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Based on Demo, Rate DA2


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#376
Phaelducan

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For crying out loud, yeah the demo wasn't perfect, but why the diatribe? In all honestly a game company is not realistically expecting a 10/10 game every time they make a product. I'll play a 6/10 if I dig the story/subject matter, but 7 or 8/10 is the majority of the gaming base. Do you only play games that you demand are better than 90% of the other games out there?



Your expectations are unrealistic. A 78-85% on metacritic is a solid product, and to be honest I expect DA2 to be around 88-92%. If you demand perfection from any entertainment, you'll never watch a movie, never play a game, never watch a Superbowl, etc. It's a video game, people.



Oh, and I didn't LOVE the demo either, but it was certainly enough for me to know that my decision to preorder was a good one, and that I will enjoy the game. It's 60 bucks... you aren't financing a house here.

#377
Malanek

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It's a bit unfair to rate the game based on the demo. I wasn't really that impressed with the demo at all. Still optimistic the gameplay in the full game will be OK and the story be very good. I did like the framed narrative aspect and looking forward to seeing more of Cassandra and Varic.

#378
OurSacrifice

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Phaelducan wrote...

For crying out loud, yeah the demo wasn't perfect, but why the diatribe? In all honestly a game company is not realistically expecting a 10/10 game every time they make a product. I'll play a 6/10 if I dig the story/subject matter, but 7 or 8/10 is the majority of the gaming base. Do you only play games that you demand are better than 90% of the other games out there?

Your expectations are unrealistic. A 78-85% on metacritic is a solid product, and to be honest I expect DA2 to be around 88-92%. If you demand perfection from any entertainment, you'll never watch a movie, never play a game, never watch a Superbowl, etc. It's a video game, people.

Oh, and I didn't LOVE the demo either, but it was certainly enough for me to know that my decision to preorder was a good one, and that I will enjoy the game. It's 60 bucks... you aren't financing a house here.


EA thanks you.  They want people to shell out money for shoddy products - especially $60.

#379
saintratchet

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definetly 8.5 outta ten

darkspawn looked better in Origins and text is too small

#380
Guest_PurebredCorn_*

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The demo isn't the game... why would I rate it as such?

#381
kreite

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9.999999999999/10

#382
schnitzeljaeger

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2/5



if the story delivers I'd go to 3.5 but the camera destroys the perfect score

#383
Xerxes52

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6/10.



The demo was excellent imo, except the text is unreadable on an SDTV, which really put a damper on the game.

#384
hugafella

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After replaying it I give it a 3.5/5

Modifié par hugafella, 24 février 2011 - 12:46 .


#385
Warlokki

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It is good, though i'm expecting ME3 and TESV Skyrim to top it. Actually, IMO they will, ME3 being scifi and Skyrim having open world (and modability), something i like way better than boring single-direction areas BW games generally have (don't care about this in MEs as they're shooters with RPG features to me).
I repeat, (very) good if not great.
EDIT, oh and platform doesn't matter to me here. Overall the gameplay is definetly an improvement over DAO's.

Modifié par Warlokki, 23 février 2011 - 07:59 .


#386
Satirewire

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For the xbox 360 version, I'd rate it a 3/5. Just wasn't impressed with anything shown. It played like a mediocre button masher, the dialogue was mediocre (not nearly as clever or well written as Origins), the graphics were mediocre, the combat wasn't fun, but ridiculous and annoying...nothing really bad about the game as shown in the demo, but nothing spectacular either.



I am downloading the pc demo now, and am hoping it is much better than the console version. I know the dialogue won't be any different, but I'm really hoping the combat is at least fun on the pc.

#387
Guest_KeeLoGee_*

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I'll refrain from including the technical issues in the demo for my rating since they've supposedly been ironed out in the final version (I really wanna see how the game runs in DX11). The first thing that jumped out at me was the character selection screen. I literally screamed "DIABLO!!!!" when I saw the 6 choices of a base character. The storytelling part reminded me of NWN2: SoZ where one of your companions tells some story (which probably is based off of what you do). Then, when it came to the conversational part of it, it felt exactly like Mass Effect. It went from pressing numbers 1-9 to scrolling up, down, left, and right on a wheel. Basically it felt like going from being a "spiritual copy" of ME to just a "medieval rehash" of the game. Well at least I know that Ms. Hawke sounds somewhat like Lara Croft. To me, DA2 felt like a mix of elements from other games slammed into the DA lore (from what I gathered from the demo).



3/5. I will wait until the price of the game goes down or get the "Ultimate" edition of the game that would have everything in it (though by that time, I'll be immersing myself with Diablo 3 and Mass Effect 3).

#388
StokedUp

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Ok i've finally played the demo and ill give it a 3/5



Although it wasnt as good as i was hoping i'm still going to buy it and lets face it, thats all bioware and EA want us to do.

I couldnt help feel the combat to repetative towards the end of the demo, i was playing as a male rogue and tapping X constantly and the combat started to feel slightly boring, and theres no real feel of contact with your sword swipes. Unlike a game like demon souls, when your swing your blade and contact you feel the blow and you feel like youve hit your target. In this your just swinging like mad, blood is going everywhere but it doesnt feel like your actually hitting the target. Also if you adjust your camera angle it doesnt even look like your swipes are even reaching your target although there life still reduces and blood shoots everywhere.



