Tactics Editor acts as if the pop-up menus are still there when they are not. Say, I want to add an ability for use when someone is attacking Bethany - so I click "Attack", 'Enemy", "Attacking party member", "Attacking Bethany". The pop-up menu disappears, but the game acts as if the last phase of the menu is still on-screen - if I click in places that correspond with the buttons, the tactics list changes as if I clicked on "Attacking Hawke", for example, or "attacking controlled party member". Clicks outside of where the pop-up menu used to be solve this, but it's something worth fixing, methinks.
Tactics Editor Buggy
Débuté par
Noelemahc
, févr. 22 2011 08:41
#1
Posté 22 février 2011 - 08:41
#2
Posté 22 février 2011 - 09:14
I noticed this too. Aside from the above with the game thinking menus are open when they are not, the tactics options seem to have a teeny tiny little "hitbox" for mouse clicking...if that explanation makes any sense at all.
It's a shame too, because what little I can see of it really gives the impression of a lessons learned version of the DA:O tactics - which would be awesome.
It's a shame too, because what little I can see of it really gives the impression of a lessons learned version of the DA:O tactics - which would be awesome.
Modifié par Virodhi, 22 février 2011 - 09:22 .
#3
Posté 22 février 2011 - 09:15
I have experienced the exact same issue, the only solution for me was to exit the tactics screen after i set one up, then re-enter it to set up the next one...and repeat.
Really hope this is fixed before release.
Really hope this is fixed before release.
#4
Posté 22 février 2011 - 09:16
the game acts as if the last phase of the menu is still on-screen - if I click in places that correspond with the buttons, the tactics list changes as if I clicked on "Attacking Hawke", for example, or "attacking controlled party member". Clicks outside of where the pop-up menu used to be solve this, but it's something worth fixing, methinks.
Ditto. And it's a "must fix" -- as it is, the tactics screen is all but unusable.
#5
Posté 22 février 2011 - 11:34
Hey Guys,
Unfortunately we will not be able to correct this issue for the demo but it is fixed for the main game release.
Unfortunately we will not be able to correct this issue for the demo but it is fixed for the main game release.
#6
Posté 22 février 2011 - 11:45
Will Kuhn wrote...
Hey Guys,
Unfortunately we will not be able to correct this issue for the demo but it is fixed for the main game release.
Great news ! Have other issues with the tactics been fixed such as the automatic assigning of conditions to passive skills and some of the conditions not working properly ?
Thank you for your hard work.
#7
Posté 22 février 2011 - 11:47
I found that if I made absolutely sure the button/menu I was trying to access was highlighted, it worked fine. But, like Virodhi said, it seems like there's a tiny little sweetspot on each button/menu that you have to find in order to highlight it and thereby get it work.
#8
Posté 22 février 2011 - 11:49
Good to hear.Will Kuhn wrote...
but it is fixed for the main game release.
#9
Posté 22 février 2011 - 11:50
good! the thing kept messing up horribly for me in the demo, like i would have to press back after everything i pressed or it would disappear.
#10
Posté 22 février 2011 - 11:51
This and no friendly fire kind of made the demo pointless (to me). Was no different than watching a gameplay movie or some screenshots.
#11
Posté 23 février 2011 - 05:37
Good news. Thank you.
#12
Posté 24 février 2011 - 02:08
Oh yay!
#13
Posté 24 février 2011 - 03:31
Agree!! tactics needs to be fixed (at least for PC). Its buggy and not working.





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