Where did every one go?
#1
Posté 23 février 2011 - 12:45
#2
Posté 23 février 2011 - 01:32
Modifié par Sandy2009, 23 février 2011 - 01:32 .
#3
Posté 23 février 2011 - 02:48
I don't wanna ruin anything about the game, which, let's face it, I WILL buy when it comes out, no matter what.
I feel like a kid being offered a sneak peak at his presents a fortnight before Christmas.
And believe me this is taking every drop of willpower I possess.
#4
Posté 23 février 2011 - 03:07
Ferretinabun wrote...
Am I the only one who doesn't want to play the demo?
I don't wanna ruin anything about the game, which, let's face it, I WILL buy when it comes out, no matter what.
I feel like a kid being offered a sneak peak at his presents a fortnight before Christmas.
And believe me this is taking every drop of willpower I possess.
I have played the demo (on pc). It feels more like console version of ninja fighting game set in dragon age universe. Not at all the same polished feel as origins. It does not reveal any story, just the fighting styles and graphics. Worth a try.
#5
Posté 23 février 2011 - 08:34
No, you're not the only one. However, it is much easier to us 360ers, who can't get the demo till next weekFerretinabun wrote...
Am I the only one who doesn't want to play the demo?
#6
Posté 23 février 2011 - 08:38
I haven't played the demo yet, but what you describe there confirms my impressions and the fear raised by looking at the info material, game info and trailers... I do not expect much more than a fighting centered game with silly anime ninja style. Better to be honest and expect just that, than to be badly disappointed later.Sandy2009 wrote...
Ferretinabun wrote...
Am I the only one who doesn't want to play the demo?
I don't wanna ruin anything about the game, which, let's face it, I WILL buy when it comes out, no matter what.
I feel like a kid being offered a sneak peak at his presents a fortnight before Christmas.
And believe me this is taking every drop of willpower I possess.
I have played the demo (on pc). It feels more like console version of ninja fighting game set in dragon age universe. Not at all the same polished feel as origins. It does not reveal any story, just the fighting styles and graphics. Worth a try.
But I won't be playing DA2 anyway until it is on sale, which will be a long time, EA high price policy is an utter mockery.
And no playable dwarves or elves, that is a clear thumbs down. Half-blooded humans right, why not just call it a cheap way for cutting developement costs.
#7
Posté 23 février 2011 - 09:01
#8
Posté 23 février 2011 - 09:35
#9
Posté 23 février 2011 - 10:58
#10
Posté 23 février 2011 - 06:57
#11
Posté 23 février 2011 - 07:15
Sandy2009 wrote...
In DA2 demo feedback thread. Everything from RPGs history to bleak future of PC gaming is being thrown around. It is quite a circus, more entertaining than demo itself. Happens only few times a year when new release comes out. Don't miss out...
Adding confetti to this party.
#12
Posté 24 février 2011 - 12:57
I'm not really sure how to "optimize" anymore.
But warrior damage comes from strength, rogue damage from dex and mage damage from magic. You can't really have a dex-based warrior anymore or a strength-based rogue. I'm not too thrilled about this.
A more positive comment would be that it plays pretty well on the xbox. Well I thought so anyway. I'm still getting it for the PC though.
Modifié par termokanden, 24 février 2011 - 01:03 .
#13
Posté 24 février 2011 - 02:37
#14
Posté 24 février 2011 - 02:44
Its almost all combat with very little story though.
#15
Posté 24 février 2011 - 02:58
HolyAvenger wrote...
Its almost all combat with very little story though.
How did you arrive at that? From my point of view, after the narrative overlay, the convo with Aveline and hubby, the convo with Flemeth, convo with ma / sis / bro, convo/quest with Isabella - not to mention the discoveries/outcomes as a result - I found there to be quite a bit of "story" to add to the flavor of the vastly improved combat situations. Top notch, imo, and an excellent blend of the two. But....that's just me.
#16
Posté 24 février 2011 - 02:58
doing archer next.
#17
Posté 24 février 2011 - 03:02
SuicidialBaby wrote...
The fact that the mage actually uses the staff as a weapon sold me on it right away.
Agreed! It is most excellent! A definite step in the right direction from DAO.
#18
Posté 24 février 2011 - 03:32
weyrleader wrote...
How did you arrive at that? From my point of view, after the narrative overlay, the convo with Aveline and hubby, the convo with Flemeth, convo with ma / sis / bro, convo/quest with Isabella - not to mention the discoveries/outcomes as a result - I found there to be quite a bit of "story" to add to the flavor of the vastly improved combat situations. Top notch, imo, and an excellent blend of the two. But....that's just me.
Oh don't get me wrong, there's enough story-flavouring, its just that all of it seems to be about setting up the combat (except for the bits where you Aveline/SerWes and Flemeth).
Gets repetitive by the 3rd playthrough.
#19
Posté 24 février 2011 - 03:50
#20
Posté 24 février 2011 - 01:57
ussnorway wrote...
The point is that you can only do some combos if your party has the correct make up i.e. two warriors is ok damage but a warrior and a thief working together allows you to "insert combo". It is a nice incentive to built different parties for tactical play styles.
That doesn't really have anything to do with what I was talking about. I'm talking about how you can make a dex rogue, a cunning rogue, a strength rogue, or all sorts of mixed builds in DA1. But here rogue damage=dex. Still not entirely sure about the details though, so I'll wait and see.
The skill selection looks pretty interesting I have to say. You don't just buy 10 new abilities, you can also upgrade abilities if you use them a lot.
#21
Posté 24 février 2011 - 07:26
Archer was fun btw, it seemed like you could power up your normal shots or fire fast and get the min damage. 2h is just sick and makes sense. You should have the %chance to cleave grunts in half.
#22
Posté 24 février 2011 - 07:33
#23
Posté 24 février 2011 - 08:15
Im exploring the mage trees atm.
#24
Posté 24 février 2011 - 09:11
The attribute system really makes alot of sense, if you think about it. Cunning improves defense is a great improvement.
#25
Posté 24 février 2011 - 09:38





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