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Is Lothering on Mars now?


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#26
Gavinthelocust

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kjdhgfiliuhwe wrote...

Gavinthelocust wrote...

Amyntas wrote...

The Blight is a great excuse. Does it eat bowstrings as well? B)


It also turns sheaths invisable.


Could you imagine having to sheathe a greatsword? :sick:


I'd probably kill myself trying to sheath that.

#27
Maria Caliban

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I agree with the OP.

We know Carver (possibly Hawke) was at Ostigar. After Ostigar he fled to Lothering and joined with his family, and then they headed north.

The Warden was injured, had to heal, and then set off from a place that's further away from Lothering than Ostigar was. By all accounts, the Hawke family should be fleeing from Lothering before the Warden leaves it.

Moreover, you can visit Lothering after leaving it, as long as you don't finish your first quest. It wasn't destroyed *immediately* after you left.

In order for the Hawke family to head north from Lothering through Blightlands, it would have had to already have been taken. Did they sit around while the city was sacked and then leave after the darkspawn had corrupted the land?

Now, there are some easy ways to accommodate this extra time. Maybe Carver (and Hawke) got lost in the Wilds and the family waited for him in hopes he'd be among the stragglers.

#28
EchoWarp

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If you remember, Lothering wasn't exactly picturesque in Origins either. There was, what, 1-2 trees?



The Korcari Wilds are huge. Just sayin'.


#29
kjdhgfiliuhwe

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It's never actually explained (in the demo at least) why they left so late. The dialog made it sound like Carver's arrival from Ostigar was not the real reason.



Whatever the reason, it's obvious they DID leave way late. Possibly as Lothering was physically being attacked.

#30
The Big Nothing

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Maria Caliban wrote...

I agree with the OP.

We know Carver (possibly Hawke) was at Ostigar. After Ostigar he fled to Lothering and joined with his family, and then they headed north.

The Warden was injured, had to heal, and then set off from a place that's further away from Lothering than Ostigar was. By all accounts, the Hawke family should be fleeing from Lothering before the Warden leaves it.

Moreover, you can visit Lothering after leaving it, as long as you don't finish your first quest. It wasn't destroyed *immediately* after you left.

In order for the Hawke family to head north from Lothering through Blightlands, it would have had to already have been taken. Did they sit around while the city was sacked and then leave after the darkspawn had corrupted the land?

Now, there are some easy ways to accommodate this extra time. Maybe Carver (and Hawke) got lost in the Wilds and the family waited for him in hopes he'd be among the stragglers.


Or, the simple answer: They are not in Lothering; they are southbound in the hills outside of Lothering, where the darkspawn came from, hence the corrupted land.

Modifié par The Big Nothing, 22 février 2011 - 11:32 .


#31
dreman9999

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It's call being in a middle of a blight. In a blight, all planets in the area die and the shy color sickes like in the end of DA: O.

#32
In Exile

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Maria Caliban wrote...

I agree with the OP.

We know Carver (possibly Hawke) was at Ostigar. After Ostigar he fled to Lothering and joined with his family, and then they headed north.

The Warden was injured, had to heal, and then set off from a place that's further away from Lothering than Ostigar was. By all accounts, the Hawke family should be fleeing from Lothering before the Warden leaves it.

Moreover, you can visit Lothering after leaving it, as long as you don't finish your first quest. It wasn't destroyed *immediately* after you left.

In order for the Hawke family to head north from Lothering through Blightlands, it would have had to already have been taken. Did they sit around while the city was sacked and then leave after the darkspawn had corrupted the land?

Now, there are some easy ways to accommodate this extra time. Maybe Carver (and Hawke) got lost in the Wilds and the family waited for him in hopes he'd be among the stragglers.


Bioware might just have changed what & how the blight operates. In theory, the blight should corrupt the land as it moves, so the Korcari wilds should already have been corrupted by the time the darkspawn passed.

#33
Morroian

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Amyntas wrote...

The Blight is a great excuse. Does it eat bowstrings as well? B)

This sort of effect is a pretty common trope in fantasy. Read The Second Chronicles opf Thomas Covenant just for example.

