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Should Dragon Age 2 have a multiplayer mode?Give reasons


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#101
magicwins

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How about I say no?

#102
Fangirl17

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Every time I see this kind of thread I die a little inside. Never.I really hope they never even consider putting in a multiplayer in any DA game. Im not going to explain my reason because Im sure other people have explained it better than I could.

#103
cool74

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daywalker03 wrote...

cool74 wrote...

daywalker03 wrote...

snip......

They also did online multiplayer in Neverwinter Nights, though Bioware didn't create the online content themselves; that was done by the player community.


theres your problem nobody wants to do the work.




No; they provided the tools for the community to tell stories, including exactly the sort of online content you say you want from them. Doesn't that tell you that Bioware has little interest in making online content separate from the main story, just on the off-chance that someone might want to play it? I'm sure that they have plenty of data on how many copies of Neverwinter Nights were sold and how many of those games were used online, and based the decision not to continue making multiplayer capable games on that; TOR is a different thing, since it provides a source of income to maintain the development and other things associated with an online game of that type.


Im sorry but before today i had never herad of Neverwinter Nights. But just gussing that the technology has gotten a lot better and also there is a big enough following on DAO that a multiplayer would work fine. There is also the problem that just because i have the tools to make a bike dose not mean i make one. People pefer to have that done for them. But mabey it would work better if they had the oqution to do ethier or use some marking trick to get people more intrested. Like if you make one you get somthing for in game use. Motivate people.B)

#104
Nimpe

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Offline Co-op mode I could see them doing, maybe, definately not online, whole seperate game modes.

#105
cool74

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Nimpe wrote...

Offline Co-op mode I could see them doing, maybe, definately not online, whole seperate game modes.


i would rather they did offline Co-op but if they do according to the froum there might be a roit, reveloution and general assination of head team leaders with all the no  we are getting on that subject online might be more realstic proposel for people to except.

Modifié par cool74, 23 février 2011 - 02:32 .


#106
DieHigh2012

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No

I had my fill of foul mouthed 12 year olds when I played WoW back in the day. It might be different on games like CoD, but I cant stand multiplayer thanks to Warcraft.

I also dont think it would feel right in this game.

#107
krogan warlord83

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NO plz no

#108
cool74

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DieHigh2012 wrote...

No

I had my fill of foul mouthed 12 year olds when I played WoW back in the day. It might be different on games like CoD, but I cant stand multiplayer thanks to Warcraft.

I also dont think it would feel right in this game.



never palyed WoW but i have had the same problems but that is what muteting is for right????

#109
Seventh H3ll

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No, I do not play RPG's to play with other people. If I wanted to I'd play a multiplayer game. Plus having two Hawke's running around would be silly.

#110
cool74

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Seventh H3ll wrote...

No, I do not play RPG's to play with other people. If I wanted to I'd play a multiplayer game. Plus having two Hawke's running around would be silly.


If your going to commant at lest read furture devolpements and Different custmizable carahtors for online with same ability as your main charactor or charactor you have played the most as.

#111
daywalker03

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cool74 wrote...


Im sorry but before today i had never herad of Neverwinter Nights. But just gussing that the technology has gotten a lot better and also there is a big enough following on DAO that a multiplayer would work fine. There is also the problem that just because i have the tools to make a bike dose not mean i make one. People pefer to have that done for them. But mabey it would work better if they had the oqution to do ethier or use some marking trick to get people more intrested. Like if you make one you get somthing for in game use. Motivate people.


NWVault contains thousands of mods for Neverwinter Nights and Neverwinter Nights 2, including files needed for Persistent Worlds for both games, so the idea that players won't create content without some kind of in-game reward is absurd. Dragon Age Nexus and the BSN Projects section contain similar content for Dragon Age: Origins and the Awakening expansion; all of the modders do this because they want to, not because they expect Bioware to give them something in the game for doing it.

#112
Sharn

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I play Dragon Age to get AWAY from all the multiplayer hype, not closer to it. I am a very dedicated MMO fan but its nice to have a break once in awhile.

#113
cool74

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[quote]daywalker03 wrote...

NWVault contains thousands of mods for Neverwinter Nights and Neverwinter Nights 2, including files needed for Persistent Worlds for both games, so the idea that players won't create content without some kind of in-game reward is absurd. Dragon Age Nexus and the BSN Projects section contain similar content for Dragon Age: Origins and the Awakening expansion; all of the modders do this because they want to, not because they expect Bioware to give them something in the game for doing it.[/quote

Ok but from where i stand how many of them get to the PS3 not many we may be talking mods but i dont see that function for PS3 and Xbox 360. I get you can get these mods for the PC but im talking consales.

#114
Ekyri

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Noooooooooooo etc and all that jazz

#115
Seventh H3ll

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cool74 wrote...

Seventh H3ll wrote...

No, I do not play RPG's to play with other people. If I wanted to I'd play a multiplayer game. Plus having two Hawke's running around would be silly.


If your going to commant at lest read furture devolpements and Different custmizable carahtors for online with same ability as your main charactor or charactor you have played the most as.


That really does not make sense. I believe the first post said this was a discussion. I posted AND gave a reason.  No is still my answer, even with different online character. I hated it on Fable.

