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Anyone else loving Archery in DA2 demo?


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237 réponses à ce sujet

#126
Dubya75

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A bow needs a quiver, just like peas needs carrots. Hopefully this was only a demo thing and it will all be ok in the full game.

#127
Ms .45

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LPPrince wrote...

So, how do you guys think Archery will hold up as the game progresses?

Think it'll still feel overpowered?


I hope not... but then I don't mind being over powered :D

Being an archer in DA2 is LOTS better than being an archer in DA:O. 

#128
LPPrince

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Its not a deal breaker. Like I said, I can live with it. As long as we got the bow, we're good.



A quiver would be nice, but if its not included, I don't see the issue. Its an extra item on the back of a rogue and it'd have to be there at all times a bow and arrow is being used.

#129
LPPrince

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Ms .45 wrote...

LPPrince wrote...

So, how do you guys think Archery will hold up as the game progresses?

Think it'll still feel overpowered?


I hope not... but then I don't mind being over powered :D

Being an archer in DA2 is LOTS better than being an archer in DA:O. 



I wholeheartedly concur.

I just hope Archery remains awesome throughout the game instead of being awesome at the start and gimped by end-game.

#130
atheelogos

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Dubya75 wrote...

A bow needs a quiver, just like peas needs carrots. Hopefully this was only a demo thing and it will all be ok in the full game.

I don't see why this would be left out seeing as it was in Origins.

#131
LPPrince

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atheelogos wrote...

Dubya75 wrote...

A bow needs a quiver, just like peas needs carrots. Hopefully this was only a demo thing and it will all be ok in the full game.

I don't see why this would be left out seeing as it was in Origins.


Gotta take some stuff out to put stuff in.

Never know. Maybe it was between including quivers or nug-firing bows.

I'll take the nug bows, grazie.

#132
atheelogos

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LPPrince wrote...

atheelogos wrote...

Dubya75 wrote...

A bow needs a quiver, just like peas needs carrots. Hopefully this was only a demo thing and it will all be ok in the full game.

I don't see why this would be left out seeing as it was in Origins.


Gotta take some stuff out to put stuff in.

Never know. Maybe it was between including quivers or nug-firing bows.

I'll take the nug bows, grazie.

lol. Yeah maybe, though if it were left out it wouldn't bother me at all.

#133
Gebert

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Archery is goddamn awesome.

I was planning on first playing a Mage, then a 2h Warrior, then an Archery Rouge, but after the demo I was totally blown away by Archery, and will now use that in my first playthrough.

#134
LPPrince

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Same. I'll be an Archer Rogue FIRST.



Which is ridiculous, because I always play Sword and Shielders first.

#135
LPPrince

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atheelogos wrote...

LPPrince wrote...

atheelogos wrote...

Dubya75 wrote...

A bow needs a quiver, just like peas needs carrots. Hopefully this was only a demo thing and it will all be ok in the full game.

I don't see why this would be left out seeing as it was in Origins.


Gotta take some stuff out to put stuff in.

Never know. Maybe it was between including quivers or nug-firing bows.

I'll take the nug bows, grazie.

lol. Yeah maybe, though if it were left out it wouldn't bother me at all.


Then you and I are in the same boat, as always.

#136
maselphie

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I have to say, I was set on playing Mage because I've never played a mage and I did it for the first time in the demo and loved it ....... And then I played my old favorite and was completely wowed by how much of an improvement it is. So now I have no idea which I'll play first!

#137
LPPrince

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Mages are squishier. They take out ogres way faster, but God forbid a mage get caught alone.



Seriously though, it took my archer and warrior a good minute to take out the first Ogre. Took my mage 10 seconds.



That's not even fair to the enemies, come on now.



But Archer Rogues are so powerful, I'll use one first.



Now I just gotta decide on her name.

#138
lastpatriot

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Archery in DA:2 is so far improved that after playing for a few minutes, I was hooked. It's also to see the combat animation for when you get rushed that you're not just standing there like a total moron.

#139
LPPrince

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Yeah, I love how you whip out a dagger and begin slashing away.



I also like how you can use the Evade talent to backflip, get some space, and fire some more arrows.

#140
monima

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I always play as a mage, but for some reason I decided to play as a rouge in the demo. And I loved it! I think my first character will be a rouge. The whole duel blade and archery was so much fun

#141
LPPrince

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I'm sure the color red will appreciate it.

#142
elearon1

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I suspect the lack of quiver had to deal with the way the demo was set up and how you changed your weapons, that sort of thing. I imagine there will be a quiver in the actual game. (and if not? I'd wince, but it wouldn't break the game for me)


#143
LPPrince

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If the quiver is there, I'm sure you'll all freak out in enjoyment(at least on the inside).

#144
Skilled Seeker

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_000Darkstar wrote...

The ONLY problem I have with archery:
Where is the arrow quiver when you have a bow equipped? Where is Hawke getting his arrows from?


Materialised from sheer power of will.

#145
LPPrince

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Skilled Seeker wrote...

_000Darkstar wrote...

The ONLY problem I have with archery:
Where is the arrow quiver when you have a bow equipped? Where is Hawke getting his arrows from?


Materialised from sheer power of will.


What is this, Fable?

#146
Knal1991

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thanks to one poster mentioning the lack of quiver it now begins to bug me >_>...



Could be that in the main game they are present though... I hope so (I do get the lack of it though, as it could incite alot of clipping or floating if you want some special rogue armors...)



About that mysterious dagger, I ain't seeing one he just seems to slap the foes... would be sort of interestinf if he were to use an arrow in his hand to stab with....

#147
LPPrince

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Knal1991 wrote...

thanks to one poster mentioning the lack of quiver it now begins to bug me >_>...

Could be that in the main game they are present though... I hope so (I do get the lack of it though, as it could incite alot of clipping or floating if you want some special rogue armors...)

About that mysterious dagger, I ain't seeing one he just seems to slap the foes... would be sort of interestinf if he were to use an arrow in his hand to stab with....


Arrows would snap. Daggers would hold their own.

#148
SpezXVII

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Just an FYI, quivers are confirmed!



Will Kuhn wrote...



That is an issue that occurs only in the demo, quivers will appear in the main game .



#149
Deathispink

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I found the gameplay rather slow in comparison to the other classes. I'm not really knocking it, but it doesn't fit my personal playing style*backstab*

#150
ThatGamerWithSouvlaki285

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Ms .45 wrote...

LPPrince wrote...

So, how do you guys think Archery will hold up as the game progresses?

Think it'll still feel overpowered?


I hope not... but then I don't mind being over powered :D

Being an archer in DA2 is LOTS better than being an archer in DA:O. 



Agreed, the archer is much better now than DAO. It was really slow  in DAo that you felt let you warent doing any thing . I just like the fact that the archer pull put a dagger (yes i show it being used) when fighting up close, no more trying to shot a guy when he is up close.

Modifié par steph285, 24 février 2011 - 07:02 .