#34
dreman9999

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The Big Nothing wrote...

Maria Caliban wrote...

I agree with the OP.

We know Carver (possibly Hawke) was at Ostigar. After Ostigar he fled to Lothering and joined with his family, and then they headed north.

The Warden was injured, had to heal, and then set off from a place that's further away from Lothering than Ostigar was. By all accounts, the Hawke family should be fleeing from Lothering before the Warden leaves it.

Moreover, you can visit Lothering after leaving it, as long as you don't finish your first quest. It wasn't destroyed *immediately* after you left.

In order for the Hawke family to head north from Lothering through Blightlands, it would have had to already have been taken. Did they sit around while the city was sacked and then leave after the darkspawn had corrupted the land?

Now, there are some easy ways to accommodate this extra time. Maybe Carver (and Hawke) got lost in the Wilds and the family waited for him in hopes he'd be among the stragglers.


Or, the simple answer: They are not in Lothering; they are southbound in the hills outside of Lothering, where the darkspawn came from, hence the corrupted land.

A better awnser is that this happen after Lothering fell and to start the Ostigar mission it take days to go to the starting point and the dark spawn also, can be attacking   Lothering while you are revisiting ostigar. All those red  dots on  the map can be days of travel. Remember, DA:O time frame is a year.

#35
atheelogos

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tainted blightlands

#36
Vicious

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It doesn't eat it that fast. If that were the case every battle with darkspawn would be in a barren waste.




Yes it does, as a matter of fact, eat it that quickly. That is part of why Darkspawn are so dangerous.



Why it doesn't match up with what you've seen? Unfortunate technical difficulties, that's why.



You know that black stuff on the map of DA:O? That's the blight as it eats the land. Why isn't it represented in the game? As I said, technical difficulties, they couldn't re-do every single area.





It's in the lore and always has been. Whether you accept it or choose to be an ignorant troll is entirely up to you.

#37
Riloux

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What about Ostagar? The Blight hit that place pretty hard, but it was a snowy wonderland in the DLC.

#38
Maria Caliban

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The Big Nothing wrote...

Or, the simple answer: They are not in Lothering; they are southbound in the hills outside of Lothering, where the darkspawn came from, hence the corrupted land.

They're not southbound. When Aveline says that the North is cut off, Carver says that the Wilds are a deathtrap, but Hawke replies that they have to go south. They darkspawn are coming from the south - why would they head towards them?

#39
dreman9999

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Darkhour wrote...

Chris Priestly wrote...

Vicious wrote...

The blight eats the land. That's why it looks the way it does.


This.



:devil:


It doesn't eat it that fast.  If that were the case every battle with darkspawn would be in a barren waste. The Kocari Wilds looked fine to me.  The only blighted land I recall was in Awakening when going into the deep roads. Even Ostagar didn't look blighted upon returning and that was after a year of darkspawn control.

Ostargar was covered in snow. And the land appears like that after a mass darkspawn attack. Also, Flemth has ward protecting her hut. You don't seemost of the wilds after Ostagar.

#40
Ziggeh

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"We didn't leave Denerim on fire did we?"

#41
Sakanade

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Kirkwall is Saturn





just sayin'

#42
Melduran

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as a holder of a doctorate in Blightland geology clearly the case is a stailization of the ground nutriants and improper Chi with nature.

#43
dreman9999

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Riloux wrote...

What about Ostagar? The Blight hit that place pretty hard, but it was a snowy wonderland in the DLC.

All the trees were dead and who say it can't snow in a blight.

#44
Johnny Shepard

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Maria Caliban wrote...

I agree with the OP.

We know Carver (possibly Hawke) was at Ostigar. After Ostigar he fled to Lothering and joined with his family, and then they headed north.

The Warden was injured, had to heal, and then set off from a place that's further away from Lothering than Ostigar was. By all accounts, the Hawke family should be fleeing from Lothering before the Warden leaves it.

Moreover, you can visit Lothering after leaving it, as long as you don't finish your first quest. It wasn't destroyed *immediately* after you left.

