Why the hell is there a cooldown time for healing potions? It's slow as hell and effects ALL characters at the same time? What the hell is this?
Why the hell is there a cooldown time for healing potions?
Débuté par
LordBlackdragon
, févr. 23 2011 10:13
#1
Posté 23 février 2011 - 10:13
#2
Posté 23 février 2011 - 10:25
because in origins you could just chain pot use and it was WAY to easy. I like this :| makes you actually use healers on harder difficulties.
#3
Posté 23 février 2011 - 10:31
Ethical wrote...
because in origins you could just chain pot use and it was WAY to easy. I like this :| makes you actually use healers on harder difficulties.
Devs stated that you shouldn't rely on your mages for healing.
#4
Posté 23 février 2011 - 10:38
Except the heal spell has a cool down of a minute. Literally, 60 Seconds. That is almost one heal for every TWO encounters. Potion cooldowns need to be quicker or tied to the character that used them and not shared between all 4 characters at once. It's borderline immersion breaking.
Hawke: "I'm getting hit pretty hard!" *downs a potion*
Bethany: "OH GOD! The darkspawn have surrounded me, they're everywhere! I need to heal."
H: "You can't. I already used one. They're mine, not yours."
B: "But th..."
H: "MINE!"
B: *dies*
Hawke: "I'm getting hit pretty hard!" *downs a potion*
Bethany: "OH GOD! The darkspawn have surrounded me, they're everywhere! I need to heal."
H: "You can't. I already used one. They're mine, not yours."
B: "But th..."
H: "MINE!"
B: *dies*
#5
Posté 23 février 2011 - 10:50
I hadn't realized the quick heal cooldown was shared by the party. I thought a quick heal cooldown was ridiculous to begin with, but this, this is just uncalled for.
So if I get into a tight spot and the entire party is KO'd save for a non-magic user I can only use one potion every 60 seconds? Who at BioWare thought that was a good idea? It's ludicrous!
So if I get into a tight spot and the entire party is KO'd save for a non-magic user I can only use one potion every 60 seconds? Who at BioWare thought that was a good idea? It's ludicrous!
#6
Posté 23 février 2011 - 10:54
I noticed that when I played as Mage!Lady Hawke. My party nearly got clobbered by the first orge after I needed Carver to down a potion and Hawke to Heal Aveline. 'Twas quite annoying.
#7
Posté 23 février 2011 - 11:54
Summed with low number (and effectiveness) of magical buffs, support ("white") mages are pretty much infeasible now. Damage/debuff all the way.





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