Aller au contenu

Photo

Sibling's death wasn't sad at all.


  • Veuillez vous connecter pour répondre
307 réponses à ce sujet

#251
Demx

Demx
  • Members
  • 3 738 messages

Lady Catastrophe wrote...

Actually,having played the demo as both a Mage and a Rogue,I felt a little miserable momentarily after seeing Carver getting squashed,but I didn't feel anything when it happened to Bethany.
Maybe it's because I have a little brother IRL,I don't know.


I have a little sister and brother, but I still don't feel anything for Carver or Bethany when they die.

#252
DTKT

DTKT
  • Members
  • 1 650 messages
I have a cat.



If that cat had been pulverized by a Ogre, I would be sad.



If Carver or Bethany gets pulverized, I will not be sad.



Change the model to a cat.



Problem solved.

#253
marshalleck

marshalleck
  • Members
  • 15 645 messages

Riona45 wrote...

marshalleck wrote...
 Maybe, but that's not what the thread was about when it started. 


So what?  You don't get to police which posts I respond to and why in a 10 page thread.


This is the internet, everyone is the forum police. :police:

#254
Snelle Jaap

Snelle Jaap
  • Members
  • 142 messages
My only feeling was Rage when my mage was a healer and Bethany a damage dealer...

#255
tlantl

tlantl
  • Members
  • 5 messages
I was a little miffed. Especially after spending the time to level them up.



I wasn't surprised though, I actually expected it sooner. It's hard to feel much of a connection to somebody you only met a few minutes before they're killed.

#256
Jedi Master of Orion

Jedi Master of Orion
  • Members
  • 6 911 messages
I don't want to sound overdramatic and say that this has ruined all my expectations for DA, because it hasn't. I'm still very excited, But I think that part of the demo is probably one of the worst scenes that I've ever seen Bioware produce. Simply because of what how I expected the characters to react to something as major as that. Even if it wasn't intended it to be sad for the player, they should have at least pretended it was from Hawke's perspective.

I would like to hope that it isn't like that in the final released game but I can't imagine it won't be.

Modifié par Jedi Master of Orion, 24 février 2011 - 03:39 .


#257
BloodDragon930

BloodDragon930
  • Members
  • 40 messages
I felt sad when Bethany died... :crying:
This may be due to the fact I have a sister haha.

I didn't really feel anything when Carver died, no one seemed emotional, except Bethany did sound abit teary (If game characters can sound like that :blink:)

But asif momma Hawke blamed me D:<
I didn't see her try and stop carver; would she have not cared if Hawke died instead of Carver/Bethany!?

But also momma hawke did sound more upset when Bethany was dead :/
But Wesleys death was a little sad, cause I felt sorry for Aveline, and I think his death will impact players who like Aveline and get to know her more cause she'll probs bring up some stuff about it and people will be all like "awwwhhh... :crying:"


But yeah, not to keep ranting; Bethany's death for me was sad, Carvers I was like "Meh!" *kills more Darkspawn*

#258
Krytheos

Krytheos
  • Members
  • 418 messages

Riona45 wrote...

Sentox6 wrote...
My point is that making people feel sad about the death of a fictional character they just met, and who isn't developed beyond a few meaningless lines of dialogue, just isn't going to happen.


But we're talking about how Hawke doesn't seem especially shaken up.  Even if you don't care, isn't Hawke at least supposed to care?


Some deal with grief differently than others.
 
On the topic of grief, everyone takes it differently. Some cry, others looked pained, some keep -all- of it bottled inside. It's really somewhat..what's the word I'm looking for? Subjective or Objective? I think Subjective, so it's really very subjective, if that is the word I was looking for. You'll never know how someone looks or feels when dealing with grief, and that is especially difficult to convey in a video game, especially if the character you've met dies quickly in the throes of the game. 

Here's a bit of a link; it's not the end all to end all or anything like that, heaven's no. It's just something that helped me to understand some of the stages of grief, or loss of a loved one. 

The 7 Stages of Grief.

#259
Sentox6

Sentox6
  • Members
  • 460 messages

DTKT wrote...

I have a cat.

If that cat had been pulverized by a Ogre, I would be sad.

If Carver or Bethany gets pulverized, I will not be sad.

Change the model to a cat.