In order for the Hawke family to head north from Lothering through Blightlands, it would have had to already have been taken. Did they sit around while the city was sacked and then leave after the darkspawn had corrupted the land?

Now, there are some easy ways to accommodate this extra time. Maybe Carver (and Hawke) got lost in the Wilds and the family waited for him in hopes he'd be among the stragglers.

1) The Hawke family escaped the destruction of Lothering. You se the smoke from it. The Chantry and the Templars had already left some time ago. This puts it after the Warden has left Lothering and during the Wardens first allied mission.
2) The Hawke family escaped south, not north, and somehow came behind the main hord. My guess is that their home was south of Lothering and they could not go north because that was where the hord was going. With the Imperial Highway to the left this puts them towards the Southron Hills. The prologue ends in the outskirts of the Wilds.
3. The Hawke family where trying to get to Gwaren wich lies southeast of Lothering.
4. Some stayed at Ostagar trying to help. Wynne had just returned to the Tower when the trubble started. And Carver probobly had to flee through the forrest witch takes some time. But who knows that they left directly that he (and Hawke) returned. Maybe their mother refused to leave untill it was almost too late.

#45
Adhin

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If you remember DAO, The Warden got hit with an arrow as you light the torch. Loghain runs like the scheming bastard he is. And its assumed you get rescued immediately. All the while the war is still raging on. I think people don't fill in the blanks enough there, its like the second you light the torch Hawke and Co ran off instantly outa no where.

Based off the demo intro, Carver (and Hawke if not-mage) where in the war directly and wouldn't of started fleeing till after Loghain had completely left. Then its just them running, and fighting there way north to get to Lothering. Warden, on the other hand gets freakin' FLOWN to the camp, gets healed, and gets sent off.

Flying via Flemmeth is, generally speaking, faster then walking/running and fighting for your life for miles to reach home. And once they got there the blight was already upon Lothering, they didn't leave prior, Warden would of already been long gone (completed 2 main quests by then...). It's more crazy to think Carver (and maybe hawke) survived that long just to get to Lothering before the fall. Timeline wise it all matchs up, just kinda crazy to think they survived that long and then kept running as effectively as they where.

#46
tez19

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the OP is a bit of an idiot, but i do agree with him about the darkspawn bolter hats, what is up with them? i thought it was some sort of cowboy at first lol.

#47
The Big Nothing

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Maria Caliban wrote...

The Big Nothing wrote...

Or, the simple answer: They are not in Lothering; they are southbound in the hills outside of Lothering, where the darkspawn came from, hence the corrupted land.

They're not southbound. When Aveline says that the North is cut off, Carver says that the Wilds are a deathtrap, but Hawke replies that they have to go south. They darkspawn are coming from the south - why would they head towards them?


The Blight stench is in the air, disorienting everyone.

On a serious note: if they were actually heading north before bumping into Aveline, then I am wrong, and have no answer.

#48
Riloux

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dreman9999 wrote...

Riloux wrote...

What about Ostagar? The Blight hit that place pretty hard, but it was a snowy wonderland in the DLC.

All the trees were dead and who say it can't snow in a blight.


Trees were dead because it was winter. In DA2's Lothering, there aren't even traces of trees ever existing. I guess darkspawn acquired the 'Termite' upgrade. 

#49
dreman9999

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Riloux wrote...

dreman9999 wrote...

Riloux wrote...

What about Ostagar? The Blight hit that place pretty hard, but it was a snowy wonderland in the DLC.

All the trees were dead and who say it can't snow in a blight.


Trees were dead because it was winter. In DA2's Lothering, there aren't even traces of trees ever existing. I guess darkspawn acquired the 'Termite' upgrade. 

They were trees in the demo......Dead ones. And again, who says that their's no snowing in a blight, It's hard to see the grass less groundwith snow ever where.

#50
Taleroth

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I guess this can go hand in hand with the "why are Darkspawn changed?" "Because Varric has no idea what they look like" theory. He also has no idea what Lothering looked like except that it was experiencing blight.



Now, as a functional theory, I think it's unnecessarily complex. So I'll just go with the MST3K mantra.