Aller au contenu

Photo

Should Dragon Age 2 have a multiplayer mode?Give reasons


  • Veuillez vous connecter pour répondre
149 réponses à ce sujet

#76
Thunderfox

Thunderfox
  • Members
  • 762 messages
No.

#77
Jenova65

Jenova65
  • Members
  • 3 454 messages
www.youtube.com/watch


Or.......... to put it simply, No. OK? I don't need to give a reason as to why I don't want co op in my single player game, I just don't, I don't like online play with others the ratio of douche versus normal folk is too high. There are tons of co op games out there, why must every single player game get targeted by the ''Let's have co op'', crowd. It just sounds like those weirdos who try and get you to subscribe to WoW and join their guild, they'll give you monies, and exp and oh, PLEASE, PLEASE, subscribe.......... <_<
No sir, I don't like it.
(Nothing against WoW just THAT ^ particular brand of WoW'er) 

#78
Nimpe

Nimpe
  • Members
  • 2 006 messages

Bradley McCloud wrote...

Nimpe wrote...


Then no one is gonna play multiplayer. Thus no reason for Co-Op.



Because your personal preference=everyone. Oh, and anyone posting in this thread doesn't count, they just hate it to hate it.
Playing co-op is to have fun playing a game with friends, not showing off your 1337 hawke to all the others. If you want that, go play a mmorpg. 


That isn't my personal preference. I'm just saying why waste making something that isn't going to sell very well when there's not going to be many people playing on Multiplayer?

Also, that Youtube video above is correct.



How would you know there won't be many people playing it? 
Nevermind, I missed the youtube video

Modifié par Nimpe, 23 février 2011 - 01:22 .


#79
saberger

saberger
  • Members
  • 60 messages

Nimpe wrote...


Then no one is gonna play multiplayer. Thus no reason for Co-Op.



Because your personal preference=everyone. Oh, and anyone posting in this thread doesn't count, they just hate it to hate it.
Playing co-op is to have fun playing a game with friends, not showing off your 1337 hawke to all the others. If you want that, go play a mmorpg. 


You know, I could play WoW for fun with my friends. And there's other games in the market which can satisfy your taste. Bioware need to concentrate on creating a good RPG game with unique storyline. Again, just being a fanboy.

#80
cool74

cool74
  • Members
  • 173 messages

daywalker03 wrote...

cool74 wrote...


Your forgeeting we started talking furture devolpements.


I have a question for you; what benefit would Bioware get from making massive changes to the next itineration of the Eclipse Engine that powers DA, which include the changes I mentioned in an earlier post?


if you had been following the topic you might relize i started discussing something more attuned to ACB and CoD I seprate area and the benifits you can have a wider fan base im not saying change campign mode. And about pausing stuff just like in ACB and Cod In multiplayer do so at your own risk.:devil:

#81
Nimpe

Nimpe
  • Members
  • 2 006 messages

cool74 wrote...

daywalker03 wrote...

cool74 wrote...


Your forgeeting we started talking furture devolpements.


I have a question for you; what benefit would Bioware get from making massive changes to the next itineration of the Eclipse Engine that powers DA, which include the changes I mentioned in an earlier post?


if you had been following the topic you might relize i started discussing something more attuned to ACB and CoD I seprate area and the benifits you can have a wider fan base im not saying change campign mode. And about pausing stuff just like in ACB and Cod In multiplayer do so at your own risk.:devil:


I personally can't see that happening. What would you even do?

#82
Stofsk

Stofsk
  • Members
  • 282 messages
You could have co-op in a game if Bioware didn't habitually write stories where the player-controlled character was the centre of the universe.



Though TOR looks promising in this regard.

#83
cool74

cool74
  • Members
  • 173 messages

saberger wrote...

Nimpe wrote...


Then no one is gonna play multiplayer. Thus no reason for Co-Op.



Because your personal preference=everyone. Oh, and anyone posting in this thread doesn't count, they just hate it to hate it.
Playing co-op is to have fun playing a game with friends, not showing off your 1337 hawke to all the others. If you want that, go play a mmorpg. 


You know, I could play WoW for fun with my friends. And there's other games in the market which can satisfy your taste. Bioware need to concentrate on creating a good RPG game with unique storyline. Again, just being a fanboy.

Yes but just because it has a Multiplayer opition dosent take away from the story line. agin talking Missions/macthes. Also some of use dont have the finacial means to buy all sorts of games i tend to buy games with multipalyer so i can get more for my poor fends. But hey if you have the ability to do so. Go ahead but let us poor people have our say!!!!!!:crying:

#84
cool74

cool74
  • Members
  • 173 messages

Nimpe wrote...

cool74 wrote...

daywalker03 wrote...

cool74 wrote...


Your forgeeting we started talking furture devolpements.


I have a question for you; what benefit would Bioware get from making massive changes to the next itineration of the Eclipse Engine that powers DA, which include the changes I mentioned in an earlier post?


if you had been following the topic you might relize i started discussing something more attuned to ACB and CoD I seprate area and the benifits you can have a wider fan base im not saying change campign mode. And about pausing stuff just like in ACB and Cod In multiplayer do so at your own risk.:devil:


I personally can't see that happening. What would you even do?


Get in with a team of main character players attack a darkspawn horad or have i Kind of team death macth thing were your on a team fighting the other team with the special abilities your main character has with a different look.

#85
cool74

cool74
  • Members
  • 173 messages
i ment different looking character. there is so many possibliltes just think outside the box.


#86
Savvie

Savvie
  • Members
  • 448 messages
This could be a good idea for a future game, but Bioware needs to stick with single player RPGs still. I love these types of games and it feels so hard now to find anyone developing them. Nothing gets better than the stories that Bioware creates where the story just revolves around you as the only player.

