Sound Volume issues
#1
Posté 22 février 2011 - 11:57
I found myself having to turn the volume up drastically, just to hear what Hawke and party were trying to say. I'd adjusted the Audio to reduce the music and sound effects, in the hopes it would help bring the speech in the dialog scenes to the forefront and that worked, but it was still much quieter than the other scenes.
Not really looking for a fix, just wondering if others have experienced this or not and hoping the volume adjustment is better managed in the final release.
#2
Posté 23 février 2011 - 12:02
#3
Posté 23 février 2011 - 12:05
Most likely just something in the demo, but well pointed out. Simple and quite easily overlooked.
#4
Posté 23 février 2011 - 12:08
#5
Posté 23 février 2011 - 12:09
#6
Posté 23 février 2011 - 12:18
When the game started, the volume was so low (even though it was all maxed out in in-game options) that I had to crank my speakers up louder than I ever have before, for anything. Then later on, Varric near blew out my eardrums.
Hopefully it's just a demo issue!
#7
Posté 23 février 2011 - 12:22
#8
Guest_Mr HimuraChan_*
Posté 23 février 2011 - 12:39
Guest_Mr HimuraChan_*
My only issue is with the quality of the voices. Characters sound like they're speaking on a radio most of the time :3
#9
Posté 23 février 2011 - 01:17
#10
Posté 23 février 2011 - 01:22
#11
Posté 23 février 2011 - 01:26
Tigress M wrote...
Oh good! I'm not alone. And Eurypterid, thank you for posting and please let us know if you figure out a way to compensate for this, or if you hear whether or not this has been addressed in the final release.
Aye, will do. But remember, I'm not a BioWare or EA employee, so I won't hear any info on this before anyone else does. I'd assume though, that this is a demo problem only and not something that will appear in the final release. I read somewhere today that the demo is based on an earlier build of the game, so that could easily explain some of the problems that are being reported.
Modifié par Eurypterid, 23 février 2011 - 01:26 .
#12
Posté 23 février 2011 - 01:26
#13
Posté 23 février 2011 - 01:26
#14
Posté 23 février 2011 - 02:44
This only applies to the PC version, as the Xbox 360 didn't appear to have any troubles at all except the occasional screen tear when the camera moved quickly. No sound issues with the 360 at all.
#15
Posté 23 février 2011 - 02:55
#16
Posté 23 février 2011 - 02:57
Eurypterid wrote...
Aye, will do. But remember, I'm not a BioWare or EA employee, so I won't hear any info on this before anyone else does. I'd assume though, that this is a demo problem only and not something that will appear in the final release. I read somewhere today that the demo is based on an earlier build of the game, so that could easily explain some of the problems that are being reported.
Thanks for that info. And I had no idea moderators don't get any info ahead of the rest of us. I bet that makes it hard to do this job sometimes!
Mr HimuraChan wrote...
I had similar volume issues. Forcing stereo sound worked wonderfully well
Thank you. I have not replayed the demo since checking that box, but am glad to hear that solved the problem for you.
#17
Posté 23 février 2011 - 03:00
Did you download it off the EA server?
#18
Posté 23 février 2011 - 03:22
Somebody wrote...
I didnt have that problem, or maybe I didnt notice it.
Did you download it off the EA server?
Yeah, i got it off the EA server. I'll try later tonight to see if Mr. HimuraChan's solution works for me.
#19
Posté 23 février 2011 - 03:51
#20
Posté 23 février 2011 - 04:18
I understand this is probably not going to be the case in the final release, but figured I'd give an update on what I've found since I know others are having trouble hearing the cutscenes involving Hawke.
#21
Posté 23 février 2011 - 05:59
#22
Posté 23 février 2011 - 07:15
What I noticed is that the same thing happens if someone makes a comment during the game (but not in a cutscene) and you're facing away from him/her. So I'm guessing it has something to do with the 5.1 sound? Haven't tried forcing stereo yet, but I think it'll work.
I hope BW fixes this for the release, though.
#23
Posté 23 février 2011 - 07:22
#24
Posté 23 février 2011 - 07:46
#25
Posté 23 février 2011 - 07:54





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