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Based on Demo, Rate DA2


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#401
XBenotto18

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I loved the demo. Sure its not perfect. Even if it lost some rpg elements. Its still going to be a good game.



9/10

#402
MasterSamson88

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You can't really rate a game on an early build.

#403
Mercb3ast

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Phaelducan wrote...

OurSacrifice wrote...

Phaelducan wrote...

For crying out loud, yeah the demo wasn't perfect, but why the diatribe? In all honestly a game company is not realistically expecting a 10/10 game every time they make a product. I'll play a 6/10 if I dig the story/subject matter, but 7 or 8/10 is the majority of the gaming base. Do you only play games that you demand are better than 90% of the other games out there?

Your expectations are unrealistic. A 78-85% on metacritic is a solid product, and to be honest I expect DA2 to be around 88-92%. If you demand perfection from any entertainment, you'll never watch a movie, never play a game, never watch a Superbowl, etc. It's a video game, people.

Oh, and I didn't LOVE the demo either, but it was certainly enough for me to know that my decision to preorder was a good one, and that I will enjoy the game. It's 60 bucks... you aren't financing a house here.


EA thanks you.  They want people to shell out money for shoddy products - especially $60.


The American Education system thanks you. Reading comprehension is only marginally important these days, right?

As stated... I expect the game to hit around 90% on metacritic. 90% isn't shoddy. If you think it is, do us all a favor and stop playing games altogether.


You actually care about any ratings in the video game world? They are all bought or bullied. No reviewing site will DARE to give a huge 'AAA' company a bad review. Look at Call of Duty Modern Warfare, the review sites fawned over it and the PC gaming public DESTROYED IT. It has an 86 from critics and 3.6 out of 10 from actual gamers. That said, Dragon Age 2 will not be a bad game. That isn't what people are upset about. What they are upset about is that it is NOT Dragon Age 2. It is something else.

Sure it exists in the same universe, but the game isn't the same. What hooked people into DA has been removed. While some people who liked DA:O will like DA:2 more many will not. The game has undergone a fundamental change. It is like comparing Batman with Jack Nicholson and Micheal Keaton to Batman Begins and The Dark Knight, only in this case Begins and Dark Knight were first and replaced by the more campy version. There are going to be fans of both, some people will like one more than the other but the BRAND was established on the more gritty realistic version with more depth to the gameplay. Now we have the campy version and its not where Bioware should be heading.

Modifié par Mercb3ast, 23 février 2011 - 11:05 .


#404
zazei

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Well to rate the demo I would say 3,8/5. It's enjoyable and seems like a good game but despite having quite a few improvements it also has a few things I didn't like so it doesn't quite reach the standard of DA:O. (I rate that 4.2-4.5/5)



Will have to wait for the full game to see what it's really like but at the moment the dialog choices feels very limited and I'm not a huge fan of the combat or the look of the new darkspawn. On the other hand I do like voice acting so who knows. The story concept seems more interesting then being a grey warden but have to wait and see.

#405
sonofajoiner

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2/5 for PC demo. I might be able to stretch to another half a point for all the tough broads they included. But, I have to say, I am mostly disappointed. And quite sad about that.

#406
JJDrakken

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Lots folks not happy & lots of folks happy, usual day I guess then.



JJ

#407
ShadowOfInfinity

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DA2: 6/10. With face smashingly repetitive combat, and a story to undeveloped to judge, there's not much to say but hope Bioware F'd up epically with their demo.

#408
XX-Pyro

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That's like asking someone to sample a piece of bread for them by giving them a crumb. You don't even know if it's whole wheat, white, or rye. Hell, that's like tasting the wheat and trying to predict the taste of the bread!



I could go on and on.



OK I can't resist giving things numbers (although I still firmly believe what I said above.)

Story- 4/10 Hope it gets much better (this is where the above plays a major role)

Combat- 8/10 This is something we get a very good glimpse of (and is probably BioWares way to promote the new action style combat.) More fluid, and for the most part much more responsive than the Origins counterpart. The only thing that annoys me greatly is the cooldown on heal, and lack of cooldown thereof on backstab (1-hit kill please?)

Dialogue- 7/10 With the very limited options we have it isn't a very accurate portrayal.

#409
TheJist

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between 2-3/5 this just isn't what I expect out of bioware I loved mass effect 2 but this just doesn't feel like their quality of work nor does it feel like DA:O. I will end up playing this some time but it is a mark against bioware who I have yet to have any gripe with.