#87
daywalker03

daywalker03
  • Members
  • 357 messages

stofsk wrote...

You could have co-op in a game if Bioware didn't habitually write stories where the player-controlled character was the centre of the universe.


You mean like the Bhaalspawn in the Baldur's Gate games, which were co-op capable, as I recall. Or the Hero of Neverwinter in Neverwinter Nights (also co-op capable). It's not that Bioware can't do co-op capable games, it's more that they don't want to waste resources on a little used feature, when the money could be used to make the single player campaign that much better.

#88
Bradley McCloud

Bradley McCloud
  • Members
  • 135 messages

daywalker03 wrote...

stofsk wrote...

You could have co-op in a game if Bioware didn't habitually write stories where the player-controlled character was the centre of the universe.


You mean like the Bhaalspawn in the Baldur's Gate games, which were co-op capable, as I recall. Or the Hero of Neverwinter in Neverwinter Nights (also co-op capable). It's not that Bioware can't do co-op capable games, it's more that they don't want to waste resources on a little used feature, when the money could be used to make the single player campaign that much better.


And this is what I was trying to get at.

#89
cool74

cool74
  • Members
  • 173 messages
Wacthed the video He makes a good point but Dragon age has an intresting thing that most games with multiplayer do not have No guns. Also it has magic, archery and other special abilities that could make multiplayer very succesfull.

#90
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Yes.

#91
cool74

cool74
  • Members
  • 173 messages

Bradley McCloud wrote...

daywalker03 wrote...

stofsk wrote...

You could have co-op in a game if Bioware didn't habitually write stories where the player-controlled character was the centre of the universe.


You mean like the Bhaalspawn in the Baldur's Gate games, which were co-op capable, as I recall. Or the Hero of Neverwinter in Neverwinter Nights (also co-op capable). It's not that Bioware can't do co-op capable games, it's more that they don't want to waste resources on a little used feature, when the money could be used to make the single player campaign that much better.


And this is what I was trying to get at.


Yes but sometimes people want and use that feature but fine you win no Co-op. But what about online multiplayer macthes/Missions.

#92
cool74

cool74
  • Members
  • 173 messages
observe the before commant about what it has that others dont.

#93
Kilshrek

Kilshrek
  • Members
  • 4 134 messages
Why should you offer a reason for saying no, but not for yes? If one said yes wouldn't that be following the 'yes' herd as well?



No, because it's a single player game, a single player story, and all the game's input need only come from one player. What purpose would co-op achieve? Aside from giving another player some characters to control, would it deliver the same story? The other player would not be playing as Hawke, around whom this entire game revolves.



The requests for co-op are swiftly and rightly shot down, because there is no room for such a thing in a game like this.

#94
cool74

cool74
  • Members
  • 173 messages

Kilshrek wrote...

Why should you offer a reason for saying no, but not for yes? If one said yes wouldn't that be following the 'yes' herd as well?

No, because it's a single player game, a single player story, and all the game's input need only come from one player. What purpose would co-op achieve? Aside from giving another player some characters to control, would it deliver the same story? The other player would not be playing as Hawke, around whom this entire game revolves.

The requests for co-op are swiftly and rightly shot down, because there is no room for such a thing in a game like this.


Both are required resons. but im changing the topic from co-op any way.

#95
daywalker03

daywalker03
  • Members
  • 357 messages

cool74 wrote...

Bradley McCloud wrote...

daywalker03 wrote...

stofsk wrote...

You could have co-op in a game if Bioware didn't habitually write stories where the player-controlled character was the centre of the universe.


You mean like the Bhaalspawn in the Baldur's Gate games, which were co-op capable, as I recall. Or the Hero of Neverwinter in Neverwinter Nights (also co-op capable). It's not that Bioware can't do co-op capable games, it's more that they don't want to waste resources on a little used feature, when the money could be used to make the single player campaign that much better.


And this is what I was trying to get at.


Yes but sometimes people want and use that feature but fine you win no Co-op. But what about online multiplayer macthes/Missions.


They also did online multiplayer in Neverwinter Nights, though Bioware didn't create the online content themselves; that was done by the player community. It wasn't worth the effort of bringing into DA, according to what Bioware developers have said on the subject, because there weren't enough people using it to justify the cost of developing the new engine with that capabiltiy in mind.

#96
cool74

cool74
  • Members
  • 173 messages

daywalker03 wrote...

snip......

They also did online multiplayer in Neverwinter Nights, though Bioware didn't create the online content themselves; that was done by the player community.


theres your problem nobody wants to do the work. They expect it already done you can not expect to much of people. Especially the american people. That idea only works for things like halo that have a custom edition version that built a strong base for Halo reach.

Modifié par cool74, 23 février 2011 - 02:07 .


#97
VendettaI154

VendettaI154
  • Members
  • 618 messages
God no.

#98
Bria'nna

Bria'nna
  • Members
  • 16 messages
No.

#99
daywalker03

daywalker03
  • Members
  • 357 messages

cool74 wrote...

daywalker03 wrote...

snip......

They also did online multiplayer in Neverwinter Nights, though Bioware didn't create the online content themselves; that was done by the player community.


theres your problem nobody wants to do the work.




No; they provided the tools for the community to tell stories, including exactly the sort of online content you say you want from them. Doesn't that tell you that Bioware has little interest in making online content separate from the main story, just on the off-chance that someone might want to play it? I'm sure that they have plenty of data on how many copies of Neverwinter Nights were sold and how many of those games were used online, and based the decision not to continue making multiplayer capable games on that; TOR is a different thing, since it provides a source of income to maintain the development and other things associated with an online game of that type.

#100
C9316

C9316
  • Members
  • 5 638 messages
Never in a million years...