For example, Tali's primary skill storywise (AI Hacking) requires level 2 Combat Drone. Ordinarily, I would get 4/4 Quarian Engineer, 4/4 Energy Drain, and 4/4 AI Hacking (If it was not locked). Now if I were to get AI Hacking, I have to spend 3 points in Combat Drone, 10 points in Quarian Engineer, and 10 points in AI Hacking. This leaves me with me with 7 points to spend, 6 of which I put into 3/4 Energy Drain.
I only have 2 skills maxed now, and 1 point just sitting there wasted. I dont know if the design was to make the locked skill require a "sacrifice" of a 4/4 skill because it is so good, but it just feels annoying and overly obstructive.
Edit: Fixed ugly paragraph formatting.
Modifié par Adugan, 23 février 2011 - 02:14 .





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