of connection to the battles. DA2 has a feeling of impact and speed that I really enjoy, not because I'm like 'wooooah dude, look at all those torsos man, haha!' but because I actually have a sense that my inputs are being represented in the game.
As for the story, trying to judge anything meaningful about it from a demo is ridiculous. Here's what I learned about the characters from it: The sister is already irritating, Manhawk sounds occassionally like Sean Bean and Isabela has a rack you could light a match off of. Beyond that, I don't know a thing, neither does anyone else. It might be worse than the first one, it might be better, but the point is we don't really know at this point.
Modifié par Tirranek, 23 février 2011 - 11:16 .
#821
Posté 23 février 2011 - 11:12
The graphics feel right finally! I love DAO and the way it looks but I really like the new art direction..... less banana fingers
In the demo you get a sense of the disapproval/ approval system. I can't wait to roll play it. I'm really really looking forward to March 8th!
#822
Posté 23 février 2011 - 11:31
#823
Posté 23 février 2011 - 11:40
In case that "Hayders Razer" is the supposed bonus unlock for finishing the Demo I have to say yes here, since it has just appeared at my registered items page.Buyarski wrote...
Finished the demo a few times, enjoyed it so far and I am interested to see what the finished game is like. Quick question though, is the Hayder's Razor supposed to show up in your game promotions? I did the demo logged in so just curious. ( If this has been asked before I apologize)
@ the Demo itself: Well, I was afraid that after the outstanding Origins and all the announced changes in the gfx style and the gameplay elements DA2 could become a disappointing game, but now I must say that I am relieved that DA2 seems to be not as screwed up as I was afraid it could be (after playing the GamesCom Demo on an XBox 360 .... ~meh, was quite shocked after that one), and allthough I still dislike the new gfx style most of my concerns have vanished after playing the Demo.
So I will not cancel my pre-order of the Signature Edition at Amazon and am happy about the fact that I had enough trust in Biowares skills to not hesitate pre-purchasing it right after it became available. Can't wait for the release now.
Modifié par Ob4rul3r, 23 février 2011 - 11:51 .
#824
Posté 24 février 2011 - 12:11
Malagar the Slayer wrote...
I played the demo and would like to state the following about it:
1. When a game wins "Game of the Year", it does so for a reason. In the case of Dragon Age Origins, it was game of the year for a LOT of reasons . . . all of which - it appears - Bioware tossed into the proverbial trash so they could create Street Fighter in Ferelden. Sequels do not have to be completely revamped. Give us what made the first game great with a new story and new characters. If the 14 and under crowd doesn't like RPGs, there are plenty of "fight" games out there for them to buy.
2. An RPG without much of RP is just a G. The conversation system adapted in DA II doesn't cut it for me. It is a letdown. What drew me in to DA: Origins was the emotional involvement, relationships, friendships and intensity of the interactions with NPCs. Without that, it is just another hack and slash game. I would rather go back to my character NOT speaking than the system I experienced in the demo.
3. If this demo really represents what the game will be like I am sorry I pre-ordered it back in December. I am guessing a lot of people will feel the same. I was REALLY looking forward to DA II coming out on the 8th, but now - I really don't care.
Sorry for the harsh criticism. But that is how I feel.
This represents exactly how I feel about it after playing the demo.
I am not a very big fan of tactical combat RPGs but DA:O, I loved.
I loved it for several reasons, the first of which was the fact that the dialogue options my PC had were so plentiful that I could always find exactly what I wanted to say and the NPCs reacted to that in a believable manner, amazing! The demo shows that Mass Effects dialogue wheel (while great in Mass Effect) only goes so far and does not really fit the DA experience I came to love.
Secondly: The art style (mind you,not the graphics but the art style). Da: O had this great high fantasy "realistic" art style that we know from epics like the LotR films or that also comes across in some book series (of course including the LotR books, mentioning the films first because there it was visualized). While the graphics themselves were not superb in DA:o, the art was amazing, characters, armor & weapons, the feel of scope of the world and in cutscenes not necessarily dialogue due to technical issues) were beautiful and consistent.
Now that I played the demo of DA2, I got to say, it is simply ugly! Why change core elements like the darkspawn? Why take a back story of epic proportions and give it a comic book look? Now BW might say "because we wanted to". Fine but then call it "DA: the Comic Book Story" or whatever but when I see a sequel I expect that (even if changing, it honors the critically and user acclaimed features of its predecessor. BW, you don't have to reboot a series after the first part (that goes for DA as well as for Mass Effect btw).
Even solely on the technical side, it is ugly. I heard that BW said the surroundings were kept simple and monotone so the player concentrates on the characters. That sounds like a cheap excuse to me, especially for a game that has exploration as one of three main gameplay elements (next to dialogue and combat). I think it would have been better if BW spent another 6-12 months on the art and graphics especially because To me it looks like this game was rushed out, which I don't understand, given that they must earn heaps of money with DA:O & ME franchises + DLCs, so why not take more time. I am not a graphic nerd but in times when Two Worlds 2 is already criticized for appearance and a The Witcher 2 is about to be released, I think an actual step down from DA:O with such an easy excuse is just not very good.
To anyone who now might say I should not judge the whole game by the demo: I am only talking about the art style and general gameplay features here, which IMO any demo should represent for the whole game or even show it at its best. I am not making any assumptions about the overall story which - from what I heard so far - is actually supposed to be very good.
I realize that I am venting here a bit and I apologize but that is just due to the fact that I liked the first DA and hate to see that kind of experience go.
Just like Malagar, I preordered the game in December and I am going to get it in order to see the story unfold but given what I have seen so far, maybe I'd rather have an audio book.
Modifié par MrFob, 24 février 2011 - 12:13 .
#825
Posté 24 février 2011 - 01:25





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