Was goofing around and looking at SoZ's teamwork stuff and thought it might be neat to have one or more of them use Leadership as an unlocking feat.
So I put feat.2da into my override, change the prerequisite, fired it up, and... no ability to select it. (and I really cheesed out, making medium armor proficiency the prereq).
I was disappointed but sort of not surprised, since the prereqs as stated don't seem to show up anywhere in the table. But I've never mucked with feats before at all -- any ideas?
How do I change a feat's prerequisites if they don't show in feat.2da?
Débuté par
Happycrow
, févr. 23 2011 04:41
#1
Posté 23 février 2011 - 04:41
#2
Posté 24 février 2011 - 12:37
The SoZ teamwork feats (the ones that have labels starting with FEAT_TW_*) have their AllclassesCanUse column set to 0, which means that they're not selectable at level-up. That's because they're granted via other means in SoZ (custom GUI from a conversation, if memory serves?).
If you want them to be selectable at level-up, set AllclassesCanUse to 1 for that row. Alternatively, it could be a bonus (granted or selectable) entry in a cls_feat_*.2da, or granted directly via a script.
If you want them to be selectable at level-up, set AllclassesCanUse to 1 for that row. Alternatively, it could be a bonus (granted or selectable) entry in a cls_feat_*.2da, or granted directly via a script.
#3
Posté 25 février 2011 - 01:20
Okay, thanks, MC. I'm getting into this a lot later than most of you are, and gawd, does I feel like a doofus most of the time playing catch-up -- really appreciate the help.





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