Problem solved.

Image IPB

#260
EmStar202

EmStar202
  • Members
  • 68 messages
I wasn't sad, and I didn't expect myself to be sad, but what got me is how Hawke and the other surviving sibling didn't seem to care at all. Even if you chose the nice option it wasn't like they actually looked very sad. Only the mother expressed any feeling. I would of liked to seen more emotion.

#261
TJPags

TJPags
  • Members
  • 5 694 messages

Krytheos wrote...

Riona45 wrote...

Sentox6 wrote...
My point is that making people feel sad about the death of a fictional character they just met, and who isn't developed beyond a few meaningless lines of dialogue, just isn't going to happen.


But we're talking about how Hawke doesn't seem especially shaken up.  Even if you don't care, isn't Hawke at least supposed to care?


Some deal with grief differently than others.
 
On the topic of grief, everyone takes it differently. Some cry, others looked pained, some keep -all- of it bottled inside. It's really somewhat..what's the word I'm looking for? Subjective or Objective? I think Subjective, so it's really very subjective, if that is the word I was looking for. You'll never know how someone looks or feels when dealing with grief, and that is especially difficult to convey in a video game, especially if the character you've met dies quickly in the throes of the game. 

Here's a bit of a link; it's not the end all to end all or anything like that, heaven's no. It's just something that helped me to understand some of the stages of grief, or loss of a loved one. 

The 7 Stages of Grief.


Sure, and yes, they were in a dangerous situation.  But neither Hawke nor the surviving sibling showed any emotion, IMO.  I'd be okay with some kind of emotion . . .even if it was followed by "but we have to keep moving".

But we got pretty much mom being upset, Hawke and sib wondering "when's she gonna stop whining and man up?"

#262
Riona45

Riona45
  • Members
  • 3 158 messages

Krytheos wrote...
Some deal with grief differently than others.
 


Yes, I know that.  I've lost loved ones. 

My point is that I would have liked a more emotional option.  People who wanted to sound stoic or outright callous already have options.

#263
errant_knight

errant_knight
  • Members
  • 8 256 messages
There were many things I didn't like about the demo, but this wasn't one of them. The not being sad, I mean.  I found both deaths very affecting. I do wish Hawke could have expressed my feelings about it though. That upper lip was way too stiff and Bethany must have not been very fond of Carver at all.

Modifié par errant_knight, 24 février 2011 - 03:44 .


#264
Riona45

Riona45
  • Members
  • 3 158 messages

Jedi Master of Orion wrote...

I don't want to sound overdramatic and say that this has ruined all my expectations for DA, because it hasn't.


Right, I don't feel that way either (far from it), but in a thread discussing the sibling death scene, of course I'm going to talk about the issues I had with how it was handled.

#265
Achromatis

Achromatis
  • Members
  • 237 messages
I cared, personally.



More about my cute sister though.

#266
EmStar202

EmStar202
  • Members
  • 68 messages

Riona45 wrote...

Krytheos wrote...
Some deal with grief differently than others.
 


Yes, I know that.  I've lost loved ones. 

My point is that I would have liked a more emotional option.  People who wanted to sound stoic or outright callous already have options.


I totally agree with you Riona. I would have loved a super emotional option, maybe a little teary-eyed. I mean, maybe I want my Hawke to be emotional and not all put together all the time.

#267
Varus Praetor

Varus Praetor
  • Members
  • 491 messages
The idea that BW couldn't find a way to maintain whatever plot twist that is tied to the sibling death and make the death simultaneously meaningful to the player saddens me. Whatever the plot twist, be it that your sibling was actually meant to be the person of destiny to them being resurrected evil, I can guarantee that it would have had greater impact if BW had spent the time to at least try and make us care about their death. As it stands only the most overly sensitive player would find any emotional impact in that scene.

#268
Krytheos

Krytheos
  • Members
  • 418 messages

Riona45 wrote...

Krytheos wrote...
Some deal with grief differently than others.
 


Yes, I know that.  I've lost loved ones. 

My point is that I would have liked a more emotional option.  People who wanted to sound stoic or outright callous already have options.


A more emotional option would have been good, yes, but how do you convey that adequately in a game? I know, I know, immersion and whatnot, but how do you go about creating a specific emotionally response to grief when individual variation can vary so much, especially in a video game? 