The voice acting is ok and the European and various English accents suit the setting well.



I am looking forward to buying the game and playing it and im hoping the story and setting of the game will be enough to keep me engrossed like Dragon Age:origins did. i might even start to like the combat but im just comparing it to a game where the combat is almost done to perfection.

#389
GunClubGirl

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Maybe a 4. And since I would have given Origins a 5, that's a disappointment. I know, expecting an even better game than one so great is expecting a lot, but I was hoping it would at least be better than this. I think there are too many changes that were not for the better. If it ain't broken don't fix it.... Origins wasn't broken, they "fixed" it... sigh.

#390
PsychoBlonde

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Sabiancym wrote...

Console players might like it, but as a PC gamer. It's a stupid Action game with RPG elements.


Translation:  I suck at action games.  Therefore, they are stupid.  And the people who like them are stupid.

I'm a PC-only gamer (no, really, I wuv my PC) and I also wuv action games.  And this is not an action game, really.  It's better than Origins, from my perspective--I didn't have to switch characters quite as much and it was certainly less painful when I did.  I love the R-to-attack-nearest, but I've been yelling for that feature FOREVER.

It seems a little too fast and furious right off the bat, but I think this is because you drop all the initial enemies in one hit.  I would have liked to have a few that were a bit more resilient so I could try out some combos.

Still, it looks good, and better on replay.

4.7/5

#391
Arisato

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Not going to rate the game on a demo that could easily be over a year old. I'll wait until i've played the full game to pass my judgement.

#392
Homebound

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4.5/5



It lost that 0.5 because it feels like it was missing something.

#393
Bummlmitz2

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Story aspects aside 1/5

Gameplay sucks (on PC). Need Isometric view now!


#394
yogolol

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4/5, lost a point because of the no overhead camera but everything else was great (IMO)

#395
idontwannarun

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Xaielao wrote...

Right now I'd give it a 2.5/5 for the following reasons

Story and writing in the demo is ****** poor compared to the origin stories. Sure they were cliche'd but 'we have to escape lothering' queue group of darkspawn a' is a bit simplistic don't you think?

Combat is extremely flashy. I know they wanted to improve on the look from slow DA:O for the console crowd who have the attention span of a knat but this is ridiculous. Apprently there will be an option to tone them down a bit, which is good.

The complete lack of strategy. Yea you could pause and issue commands to your party but it's almost better to just set up their tactics and let everything go. Even the big fights of the demo like the ogre I really just sat back and watched.

Demo at least is extraordinarily linear. I'm hoping the linearity of the early part of the demo is the exception, not the rule. DA:O was pretty linear too but there was still a lot of nice stuff for explorers to find and you were rarely locked to a 2' wide path.

The chat 'wheel' over simplifies not only the dialog but the writing as well. Every choice boiled down to 'agree, joke around, get pissed off'. With DA:O your dialog choices were always more subtle and better written.

Graphics are very nice and an improvement. I am beyond happy to see the main character has a full head of hair and even a beard! 4/5ths of the characters in main-stream AAA titles these days is a bald guy with a gruff voice and 2' bicepts. From early videos and such Hawke seemed much the same and I really didn't like the character. He seemed like a preening brat spoiled by power but he is thankfully more dimensional and mature than I expected.

The advancement system is nice, your choices seem to make a larger difference in gameplay and the variety of ways you can specialize your character are appreciated. I also liked that the stats were more clearly defined. Sure, dumbed down in what they do (DA:O's stats were much more intricate, a good build required more than just strength and stamina on a fighter, etc) but at the same time the details were less clear, so I appreciate this time around their benefits are clearly defined.

I know the above points on my impressions on the demo seem rather harsh. I did enjoy the demo once I got onto the mindset that I should try the game on it's own merits and not by the (IMHO superior) merits of the original. I think once I can turn down the flashy combat animations that belong in the next console slasher game, not an adult RPG and in the actual game I see more depth of story, rp and writing I'll come to enjoy it.

I have faith that as different as this game is, in the end it's Bioware and I'm sure I'll come away from the game having had a deep rpg experience. I cannot help but compare to the original (which is my third favorite RPG of all time) and in many respects think the demo at least is not remotely up to snuff but I'm a mature enough gamer to know that it doesn't mean it cant be a good game in it's own right.



Sums up just about everything Imo.

Demo was insanely easy, you could literally faceroll through it. I know the game was only set to normal,  but I don't see how changing difficulty level could possibly add more depth to combat.
Lack of strategy, and no real thinking or even skill required...
However, all in all the demo wasn't that bad, and I am sure the actual game will be a bit better.
BUT!
Combining the problems above with the linearity and the flashiness and you planted the thought that they might've gone too far in simplifying and dumbing down the game...

And no, I am not simply a "It was better before" or a "oh noes change" guy.
I prefered ME2 to ME, largely in part to the fact that even though they simplified the game, they managed to increase the depth of our character builds and tactics.

