Loading in the middle of a cutscene?
#26
Posté 22 février 2011 - 09:47
german demo
vista 64bit
Intel Core2Duo E8400 3ghz
4gb
AMD Radeon HD4800
#27
Posté 22 février 2011 - 09:47
#28
Posté 22 février 2011 - 09:48
Oh, really? I'll try it again with V-sync off. I don't think I particularly need it.GODzilla_GSPB wrote...
It's linked to V-Sync. As many people need V-Sync - me included - I really hope Bioware is aware and fixing...
#29
Posté 22 février 2011 - 09:49
#30
Posté 22 février 2011 - 09:56
#31
Posté 22 février 2011 - 10:07
Vis disabling V-sync... what does V-sync do for you, in layman's terms, anyway?
Oh... and I noticed a couple of oddities in the storytelling bit between the escape sequence and Isabella's bit.
1. The volume for that part was MUCH louder than for the interactive parts, or the Varric and Cassandra cutscenes - I'm guessing that's to do with it being pre-recorded, or something.
2. They had Carver in my cutscene, despite the fact that I should have had Bethany (SheHawke, rogue, in case it makes a difference)
3. Aveline had different armour in the cutscene from her outfit before and after - I suspect that that's the armour she might have when you get to that point in the final game.
Anyway, these minor niggles asside, great demo; gonna have a hard time sitting through my working day tomorrow, with this waiting for my next playthrough (It's 10pm here; I need to start winding down towards sleep, lest I end up impersonating a zombie tomorrow morning. Otherwise, believe me, I wouldn't have stopped at one playthrough tonight.
#32
Posté 22 février 2011 - 10:08
What do you mean that it's 'by design'? Surely they wouldn't have changed this from how it worked in Origins (which i had no issues with whatsoever).Marionetten wrote...
Disabling v-sync helps some but it doesn't eliminate the issue entirely. I'm starting to suspect that this is by design.
It would really be appriciated if we could get some official word on this and if the same issue is in the final game. I haven't really been worried about anything when it comes to Dragon Age 2 so far, but not being able to enjoy the cutscenes, which are (arguably) the best part of a Bioware game does make me a bit anxious.
#33
Posté 22 février 2011 - 10:14
Modifié par AdverbSTM, 22 février 2011 - 10:17 .
#34
Posté 22 février 2011 - 10:18
#35
Posté 22 février 2011 - 10:21
As it stands, this is the only thing stopping me from my pre-order. I love the improved cinematic experience over the first (and it shows a lot!) but there's no point in having that if you continue to receive immersion-breaking loads mid-scene.
#36
Posté 22 février 2011 - 10:22
#37
Posté 22 février 2011 - 10:27
*coughConsolescough*SandyWB wrote...
What do you mean that it's 'by design'? Surely they wouldn't have changed this from how it worked in Origins (which i had no issues with whatsoever).Marionetten wrote...
Disabling v-sync helps some but it doesn't eliminate the issue entirely. I'm starting to suspect that this is by design.
It would really be appriciated if we could get some official word on this and if the same issue is in the final game. I haven't really been worried about anything when it comes to Dragon Age 2 so far, but not being able to enjoy the cutscenes, which are (arguably) the best part of a Bioware game does make me a bit anxious.
#38
Posté 22 février 2011 - 10:29
linkMike Laidlaw wrote...
We had some problems with loading before conversations in some PC configurations that are likely what you've been experiencing. My wife's PC had similar issues, and I can happily confirm that hers no longer has this issue between the time we were working on the demo and the final builds of the game. Likely an issue that's already resolved in the shipping build.
#39
Posté 22 février 2011 - 10:31
Sauronych wrote...
I'm having the same issue on Windows 7 x64
me too,loading always before a cut scene, any of thedevs already say something about it?
obs: oh now that i saw the the quote from Mike laidlaw, that's good.
Modifié par Arllekin, 22 février 2011 - 10:33 .
#40
Posté 22 février 2011 - 10:32
#41
Posté 22 février 2011 - 10:34
Loading constantly on every cutscene,no matter how big or small..
Win7 x64,AMD Phenom II X4 965 Black Edition,4GB RAM,ATI HD5770.
Modifié par Ciupy, 22 février 2011 - 10:37 .
#42
Posté 22 février 2011 - 10:37
Excellent.danbruno wrote...
Mike Laidlaw had this to say in the feedback thread:linkMike Laidlaw wrote...
We had some problems with loading before conversations in some PC configurations that are likely what you've been experiencing. My wife's PC had similar issues, and I can happily confirm that hers no longer has this issue between the time we were working on the demo and the final builds of the game. Likely an issue that's already resolved in the shipping build.
#43
Posté 22 février 2011 - 10:43
Win7 64bit, 8 GB RAM, i7-860 2.8 ghz, ATI 5870.
Running as admin and turning off vsync made it a little better but I am expecting it to run smoothly through-out the whole game. I hope we will see a patch or something for the final version.
#44
Guest_MissNet_*
Posté 22 février 2011 - 10:50
Guest_MissNet_*
#45
Posté 22 février 2011 - 10:55
Please tell me this is just an issue with the demo.
#46
Posté 22 février 2011 - 11:01
Did you experience the problem before you turned off V-sync?MissNet wrote...
i turned off Vsync and play with directx 11, and it runs perfectly on my ati 5850.
#47
Posté 22 février 2011 - 11:04
#48
Posté 22 février 2011 - 11:09
#49
Posté 22 février 2011 - 11:20
danbruno wrote...
Mike Laidlaw had this to say in the feedback thread:linkMike Laidlaw wrote...
We had some problems with loading before conversations in some PC configurations that are likely what you've been experiencing. My wife's PC had similar issues, and I can happily confirm that hers no longer has this issue between the time we were working on the demo and the final builds of the game. Likely an issue that's already resolved in the shipping build.
Nice, at least they won't leave it like that for long.
#50
Posté 22 février 2011 - 11:54
It did seem to get better in the Isabella part of the demo though.
Win7, 64bit, i7-870, radeon 5750.
Never had any problems running any games on this rig so far....
I'll probably have to fiddle around with the settings if it continues but since the demo has several graphic settings disabled, I'm hoping this is a demo problem.
I will be very unhappy if this problem is in the retail version, very annoying! (And kind of gamebreaking if you notice it in every dialogue).





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