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Fairly Large number of mini 'loading's?


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#1
Naithin

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Hi guys,

First let me say that this isn't a deal breaker for me, although it is
fairly annoying, but as per topic, I found a fairly large number of
'Loading...' occurances in the demo even within scenes as character
models were about to pan into view.

Watching the games resource usage on the other monitor, I noted that the game never attempted to use anything much over 480mb.

What I'm hoping (although admittedly not in the holding-my-breath kind of way) is that this is a limitation of the demo
so that one code-base would be (more or less) sufficient for the PC and
360 releases. I'm hoping that is the case and that the full PC version will be able to use more memory when it is available so as to not have to mini-load all the time.

Is this the case, or will the in-scene loads carry across to retail PC launch as well? If so; any plans to fix it with patches post launch?

Thanks for your time. :) By the by; in every other respect I loved
what I saw in the demo; seeing screenshots or even video just didn't do
the game enough justice when held up in comparison to actually being
able to experience it. Complaints aren't what ya'll want to hear, nor
are they what I want to deliver, so I thought it important to say as well that despite the niggle above, I did very much love the experience nonetheless.

I'm amazed at how much better it looks while also performing a whole lot better than DA:O, aforementioned problem aside.

Take care,
  --Nait,.

PS: Wasn't quite sure if this was more appropriate in general or technical. It is kind of a technical issue; but it's not really a 'problem' in the sense that it prevents my play. Went with technical for now; but feel free to move if general deemed more appropriate.

#2
Guest_stickmanhenry_*

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Yeah this was my one gripe within an otherwise outstanding demo.



Hope it gets fixed for the main game.

#3
Naithin

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stickmanhenry wrote...

Yeah this was my one gripe within an otherwise outstanding demo.

Hope it gets fixed for the main game.


Well, just noticed that this thread is discussing the same topic; I overlooked it because it said cinematic so I assumed it meant... well... the actual cinematics and that the video playback was borked for these people. :P

However, someone in that thread mentioned that it has been said that this was an issue fixed after the demo was created. MUCH rejoicing if so; although I haven't been able to source such a quote if it has been said yet.

#4
Guest_stickmanhenry_*

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Yeah, its looking to be a fantastic game if they fix this up along with the dx11 support.



Much rejoicing indeed.

#5
DrIggy

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Noticed this one too. It was annoying as hell and I too hope it's limited to the demo and not the full game.

#6
Zing Freelancer

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This "mini loadings" was about to really ****** me off... But the demo ended :D

#7
Angelo975

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Same problem here

#8
Ice5000

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I hope it will be fixed. It's the major thing I disliked in the demo :(

#9
Dubya75

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This is fixed in the full version according to Bioware.

#10
Naithin

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Dubya75 wrote...

This is fixed in the full version according to Bioware.


Any chance of a link to the source?

Although it's certainly heartening to hear in any case. <3