#396
Phaelducan

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OurSacrifice wrote...

Phaelducan wrote...

For crying out loud, yeah the demo wasn't perfect, but why the diatribe? In all honestly a game company is not realistically expecting a 10/10 game every time they make a product. I'll play a 6/10 if I dig the story/subject matter, but 7 or 8/10 is the majority of the gaming base. Do you only play games that you demand are better than 90% of the other games out there?

Your expectations are unrealistic. A 78-85% on metacritic is a solid product, and to be honest I expect DA2 to be around 88-92%. If you demand perfection from any entertainment, you'll never watch a movie, never play a game, never watch a Superbowl, etc. It's a video game, people.

Oh, and I didn't LOVE the demo either, but it was certainly enough for me to know that my decision to preorder was a good one, and that I will enjoy the game. It's 60 bucks... you aren't financing a house here.


EA thanks you.  They want people to shell out money for shoddy products - especially $60.


The American Education system thanks you. Reading comprehension is only marginally important these days, right?

As stated... I expect the game to hit around 90% on metacritic. 90% isn't shoddy. If you think it is, do us all a favor and stop playing games altogether.

#397
Mercb3ast

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Imagine if following the smash hit Baldur's Gate Bioware made a sequel that was a consolized, dumbed down action based hack and slash RPG?



Imagine the uproar?



Oh wait, they did that didn't they? It was called Dark Alliance and it sucked.



At least they could have given us a proper sequel to DA:O, more of the same with a few improvements instead of hacking the heart and soul out of the game to make it more "commercial". Last time I checked 3 million + copies is commercial success enough.

#398
dostunuz

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Mercb3ast wrote...

Imagine if following the smash hit Baldur's Gate Bioware made a sequel that was a consolized, dumbed down action based hack and slash RPG?

Imagine the uproar?

Oh wait, they did that didn't they? It was called Dark Alliance and it sucked.

At least they could have given us a proper sequel to DA:O, more of the same with a few improvements instead of hacking the heart and soul out of the game to make it more "commercial". Last time I checked 3 million + copies is commercial success enough.


honest words thanks i totally agree

#399
ZeroDotZero

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4/5, siblings death did not have an emotional enough reaction with the characters. I did not expect to care, as I had only just encountered them, but the Hawke family should have been more distraught.

#400
Mercb3ast

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PsychoBlonde wrote...

Sabiancym wrote...

Console players might like it, but as a PC gamer. It's a stupid Action game with RPG elements.


Translation:  I suck at action games.  Therefore, they are stupid.  And the people who like them are stupid.


4.7/5



Assumptions make an ass out of you.

If people want an action
fix, play an FPS or Diablo. If they want a deep RPG fix, they pick up a
Bioware title. ME2 and Now DA2 are moving away from this to cater to an
audience that wants less depth, more face roll.

While Hollywood is moving away from flash and fantasy in basically ALL genre's and towards grit and realism, the gaming industry is going in the opposite direction. 

DA:O is and will be a superior product in every way that matters. Better story. Better combat etc.

I don't really blame Bioware in this, I blame EA. If you are unaware, perhaps you should look at EA's track record with aquiring development companies. They drive them into the ground and DESTROY the product. The only games that EA has been able to maintain at a high level are the EA Sports games and that is due to the tens of millions of meatheads who will buy madden xx ad nausim because "ITS MADDEN BRA"

I see ME2 as the first game in which EA really had their mitts into and it scared me. On one hand I see some of the improvements one would expect from Bioware in a sequel. On the other hand I see the removal of many, many aspects of ME1 that made it one of the best games I've ever played. I won't comment on the story that actually went nowhere and did almost nothing to advance the plot for ME2 or the fact my game changing decisions in ME1 were anecdotes mentioned in passing.

In DA2 I see less of the improvements one expects in a sequal from Bioware and more of the dumbing down consolization you see when EA gets its hands on a property.  It used to be that Bioware took a few years to release a new game that would just CRUSH. Are you looking forward to Dragon Age 3 in 16 months? I know I'm not. I bet there will be no inventory options other than upgrading your weapon into a 18 foot sparkly monstrosity!

The gritty combat of DA:O replaced by flashy retardation. You mean I can scythe attack and instagib 20 enemies? AWESOME!!!! Suddenly the darkspawn seem somewhat less menacing.

There will be people who like this more, but the majority of the customer base that has supported and built Bioware up since the late 90's will not. We know what we like, we know what Bioware has been delivering for the last 13 odd years and this is not Bioware. There are elements there but something that made Bioware what it was is being gutted.

The gold standard in PC gaming has been Blizzard and Bioware since forever. They occupied opposite ends of the spectrum. Blizzard for shallow, simplistic, mindless fun that was polished to an uparalleled sheen. Bioware for deep stories and fantastic depth of play. The deep stories remain, the depth of play is being replaced by shallow, simplistic, mindless fun.

We don't even need to talk about The Old Republic which by all accounts is going to be a catastrophe that makes EA's LAST attempt with Warhammer look like an unmitigated success.