Carfax wrote...
Actually, market data suggests that having female leads hurt sales, rather than increasing them because most gamers (particularly the hardcore gamers) tend to be males, and most males identify with their own gender primarily.
This is old data. Some statistics state that women make up 40-50% of gaming. The most lucrative business model of gaming--MMOs--tend to market heavily on female characters, too.
Also, it is flawed data, since in many cases, a game will not market that you can play as a female. In fact, the only recent game I can think of off the top of my head that will be having a female lead will be a Tomb Raider, and that's still male marketing, because she's a sexual object for male lust as opposed to her own character.
Carfax wrote...
The statistics from Mass Effect show that 81% of people played DudeShep (whether once or many times is unknown) vs the 19% that played FemShep.
Flawed. ME1 didn't even mention you could play as a female. Out of the hundreds of demos, interviews, and so on, the only reference some people could find that you could play a different gender was an off-handed dev comment.
Some people didn't know you could play FemShep for half a year after ME was released.
Carfax wrote...
And despite how many people on this forum are proclaiming FemHawke the new queen, I guarantee that if Bioware publishes the stats, there will be many more people that play as DudeHawke than FemHawke.
Another ME syndrome. While doing significantly better, everything being released from BioWare indicates that Hawke is male. "You knew HIM even before HE was the Champion." People may very well play Mike just because that seems to be the developer's intent.
Carfax wrote...
I support female gamers who want to play as female, because I understand that it's natural for people to identify with their own gender when making a PC; unless you're one of those people that play "remotely."
But if DA2 had FemHawke as the lead, sales would tank..
People cite sales and marketing for not giving female gamers their fair share, but after a while, it becomes a self fulfilling prophecy. You don't market to women because, despite being a sizeable demographic, they're not the majority. But because they're not marketed to, they feel no compulsion to buy a game. So they're not marketed to.
It's a Catch 22. And yet, despite the game industry treating female gamers like a dirty little secret, they've become the largest minority demographic outside of males ages 12-25.
Carfax wrote...
When I look at FemHawke, I see a young woman that looks more like a runway model than a hardened warrior. Her neck is slim, and her arms are scrawny, her voice high and delicate, yet I'm supposed to believe she can whoop all that ass?
When I look at Gordon Freeman, I see a glasses wearing nerd who's more at home hitting complex machinery with a wrench with his PhD in Physics than beating in the heads of headcrabs, using a gravity gun to cut people in half with saw blades, etc.
Should attractive people only seek employment in the bedroom?
Carfax wrote...
Suspension of belief is a critical component of any game, and game developers have a hell of a time making female ACTION heroines that are attractive to look at, while still being capable.....which is why most game developers tend to forgo female lead characters altogether because ultimately it's a futile venture, as DA2 suggests.
The artists that came up with FemHawke didn't even try to make her look capable in any way. Instead, they just focused on making her look attractive..
MaleHawke on the other hand looks strong, and has a deep and commanding voice. He also looks to be in his 30s, while FemHawke looks to be in her 20s..
Why does this discrepancy exist, when both Hawkes are supposed to be the same person?
To anyone with an iota of sense, it's obvious..
And when was the last time that a game made an unattractive male lead? Unless that male lead was hidden from view at all times. Having attractive leads is nothing new. It is a form of entertainment, and people do enjoy looking at the pretty one and rooting against the ugly one.
People can be physically strong or well trained enough to kick serious ass without their arms and legs looking like bulging sacks of meat.