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Error initializing PhysX


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#76
VelvetV

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Nice link, vejn.

So if somebody fixed it for Borderlands on their own accord, then surely Bioware can fix it for DA2. Assuming that the error is really produced by the lack of proper sse2 support for all who reported this particular problem.

Modifié par VelvetV, 01 mars 2011 - 09:47 .


#77
vejn

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Rifster wrote...

And what? We don't know a reason of this erorr and thats fix for borderlands.


I didn't run Da2 demo, but just replace nvtt.dll and other files in rar in link above and replace it
if DA2 is using Nvidia texture tools.
What engine in DA 2 running ?

Modifié par vejn, 01 mars 2011 - 10:28 .


#78
VelvetV

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Vejn, I can't check that at the moment, only later in the evening. But that's a fix for Borderlands, I doubt that it's going to work for DA2.

Anyway, the idea is described in the post of the guy who fixed it: he located the sse2 instructions and disabled their usage. So it should be fixable.

Modifié par VelvetV, 01 mars 2011 - 10:40 .


#79
vejn

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VelvetV wrote...

Vejn, I can't check that at the moment, only later in the evening. But that's a fix for Borderlands, I doubt that it's going to work for DA2.


SSE2 problem is in Nvidia texture tools (in nvtt.dll) not the engine.
I just saw on wiki that DA2 is using Lycium engine different from DA:O.

No matter, every game which is using nvtt.dll  can be played on Athlon xp with that fix from link.

#80
Rifster

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Fix FOR BORDERLANDS, it work on Borderlands, not for DA2.

#81
VelvetV

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vejn wrote...

SSE2 problem is in Nvidia texture tools (in nvtt.dll) not the engine.
I just saw on wiki that DA2 is using Lycium engine different from DA:O.

No matter, every game which is using nvtt.dll  can be played on Athlon xp with that fix from link.

I managed to check earlier than expected, and it doesn't work. For Borderlands those .dlls were the problem, but they aren't included in DA2. Placing them in bin_ship doesn't help a bit. The problem files for DA2 are different ones, and the fix should be different.

Modifié par VelvetV, 01 mars 2011 - 11:48 .


#82
NoAng3l

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Been having the same problem :(

------------------
System Information
------------------
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3
Language: English (Regional Setting: Slovenian)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X-E
Processor: AMD Athlon™ XP 3000+, MMX, 3DNow, ~2.2GHz
Memory: 3072MB RAM
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Card name: ATI Radeon HD 3850 AGP

I've updated my drivers, but reverted back to the 11.1 for the graphic card, 'cause my PC was crashing at least once a day :(.
Also updated PhysX & DirectX, same error.

#83
SteveGarbage

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One week 'til the full version release and one week until we see if this issue persists! I hope the full version won't have the same issue or, at least, if it does the BioWare folks have figured out a fix for it by that time - although it could be hard for them to find unless they have an old clunker computer laying around the office like ours, apparently.

#84
VelvetV

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Bioware doesn't need an old PC if the problem is sse2 (how AGP could cause problems is beyond me), the folks will know instantly that it's the problem. I just hope that our suspicion finds its way to them. And if that's the case, it should be easy enough to fix, just like the community guy's fix for Borderlands.

One week isn't much time, but if they're so swamped with work that they can't find time now then I'm sure many people who're fans would be willing to wait more, and some have no choice since they reported that they preordered the game! So if we can't get a full game that runs in one week, I'd settle for waiting for a patch. You don't need to have everything perfect, just as long as the first patch lists and fixes this problem it's ok.

Modifié par VelvetV, 01 mars 2011 - 09:21 .


#85
Bklynlad

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For what it is worth at this point, I am also on an Anthlon 3200+

#86
SteveGarbage

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VelvetV wrote...
So if we can't get a full game that runs in one week, I'd settle for waiting for a patch. You don't need to have everything perfect, just as long as the first patch lists and fixes this problem it's ok.


Not me - I told my brother that if it doesn't work I'm driving the hour-and-a-half to his house to trade him computers, since he's getting the PS3 version, heh.

#87
kazeva

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Two Worlds 2 and same thing.There is forums.pcpitstop.com/index.php listed working and not working games on Athlon XP.

#88
VelvetV

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SteveGarbage wrote...
Not me - I told my brother that if it doesn't work I'm driving the hour-and-a-half to his house to trade him computers, since he's getting the PS3 version, heh.

You're lucky, not everybody has brothers with better PCs. :(

#89
vejn

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Can anybody send to Bioware this problem?
I think they should rewrite engine Lycium for SSE support before release if they have authority for that.

