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#251
CCUBS99

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I would have to say - I am sick of the game crashes - it is becoming too much...I have done each of the various recommended steps - wasted time.

#252
DarkDoc25

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Rob Bartel wrote...

Thanks everyone. We've filed a bug internally and are investigating. In the meantime, based on this thread, it sounds like this is tied to attempting to run under maxed out settings and with DirectX 11. Can you confirm whether or not you're able to play one you reduce your settings?

Thanks for your patience.


I tried it.  It'll load fine when I run under Direct X 9 on Medium graphics quality.  If I set it to Direct X 11 on High Graphics prior to starting, it crashes as soon as I load.  The only way I can play at higher graphics is to start on Direct X 9, and then change the settings after starting a new game on the demo.  Then it runs fine.

#253
Gliif

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same-same-same crash all over again - just like DAO

When I hit Start Game after the intro - can't even play the demo

running Win 7 x64 with 4 gb ram and a Nvidia geforce 9800 gt

wtf

#254
Gliif

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I have tried this at the lowest settings and with DX9 and still.......KRASHOLA

#255
Epic Legion

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Disable V-Sync

#256
Gliif

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thanx Epic - it works now

#257
Feanor_II

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Epic Legion wrote...

Disable V-Sync

Thanks, that was it, now it works

#258
Autolychus

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DeeCruise wrote...

Well, over here it works only when AA is disabled. Complete noncense with a €350,- gpu ofcourse but it seems to work.

When I enabled AA it crashed, all settings the same but AA disabled -> works.

Will try running as admin now.. Getting really good at killing in insane tempo


Same problem for me, and same solution.  Running Windows 7 64-bit.

#259
Thorg23

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I had the same issues. It crashed in several different places for me (once during the "loading" before a bit of dialogue after the "exaggerated" fight in the opening and once when I clicked on the dead villager to change my weapons). I use Vista 32 bit so it definitely isn't just a windows 7 or 64 bit OS problem. And I was using Directx9 so it isn't just a DX11 problem either.



I ran DA2 as an administrator and disabled v-sync, anti-aliasing, and all the higher graphics extras (but am still running on medium) and it hasn't crashed since then, but the "loading" still shows up a lot during dialogue, which is still quite laggy.



windows vista 32 bit

Core2 Duo E8400 3.0 GHz

4 GB RAM

gtx 460 with up to date drivers

#260
BiggieB

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I had infrequent crashes at different places, took me 4 tries to make it trough the demo. Albeit I did alot of alt tabbing and playing on later.



win 7



8 gb ram



gtx 280 up to date drivers



i7 860

#261
vrgadin78

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on high with aa off dx 9 everything fine now finished demo. pretyy good but im wondering if there are any physics in the game at all? why do enemies explode when hit with a sword? no cutting of limbs or heads rolling, just a messy puff of goo. kinda un detailed and cheap if you ask me. pretty unrealistic as well, they coulda done much better.

also the movement of your charachter makes it look very consoleish almost like hero is "floating" over the ground not solidly on the earth.

i guess if your a console kiddie its "awesome dooode" but as a pc gamer i expect way more, visually at least.

need physics, yeh

Modifié par vrgadin78, 23 février 2011 - 09:24 .


#262
vrgadin78

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vrgadin78 wrote...

on high with aa off dx 9 everything fine now finished demo. pretyy good but im wondering if there are any physics in the game at all? why do enemies explode when hit with a sword? no cutting of limbs or heads rolling, just a messy puff of goo. kinda un detailed and cheap if you ask me. pretty unrealistic as well, they coulda done much better.

also the movement of your charachter makes it look very consoleish almost like hero is "floating" over the ground not solidly on the earth.

i guess if your a console kiddie its "awesome dooode"  but pc rpgers expect way more in visuals at least


woops meant to edit

Modifié par vrgadin78, 23 février 2011 - 09:22 .


#263
Otterjon

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I've installed the direct x update and was able to play the Hawke mage character all the way through the demo. When I play a fighter class male or female class I get to the point of completing the fight with the Ogre that the game crashes with an " C Vitual error" and bounces me back to the desk top. I've attempted uninstall and reinstall of demo and direct x drivers. I am using the NVidia GTX 460 video card with latest drivers. I will attemp now to play the Rogue character for Hawke and see if the problem persist.

Any insites appreciated!

#264
PROTOTYPE145

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Well, this is great. At least I'm not a die-hard Dragon Age fan (a die-hard ME fan though!) or this would be painful.



However, I would think Bioware would of figured this out if this is happening to a lot of people sooner before the game's release, as they are one of the greatest and most reliable video game companies in my perspective.



I'm also upset over the cutscene loading time, is that just because it's the demo? I hope not. Why does it keep crashing at the character customization screen though? Hmm....it can't just be the video settings, as it could be anything.

