The style is like going dirty into the fight. Not like the stealthy cunning rogue. Backstabs are fine and dandy, but I do not bother much to get into the position just to perform them. It is more like a rogue going warrior.
Also I like to mix in some archery, firing some arrows at enemies while they approach, then switching weapons to melee them down.
Now I have problems on deciding on what attributes to raise from now on, because the attributes I set myself as a base are reached. Current strenght is at 38 (+6) and dexterity at 42 (+12). Like that I can get the essential Dual Wield talents (in Awakening) and wear heavier armor.
As main weapon I got The Veshialle and I'd like to keep an axe as my main -- after all I play a Dwarf and roleplay-wise it is just cool to have one wielding an axe. Offhand I hold The Edge dagger for speed purposes.
Crux of the matter now is actually whether to raise strenght or go with dexterity. This influences very much what weapons I will be using effectively.
I am unsure about what weapons I will hold in Awakening but I'd like to keep an axe mainweapon. That means actually I should better raise the strenght attribute to get more damage. The problem is that I like to meddle with the archery tree in my playstyle. In Awakening I could do more archery with Accuracy, but for that it would be better to raise dexterity...
So you see I am a bit stuck and don't know what attribute to favor. It would be nice to hear just what other people would do, what they favor and why. I am not a powergamer and don't look too much on pwn-dmg, but I play on nightmare and want to continue playing through smoothly, so far that was no problem.
So just give me your opinions, ideas, share your experience. Maybe that will help me making a decision. Thanks!
Edit: A question I asked myself... does raising strength increase crossbow damage?
Modifié par antigravitycat, 23 février 2011 - 11:22 .





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