#90
NoAng3l

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vejn wrote...

Can anybody send to Bioware this problem?
I think they should rewrite engine Lycium for SSE support before release if they have authority for that.


I do believe Bioware is looking into this problem. Page 2 of this thread social.bioware.com/forum/1/topic/294/index/6150178/2#6216875

#91
VelvetV

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Is there any news? I'm really worried. It's nice that Bioware was alerted to this problem, but we all would like to know if they're going to fix it or not. Gamewise DAO was the best thing that happened in my life, I really need to know if I can still have some hope to play DA2 or not.

#92
vejn

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I would like also they provide support for Athlon xp SSE processor for Mass effect 3.

#93
VelvetV

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Yeah, otherwise we won't be able to play their new games... But right now I'm worried for DA2. Mass Effect is good but I could live without playing it, whereas I loved DAO so much that it's going to make me really depressed if I can't play DA2.

#94
Grimm

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iknow this is completly off topic but how do i link my gaer tag from my 360 to this profile

#95
SteveGarbage

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Well, I guess we'll find out early Tuesday morning whether or not it works. I'll be hitting GameStop as soon as it opens to grab it.

#96
Gorath Alpha

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kazeva wrote...

Two Worlds 2 and same thing.There is forums.pcpitstop.com/index.php listed working and not working games on Athlon XP.

The old K7 was a decent processor, but its day is really long over as a gaming platform.  I can't imagine a major release from EA having included (to include) any special routines to take into account the difference on the SSE2 between a K7 and a P4.  (That stopped being meaningful at least four years ago.)

Modifié par Gorath Alpha, 05 mars 2011 - 06:26 .


#97
VelvetV

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SteveGarbage wrote...

Well, I guess we'll find out early Tuesday morning whether or not it works. I'll be hitting GameStop as soon as it opens to grab it.

In that case please post here on Tuesday whether it works for you or not. But I'd still like to have more information, like maybe they'll fix it later in the patch. I can imagine that there's been a good amount of work, there are quite many complaining threads in this forum and there must be quite many things to fix and polish.

Modifié par VelvetV, 05 mars 2011 - 04:28 .


#98
kazeva

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Gorath Alpha wrote...

kazeva wrote...

Two Worlds 2 and same thing.There is forums.pcpitstop.com/index.php listed working and not working games on Athlon XP.

The old K7 was a decent processor, but its day is really long over as a gaming platform.  I can't imagine a major release from EA having included (to include) any special routines to take into account the difference on the SSE2 between a K7 and a P4.  (That stopped being meaningful at least four years ago.)


Yep but...Bartons and dual slots are pretty much capable to run these in some settings,there is low settings what you can use.EA is big company so if problem in this case is more or less around physx it propably wouldnt be so big job for them to fix it.Or otherwise tell here "we got it working but it runs like s*it,fps 0-2 and looks really terrible."Then we can say K7 didnt handled it.But lets wait.

#99
VelvetV

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I don't know why people always write off "older" processors... My Athlon XP might be a few years old (is it really "old"?), but there are lots of new games that run perfectly on it, so I have no reason to replace it. Some even run on highest settings. Most on low settings. But the fact is, I haven't encountered a game yet that would be so laggy due to my processor that it would make it unplayable. I bought more RAM, a better videocard, but processor was never a problem.

Anyway, far from everybody has money for a full upgrade every three or so years, we live in very different countries, belong to different classes, etc. Whereas I think everybody has money to actually buy a game. So imho making the game majorly incompatible with stuff that is only a few years old, to the point of not being able to run it, makes it sell considerably less that it can and reduces the pool of fans and customers. At least in my case I will simply not buy it, and neither will I buy a console version, consoles aren't popular in my country and most games they've got don't inspire me at all anyway.

Sorry for off-topic of sorts, I felt slightly depressed since it's already Monday. I asked a guy who said he contacted Bioware in this thread for any new information on that matter via PM a few days ago, but got no response so far.

Modifié par VelvetV, 07 mars 2011 - 02:57 .


#100
SteveGarbage

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The Athlon XP is an old processor. Quite old, actually. But, as was said, it runs most games admirably. I ran Mass Effect 2 on close to the highest settings with no issues.
While some people are really picky about their systems, I have no trouble playing on a PC that gets a bit laggy sometimes or doesn't have the best visuals or framerate. I'm playing for the experience, not graphics anyway.
I suppose we'll find out tomorrow whether this persists as an issue or whether it should be a-OK.