Altima Darkspells wrote...
This is old data. Some statistics state that women make up 40-50% of gaming. The most lucrative business model of gaming--MMOs--tend to market heavily on female characters, too.
Define gaming.. Those statistics you quote count people who play "Farm Town" as gamers.. I agree that MMOs tend to be more balanced though, but the kind of games we're discussing aren't MMOs.
Also, it is flawed data, since in many cases, a game will not market that you can play as a female. In fact, the only recent game I can think of off the top of my head that will be having a female lead will be a Tomb Raider, and that's still male marketing, because she's a sexual object for male lust as opposed to her own character.
Indeed..
Flawed. ME1 didn't even mention you could play as a female. Out of the hundreds of demos, interviews, and so on, the only reference some people could find that you could play a different gender was an off-handed dev comment.
Some people didn't know you could play FemShep for half a year after ME was released.
Um, I wasn't talking about ME1. I was talking about ME2. Bioware released the statistics for ME2 a few months ago. I don't think Bioware ever collected stats on ME1.
Another ME syndrome. While doing significantly better, everything being released from BioWare indicates that Hawke is male. "You knew HIM even before HE was the Champion." People may very well play Mike just because that seems to be the developer's intent.
Yes, because Hawke being male makes more sense than if Hawke were female. Especially when you look at the visual depiction.
Carfax wrote...
People cite sales and marketing for not giving female gamers their fair share, but after a while, it becomes a self fulfilling prophecy. You don't market to women because, despite being a sizeable demographic, they're not the majority. But because they're not marketed to, they feel no compulsion to buy a game. So they're not marketed to.
It's a Catch 22. And yet, despite the game industry treating female gamers like a dirty little secret, they've become the largest minority demographic outside of males ages 12-25.
I don't think that game developers intentionally snub female gamers.
The fact is, games like Call of Duty, the Witcher, Mass Effect, Dragon Age etc are games that only a small minority of females play.
Games like WoW, the Sims etc on the other hand, are played by a lot more women, and so developers adjust their marketing strategy appropriately.
When I look at Gordon Freeman, I see a glasses wearing nerd who's more at home hitting complex machinery with a wrench with his PhD in Physics than beating in the heads of headcrabs, using a gravity gun to cut people in half with saw blades, etc.
Should attractive people only seek employment in the bedroom?
FemHawke doesn't look incapable because she's attractive. She looks incapable because she's small and delicate. She couldn't possibly weigh more than 130lbs soaking wet.
But it's more than that. Look at how she compares to DudeHawke! Thats the most telling aspect of it all, and proves what I'm saying.
And when was the last time that a game made an unattractive male lead? Unless that male lead was hidden from view at all times. Having attractive leads is nothing new. It is a form of entertainment, and people do enjoy looking at the pretty one and rooting against the ugly one.
My point wasn't centered on FemHawke's beauty. It was centered on her apparently delicate and fragile appearance.
People can be physically strong or well trained enough to kick serious ass without their arms and legs looking like bulging sacks of meat.
I agree, but if you think a 130lb woman (no matter how well trained) can fight in the UFC, then you're delusional. In other words, there's a point where all the training in the world won't help you if you're facing someone or something that is physically much larger and stronger than you are.