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Swords are not "heavy," because they shouldn't be.


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155 réponses à ce sujet

#1
Stiler

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I see a lot of people here, and other forums complaining about the pace of combat and how people are throwing around quote, "20 pound swords" at a faster pace.  While I can agree about all the leaping looks a bit strange, but the actual motion/speed of movement isn't terrible, especially compared to the "slow" two handed swords of DA1 that looked really out of place.

Swords in themselves aren't that heavy, historically most swords were around three  pounds, the even bigger two handers could easily be under 5 pounds to around 7 pounds. Any sword that is ten, let alone twenty+ pounds is simply not viable for combat.

http://www.thearma.o...ays/weights.htm
http://www.thearma.o...ssays/2HGS.html

#2
Shepard Lives

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Now people are going to begin complaining that it's too realistic.

#3
Ziggeh

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Ah yes, "realism".

#4
Taleroth

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But then how do my arrows send people flying?!

#5
Zerakus

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Yeah. if swords were as heavy as portrayed in DA2, people would just have used their fists. Or pebbles.



Twohanders in DA:O looked more likely to push you than to give you some serious hurt. William Wallace and his Claymore wouldn't have come far if it was that slow.

#6
XBenotto18

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Taleroth wrote...

But then how do my arrows send people flying?!


Well the enemy isnt just going to stand there

#7
Purgatious

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Don't forget fire isn't that yellow!

#8
Hellosanta

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And they also assume that the speed of normal guy welding the sword to be equal to Hawke whereas Hawke is probably skilled warrior/rogue.

#9
Red Templar

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2handers in DA:O seemed way too heavy. 2handers in DA2 are dramatically large but seem to weigh as much as lightsaber handles.



An aesthetic middle ground would be nice.

#10
C9316

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Funny how people complain about this and not the rain of arrows attack....

#11
Aran Linvail

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Taleroth wrote...

But then how do my arrows send people flying?!


For the same reason you can burn people with fire from your fingers ( or Staff )

#12
Helena Tylena

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Ziggeh wrote...

Ah yes, "realism".


We have dismissed that claim.

#13
Kinthalis ThornBlade

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It's the size and blade geometry that is the problem. They look so huge and heavy that the animations don't fit them well.



Of course, most people, specially on these boards, know that actual realistic, historical swords weren't that big (aside from some ceremonial, or very specialized examples - and whose blade geometry and weight would have been different anyway) and weren't heavy.



I would have loved to see more realistic and visceral combat along with more realistic weapons. I don't know why people think these things are incompatible with fun.

#14
Zalocx

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Taleroth wrote...

But then how do my arrows send people flying?!


From the range we fire in the demo yeah thats :blink:

But a good Welsh longbow in trained hands at a respectable distance could propel an arrow with enough force to punch clean through plate mail, so the amount of energy invloved in not unreasonable

#15
Kinthalis ThornBlade

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Zalocx wrote...

Taleroth wrote...

But then how do my arrows send people flying?!


From the range we fire in the demo yeah thats :blink:

But a good Welsh longbow in trained hands at a respectable distance could propel an arrow with enough force to punch clean through plate mail, so the amount of energy invloved in not unreasonable


Not at anything short of VERY close range. The only historical accounts I've read are of arrows going through mail armor. Articulated plate provided excellent protection against arrows. Though of course, there was always the chance an arrow would bite into an articulation or some other unprotected area.

#16
Captain Sassy Pants

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I think the complaints are more due to the fact that all of the transitionary animations have been cut out, leaving only an arc graphic to portray the movement.



It's especially evident when a two-handed warrior does the left to right slash attack. It just starts and ends with nothing in between, at the speed of light.



I do not like it. At all.

#17
Taleroth

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Zalocx wrote...

Taleroth wrote...

But then how do my arrows send people flying?!


From the range we fire in the demo yeah thats :blink:

But a good Welsh longbow in trained hands at a respectable distance could propel an arrow with enough force to punch clean through plate mail, so the amount of energy invloved in not unreasonable

The amount of energy involved isn't enough to move a ~150-200 pound man with any ease.  An arrow punches through platemail by putting it's energy through a very small area.

#18
Haasth

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Realistically speaking we could all be jumping! Think about that!

And what about bow strings? Quivers? I'm sure medieval archers didn't just conjure arrows and fired them with the power of their mind. Or did they?

#19
Hellosanta

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Kinthalis ThornBlade wrote...

It's the size and blade geometry that is the problem. They look so huge and heavy that the animations don't fit them well.

Of course, most people, specially on these boards, know that actual realistic, historical swords weren't that big (aside from some ceremonial, or very specialized examples - and whose blade geometry and weight would have been different anyway) and weren't heavy.

I would have loved to see more realistic and visceral combat along with more realistic weapons. I don't know why people think these things are incompatible with fun.

actually the 2H sword you got in the demo wasn't much bigger than real greatsword. For sure, it had wider blade and longer handle, but there wasn't much of exeggeration. Thus, I assume the 2H sword in DA2 to be around 10 lbs. It's pretty heavy for nomal guy/girl, but I doubt it would be same for a skilled warrior like Hawke.
And ... I'll basically say same thing to you. why the realism should be there for fun? It seemd like most people who were ranting for realism in combat thought like "No fun at all if the combat is not realistic."

#20
grregg

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Zalocx wrote...

Taleroth wrote...

But then how do my arrows send people flying?!


From the range we fire in the demo yeah thats :blink:

But a good Welsh longbow in trained hands at a respectable distance could propel an arrow with enough force to punch clean through plate mail, so the amount of energy invloved in not unreasonable


I think you need to re-compute. If the shooter is not sent flying when launching the arrow, then the target of a similar mass won't fly either. Conservation of linear momentum and all that.

#21
TwistedComplex

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Ziggeh wrote...

Ah yes, "realism".


Ahh, we have dismissed those claims

#22
FellowerOfOdin

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Less theorycrafting, more actual realism please.



Have you ever wielded a 7 pound sword? Have you fought for more than 20 minutes wielding such a weapon? Have you done this while wearing a heavy armor? I don't think so.



There's a difference between reading a weight and actually carrying that weight, just for your interest.

#23
Maconbar

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Purgatious wrote...

Don't forget fire isn't that yellow!


That depends on the fuel.

#24
Kaeldorn S

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Arrows don't > plate armour... maces and crossbows do.



That's something DA:O definitely got right :P



I think much of the issues people have with the pace of combat (including me) stem from the fact that the animations just aren't fluent, nor are they realistically portraying mass. And the moves the characters make are just absolutely inefficient. They look like they're giving some frantic martial arts show that doesn't even look graceful as wu shu does.

#25
Morning808

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The title just spells stupid...