#116
AlanC9

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Sure, it could be done. It's a whole bunch of work making something that I'd find completely worthless, but it could work.So the question is whether they'd have to divert resources from something I like to make this happen



Would it bring in enough players to mean that it pays for itself? I don't think so. If Bioware thought so, wouldn't they have done it already?

#117
cool74

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Seventh H3ll wrote...

cool74 wrote...

Seventh H3ll wrote...

No, I do not play RPG's to play with other people. If I wanted to I'd play a multiplayer game. Plus having two Hawke's running around would be silly.


If your going to commant at lest read furture devolpements and Different custmizable carahtors for online with same ability as your main charactor or charactor you have played the most as.


That really does not make sense. I believe the first post said this was a discussion. I posted AND gave a reason.  No is still my answer, even with different online character. I hated it on Fable.


I thought i put that in the frist post my bad. What does not make sense. Having the differnet charactor in the online have the same stats as the charactor in the game would just take some of the save data and coding. 

#118
Naitaka

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You know...Baldur's Gate 2 had multiple-player, and I really enjoyed playing that with my cousin over the summer. Seriously I don't see why people have such a strong reaction against lan/online co-op.

#119
Seventh H3ll

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cool74 wrote...

I thought i put that in the frist post my bad. What does not make sense. Having the differnet charactor in the online have the same stats as the charactor in the game would just take some of the save data and coding. 


Your sentence did not make sense. The game is a story.....how would the "Hawke but not Hawke" fit into the story?

#120
cool74

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AlanC9 wrote...

Sure, it could be done. It's a whole bunch of work making something that I'd find completely worthless, but it could work.So the question is whether they'd have to divert resources from something I like to make this happen

Would it bring in enough players to mean that it pays for itself? I don't think so. If Bioware thought so, wouldn't they have done it already?


This is a discussion. Mabey not i mean they would have to look at games like Cod and ACB. then find away to mush it with the fantsy magic and intrigue of DAO. They could already have people looking at it and trying to figure out how to make it work or they could not believe it has enough draw. Just point out there were serval expension packs to the first DOA with all the time it took to make just one. People do not think they have the reasource or time to work on this. I think that is a funny thought indeed.:lol:

#121
daywalker03

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cool74 wrote...


Ok but from where i stand how many of them get to the PS3 not many we may be talking mods but i dont see that function for PS3 and Xbox 360. I get you can get these mods for the PC but im talking consales.


I know that you can't use Dragon Age mods on the consoles; one of my friends that mods DA, ladydesire, has often lamented the fact that console players won't ever get to try out her mods, and I'm sure she's not the only modder that feels that way. What I was trying to point out is that compared to the amount of content created for online use, there is a whole lot more that is designed for single player use; since Bioware seems uninterested in creating online content for the DA games, there is very little chance that DA3 (since DA2 has gone gold) will have any sort of online gameplay mode.

#122
Nyaore

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Naitaka wrote...

You know...Baldur's Gate 2 had multiple-player, and I really enjoyed playing that with my cousin over the summer. Seriously I don't see why people have such a strong reaction against lan/online co-op.

Probably because a good number of formerly single player experiences tend to go awry once a multiplayer is introduced to the mix. Mulitplayer modes take time and money to set up properly, and that's resources that could be going to making the single player experience more enjoyable. As a result, many people feel that multiplayer in RPG like this tends to take away from the single player experience. Though whether or not this is always the case, and not poor decision making is hard to be seen. It also certainly doesn't help that most singleplayer games tend to phone in multiplayer for the sake of simply having it, resulting in a lackluster mode that most people won't use after the novelty wears off.
If they're going to make a multiplayer Dragon Age game, I'd rather they go all out with it. Putting it in because it sounds fun without putting any real effort into it's creation like most formerly singler player games do isn't good enough for me. If the game absolutely needs to have that mode, then it should be done properly. Otherwise it's just a waste of everyone's time and money.

Modifié par Nyaore, 23 février 2011 - 03:06 .


#123
cool74

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Seventh H3ll wrote...

cool74 wrote...

I thought i put that in the frist post my bad. What does not make sense. Having the differnet charactor in the online have the same stats as the charactor in the game would just take some of the save data and coding. 


Your sentence did not make sense. The game is a story.....how would the "Hawke but not Hawke" fit into the story?


I am not talking about the single player campign i am talking about online Macthes like in Cod. Co-op would be fun but the way people are reacting to it i just let the subject go mostly I have been talking about online macthes.

#124
Seventh H3ll

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cool74 wrote...

Seventh H3ll wrote...

cool74 wrote...

I thought i put that in the frist post my bad. What does not make sense. Having the differnet charactor in the online have the same stats as the charactor in the game would just take some of the save data and coding. 


Your sentence did not make sense. The game is a story.....how would the "Hawke but not Hawke" fit into the story?


I am not talking about the single player campign i am talking about online Macthes like in Cod. Co-op would be fun but the way people are reacting to it i just let the subject go mostly I have been talking about online macthes.


So, you mean like duels? I'd still prefer my single player games to remain single player games, but I wouldn't really care about that. Wouldn't it be hard to keep balanced though?

Modifié par Seventh H3ll, 23 février 2011 - 03:10 .


#125
Naitaka

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Nyaore wrote...

*snip


Good points, still some of the reactions to the word Multiplayer in this thread just seem a bit...well like a Templar who just met his first Maleficarum.

Modifié par Naitaka, 23 février 2011 - 03:13 .