#265
Dr. Catt

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Terrible stability:



- crashes repeatedly and seemingly randomly (inability to save is an added annoyance as a result)

- has to load virtually every new piece of spoken dialogue or cut scene animation causing delays of a 1 to 2 seconds



I'm running it in DX9 mode at medium. C2D E6600 @ 3ghz, 4GB RAM, 1GB AMD 5770.



I suppose I could disable AA and lower details but to be honest that defeats the point of bothering to play the demo - I wanted to get a good idea of what the game will look and preform like.



Whilst I appreciate that the variation in PC hardware and software makes performance hard to predict and bugs hard to eliminate this demo is pretty poor in this regard. It's a bad advert for the game - but then you don't need me to tell you that.

#266
pheanor75

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My Demo crashes always these are my specs



Processor Manufacturer: Intel

Processor Type: Core I5 750

Processor Speed: 2.68 - 3.2 Ghz

Operating System / Service Pack: Windows 7 Home (64bit)

System RAM: 4 GB

Video Card Model: ATI Radeon 5850

Video Card RAM: 1Gb

Sound Card Manufacturer: Creative

Sound Card Model: X-Fi

Sound Card Driver Version: 6.0.1.1373

Hard Drive Type: SATA @ 10.000RPM

Free Disk Space: C/177GB (300GB-270GB Formatted)

Monitor: HP w2207h (22" Wide Screen)

Display Default Resolution: 1680x1050

#267
PROTOTYPE145

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Okay, I turned AA to 0 and settings to medium in order to get NO crashes.



What an incredible disappointment. Sure, the gameplay was fun, but am I going to be limited to "medium settings" when I can play any other game on the highest settings usually?



Though I have little intention to purchase the full game (a little strapped on cash for games), I feel that unless these problems with the cutscenes and crashes is corrected, the longevity of this game's success will be limited. That's a shame, because Bioware is a god-like game company.



I liked Dragon Age I, it had a great story, and didn't suffer too terribly from crashes and glitches (at least, on my PC), and though I'm a Mass Effect fan more or less, I love medieval RPGs. Why should any of us have to pay $50 for a mostly broken game. I hope Bioware fixes this, I really hope they do...as this game has so much promise to continue the Dragon Age series.

#268
Survivalist

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Mine crashes just BEFORE the character creator, I get the loading screen, it loads for like 5 secs then boom crash. I've tried all sorts. See my thread: http://social.biowar...71574/1#6178110
Really stuck atm. How do you get detailed error reports?

#269
stardazzled

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removed

Modifié par stardazzled, 24 février 2011 - 10:01 .


#270
PROTOTYPE145

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I wonder, why does the game require DX11 for high settings?



Isn't DX10 and 11 almost identical except for a few differences?




#271
SongBird2384

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I was having the same problem and what I did was run in windowed mode with the graphics as low as possible. I was able to *finally* get past the character customization screen and I finished the demo with no more issues, and fairly smoothly (for a demo).

#272
madmike28

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Of all the suggestion written here (Dx9, disable AA, lower details...), the one that let me go beyond the character creation screen was a simple disabling of V-sync. I hope the bugs will be ironed out in the final version ... btw. looking forward to DA2 :)

#273
drachenfeles

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@PROTOTYPE145
it is while it is not, DX11 works the same as DX10 in basic terms, but offers more advanced post processing etc, figuratively speaking it's much more developmental

Modifié par drachenfeles, 23 février 2011 - 11:21 .


#274
Guest_Glaucon_*

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Wybble wrote...

RiverLucky wrote...

Egze wrote...

Ok I have: C2D E8400 , Win7 64Bit, 4 Gigs of memory , GTX 460 card. Tried to run high detail game without AA. Very low fps, and glitches on ground. Barelly could move camera.
Then i tested it with Medium detail and AA disabled. All run smootly and its enjoyable.


Choose the render path of Direct x 9 and you will be able to play on Very High detail.


I like the absolute certainty of your statement there, but it, sadly, isn't true for me at least. Nothing I've tried (updating drivers, changing from DX9 to DX11 and vice versa, running at lowest settings, and the rest) has worked so far. This is the first game/demo that I've installed under Win7 that hasn't just worked. 

At least I now understand how other people have felt when they haven't been able to get a game to work and I have...


Have you tried updating your C++ runtime libraries?  Sometimes it works, especially if a dev is using code that hasn't been shipped or updated by your OS.

#275
Guest_Glaucon_*

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PROTOTYPE145 wrote...

I wonder, why does the game require DX11 for high settings?

Isn't DX10 and 11 almost identical except for a few differences?


Yep, and I'll add why can't I have high settings for DX 9 too.  OK Tessellation is out and some forms of rendering algorithms that are bound to certain DX versions.  But DX 9.c on a high end card should also have high res textures, POM, particle effects and smooth shadows: its perfectly capable of doing these things.  I'm not overly impressed with being forcibly locked into lower settings when I know full well what my GPU can do.