#410
Baroo5

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4.5/5 on the demo, freaking loved the combat my only gripe is not being able to use the inventory

#411
RagingCyclone

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8.2 which makes it good, but not great. The only redeeming plotline I saw was Flemeth. The characters are stale and lackluster in the demo. Combat for special moves is good, but basic combat movement is clumsy and I feel like I am watching an old kung fu movie before Bruce Lee. Isabela seems to be a focal point as a main favorite character, but her storyline thus far is old and overtold.
Will I play it, yes. But will it grab me and make me want to replay it over and over? If using the demo for a guideline, no. It has potential, but does not have that special something to make it great like the original. Here's to hoping the full game delivers that special something. As of right now, there is nothing from the demo that gets me excited about the upcoming game.

Modifié par RagingCyclone, 24 février 2011 - 04:18 .


#412
Salaciouschicken

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Honestly, from the demo I'd give it a 2 out of 5. It doesn't feel like the first one at all considering the new art direction. Hawkes VO is bland. Apparently mages are martial arts experts with their staves, two handed weapons are made from tin foil. Even basic enemies have to be hacked away at, although in a very flamboyant and lighteningfast manner. Apparently it takes place largely in one city, which doesn't give me hope. And everyone explodes... Either the demo is a horrible representation of the game, which is possible, or bioware just said f*** you to dragon age fans and tried to bring in new blood from more action minded players who need to see bodies explode when you stab them.

#413
Baroo5

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i see alot of people just rating the game demo low because it did not have isomeric camera, is it really that important? I played through origins on pc 2 or 3 times and didn't even use the isomeric camera, i personally prefer the close up view.

#414
Salaciouschicken

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Isometric is far more comfortable to people used to PC rpg's, which is what they are used to from Bioware. Everything about this game screams sellout. And this is coming from someone who is usually extremely generous about game flaws.

#415
Silas7

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2/5

#416
RandalThor2232

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Just played the demo a second time. Thought i'd like it better than 2/5, i did my score is now 2.5/5 because the archer is somewhat improved.

#417
Eternal Dust

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So far, 3.5/5.

I loved the combat, but the cut scenes and the dialogue wheel were very underwhelming. I felt very little emotional attachment to all of the characters, and the fact that now I'm just picking a general tone rather than the actual response that I want makes conversations less engaging than they were in Origins.

#418
CptDookie

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4/5 Deducting one point because of the time it took to fix the demo from crashing after the Character Customization screen.

#419
Waddis

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I'd call it at a 4/5 on the PC.



Regarding that point off, was I the only PC user who encountered frequent little loads around dialogue choices and cinematic sequences?

#420
greatgoodness

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5/5



Just mind blowing fun from start to finnish! I could have played a friends BulletStorm if I wanted all night but I am here instead.



If Bioware takes this game and continues to polish it and tweak it more and more, as well as add future high quality updates, then I am sold. I would be shocked if even FPS shooter gamers didn't pick up this amazing game.

#421
Barker673

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Even without being able to access inventory, having many skill trees locked and no character creation present in the demo, I would still rate it roughly an 8/10.



One of my main gripes would the animations are sometimes a bit jarring, especially between combat and cutscenes, and I still can't come to terms with the re-designed Darkspawn: the Hurlocks look ridiculous and the Ogre's look like they have Down Syndrome. Apart from that, I loved everything about it.

#422
Onyx Jaguar

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rating dat demo



Out of Five I think I would give it 3.5 out of four

#423
shertokch

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after playing the demo several times, i'm quite sure it gives a very poor view on the final product. especially the chosen levels just dont look good, I'm very sorry but they lack love and details.

the gameplay is really not as bad as i feared. what concerns me the most besides the graphics and design is the dialogue system. i loved mass effect but its not what i want for a dialogue driven, deep rpg. sure, everything is possible, but i dont like the clear black/white dialogie options, it just seems superficial to me, in the demo.

but as i said, i think the final game can still be extremely kickass. for me everything depends on writing. dialogue, choices, consequentes, i dont care much for the rest.

oh yea, and huge MMO style encounters with tanking, healing, cc and some special events. MMO style.

and i really hope there will be a mod for a topdown perspective.

#424
Cyr8

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The environments are bare, characters are not interesting, some other problems...but I like the story and gameplay. I'll give it a 3.5/5.

#425
Haplose

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2/5. I enjoyed the combat a lot, though the huge difference in health bars of normal mobs, elites and bosses is always very annoying for me.

I rather like the changes to the character mechanics too.

Characters seemes ok, dialogue so-so, though I didn't feel that answers I picked really mattered, beyond maybe slightly changing the tone of the conversation.



But road "corridors"? Linearity takent to the extreme.

Waves of enemies all the time. Repetetive, same enemies.... Oh the horror....



I really hope that's not how the final game plays. Otherwise I may have to skip it.