Aller au contenu

Photo

Nightmare not very hard?


  • Veuillez vous connecter pour répondre
12 réponses à ce sujet

#1
Exyle19

Exyle19
  • Members
  • 85 messages
Just wondering what your guys' nightmare difficulty experiences were/are like.

I most recently completed a nightmare playthrough as a Dalish Archer Warrior rocking 42 str, 18 cunning, with the rest in Dex and Willpower, Dex highly prioritized. Party consisted of Alistair in Juggernaut, Portable Bulwark, and I believe Keening Blade as sword with appropriate trinkets.

Leliana as re-spec'd DW with 2 end-game swords, Battledress and appropriate trinkets, and Wynne as spirit healer/arcane warrior in 3rd best heavy armor.

Now I expected Nightmare to be brutal, but truth is I found it no too difficult at all.

Now the point of my question is I'm wondering where the difficulty fell down, because I think I might've gotten "Your journey ends..." screens perhaps half a dozen times MAX over the course of the game, and I tended to spend 90% of my time focused on my warden with a little but of MM for Wynne and potions when it got a little hairy.

I thought Nightmare expected you to MM all party members more or less to make it through?

Now I do have Advanced Tactics installed, could this perhaps be the reason?

Because I honestly seem to recall that my Nightmare playthrough was very similar to my first normal playthrough without mods.

It's probably worth mentioning that at this point I have 250+ hours logged in DA:O according to Steam. Perhaps I just built good habits over that time?

#2
Ferretinabun

Ferretinabun
  • Members
  • 2 691 messages
Today I played the battle of Denerim with an archer party. I was finding the going a little trickier than usual, but I put that down to being in a bit of a rush to get through the end of the game (and concluding an archer party's not so hot after all). So I decided to switch down to Casual (thinking I'd been on Normal), when lo and behold I found I'd been doing it on Nightmare! While I did notice a difference in difficulty, I would have imagined Nightmare would have been much worse...

#3
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
my archery party has mowed everything down so far, even gaxkang. zev is a little weak but i got him real late.

#4
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages

Exyle19 wrote...

Just wondering what your guys' nightmare difficulty experiences were/are like.

I most recently completed a nightmare playthrough as a Dalish Archer Warrior rocking 42 str, 18 cunning, with the rest in Dex and Willpower, Dex highly prioritized. Party consisted of Alistair in Juggernaut, Portable Bulwark, and I believe Keening Blade as sword with appropriate trinkets.

Leliana as re-spec'd DW with 2 end-game swords, Battledress and appropriate trinkets, and Wynne as spirit healer/arcane warrior in 3rd best heavy armor.

Now I expected Nightmare to be brutal, but truth is I found it no too difficult at all.

Now the point of my question is I'm wondering where the difficulty fell down, because I think I might've gotten "Your journey ends..." screens perhaps half a dozen times MAX over the course of the game, and I tended to spend 90% of my time focused on my warden with a little but of MM for Wynne and potions when it got a little hairy.

I thought Nightmare expected you to MM all party members more or less to make it through?

Now I do have Advanced Tactics installed, could this perhaps be the reason?

Because I honestly seem to recall that my Nightmare playthrough was very similar to my first normal playthrough without mods.

It's probably worth mentioning that at this point I have 250+ hours logged in DA:O according to Steam. Perhaps I just built good habits over that time?


when you include foreknowledge of fight, yes things get easy. Real easy once you start to min/max. If you want, there is a mod that improves enemy a i, limits potion use. and gives you a real challenge. I wish I could get it on ps3. I think Im going to gimp my party to increase difficulty next run.

#5
Ferretinabun

Ferretinabun
  • Members
  • 2 691 messages
I finally decided Alistair was a better archer character than Zevran, to go along with Shale and Leliana. You're only missing out on a third Song of Courage which has a limited use due to how they stack, or extra ranger pet, depending on the second spec you pick for him, and instead you get Alistair's kick-ass Templar powers which come in very handy. Plus he can still kinda tank if the emeny get too close too quickly.

#6
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
shales rock mastery is broken, do your guys take forever to shoot? thats why.



pc rogue, leliana, zev, alister is the make up.

Modifié par SuicidialBaby, 23 février 2011 - 09:30 .


#7
Ferretinabun

Ferretinabun
  • Members
  • 2 691 messages
Is it??!?! To be honest, I didn't really notice a difference. Gotta investigate now...

#8
SuicidalBaby

SuicidalBaby
  • Members
  • 2 244 messages
As of right now (11/15/10), this aura effectively adds 7 seconds to the attack speed of your archers, making them quite useless. (PS3 version).This has been confirmed on the xbox360.



http://dragonage.wik...ki/Rock_Mastery

#9
Ferretinabun

Ferretinabun
  • Members
  • 2 691 messages
Ah right. Maybe it's not a PC thing then. My characters didn't slow down to a 7 second auto-fire.

#10
Kajok

Kajok
  • Members
  • 13 messages
I found nightmare mode much the same.



After many playthroughs on normal and hard I tried nightmare and found not too much difficulty. What I did find was that the npc's were so much cheaper on nightmare mode.



More spamming of stuns and immobilization techniques.



So yeah, nightmare isn't too much harder, but it's certainly cheaper.

#11
ussnorway

ussnorway
  • Members
  • 2 365 messages
I don't play Nightmare because of the spell resist scaling. The game is not much different on Hard but having 'one in ten' of my spells bounce off a common wolf just feels wrong.

#12
JohnWildt

JohnWildt
  • Members
  • 6 messages
I just completed my 4th playthrough (first time on nightmare, previous ones were on medium and hard) and it was incredibly easy. All the time. I used a DW rogue with duelist and assassin spec who mainly just backstabbed everyone and used sneak on mages to stunlock them and kill them even before the fights started.

I had previous killed the harvester on hard with my 2h warrior so I immediately sold the mace to get lots of money. It also meant I could immediately buy all books and manuals and so on. I also had the bow from Witch hunt which I used form time to time. I guess I had better gear than I should. I mainly used Wynne, Leliana and Alistair.

I had a harder time in last playthrough (only on Hard), but I think that was because I killed Wynne in the circle tower and thus had only potions to rely on. While it is not much of a problem there still is nothing you can do when getting grabbed by large enemies, or targeted by crushing prison and similar spell. Healers makes it easier for sure.


I just bought Awakening but I haven't tried it yet. Will it be more challenging on nightmare?

Modifié par JohnWildt, 28 février 2011 - 03:41 .


#13
Kajok

Kajok
  • Members
  • 13 messages
My current playthrough is on nightmare, and it's a joke. I honestly pause the game and check if it's on nightmare still at random intervals. Still, I can tell it is because of how much the npc's chain stun or, knock down followed by cone of frost followed by horror, and of coruse followed by paralyze!

It may be easier because of all the DLC pre-items, but when I reinstalled DA:O to fix a corrupt file recently I played through human noble on nightmare having 0 DLC rewards and it was just as easy.

I generally don't kill Wynne, but you cna easily morph morrigan into a healer, and imo she's better than wynne. Just get her heal and regernation followed by spirit healer spec. and customize her commands to heal and nuke and you're golden.