#269
Riona45

Riona45
  • Members
  • 3 158 messages

Krytheos wrote...
A more emotional option would have been good, yes, but how do you convey that adequately in a game? I know, I know, immersion and whatnot, but how do you go about creating a specific emotionally response to grief when individual variation can vary so much, especially in a video game? 


I'm sure the talented and experienced writers of BioWare could find a way to do it.  Of course they wouldn't please everyone, but in this case it didn't seem like they tried.

#270
otaku4ever

otaku4ever
  • Members
  • 436 messages
The demo is old so it might have not been implemented but in the new trailer posted on BioWare's and Dragon Age's facebook pages, we can see Hawke actually grieving Bethany.

#271
Krytheos

Krytheos
  • Members
  • 418 messages

otaku4ever wrote...

The demo is old so it might have not been implemented but in the new trailer posted on BioWare's and Dragon Age's facebook pages, we can see Hawke actually grieving Bethany.


Waitwhat?

#272
Minxie

Minxie
  • Members
  • 976 messages

Varus Praetor wrote...

The idea that BW couldn't find a way to maintain whatever plot twist that is tied to the sibling death and make the death simultaneously meaningful to the player saddens me. Whatever the plot twist, be it that your sibling was actually meant to be the person of destiny to them being resurrected evil, I can guarantee that it would have had greater impact if BW had spent the time to at least try and make us care about their death. As it stands only the most overly sensitive player would find any emotional impact in that scene.

Well now... I wonder if Flemeth does something with the body after sending Hawke and co. safely on their way. :devil:

In all seriousness, I'm betting/hoping there's a fade sequence where you see the dead sibling again. Maybe it happens fairly early in the game, like when Hawke does the mysterious ritual with the amulet on Sundermount (that is apparently an important twist in the game)?

Krytheos wrote...
A more emotional option would have been
good, yes, but how do you convey that adequately in a game? I know, I
know, immersion and whatnot, but how do you go about creating a
specific emotionally response to grief when individual variation can
vary so much, especially in a video game? 


I think if the player picks the top right option (the usual 'good guy' thing to say), they could've added in something like Hawke bowing his head so you can't see his face. Even if he still says the same stoic "she/he died to save us", it could still come across like it's paining Hawke to say it (that and adding a bit more emotion to the line, like one word wavering a bit). I would have liked it too if Hawke touched the sibling's hand, face or shoulder for a moment in a brief, silent goodbye.

Modifié par Minxie18, 24 février 2011 - 04:00 .


#273
TJPags

TJPags
  • Members
  • 5 694 messages

Krytheos wrote...

Riona45 wrote...

Krytheos wrote...
Some deal with grief differently than others.
 


Yes, I know that.  I've lost loved ones. 

My point is that I would have liked a more emotional option.  People who wanted to sound stoic or outright callous already have options.


A more emotional option would have been good, yes, but how do you convey that adequately in a game? I know, I know, immersion and whatnot, but how do you go about creating a specific emotionally response to grief when individual variation can vary so much, especially in a video game? 



All they had to do was give Hawke and the other sibling some emotional response - anger, grief, whatever.  But some kind of emotion.  Easy to do, with some dialogue, some animations.  Lack of anything was very . . .empty.

#274
Jedi Master of Orion

Jedi Master of Orion
  • Members
  • 6 911 messages

Riona45 wrote...

Jedi Master of Orion wrote...

I don't want to sound overdramatic and say that this has ruined all my expectations for DA, because it hasn't.


Right, I don't feel that way either (far from it), but in a thread discussing the sibling death scene, of course I'm going to talk about the issues I had with how it was handled.


Well I would say that's good, because I was doing that too. :)

Anyway, in regards to the new trailer on facebook, I'd love to think that is what made it into the final game instead but I doubt it very much. I would guess that is just an abrevieted scene made only for tha trailer because it's a very different looking thing than the demo, plus it seems to involve Qunari instead of darkspawn. Either that or there's another part in the game later where the surviving sibling falls down in a similar postion and in a similar environment to the one who doesn't live through the opening sequences of the story.

Modifié par Jedi Master of Orion, 24 février 2011 - 04:23 .


#275
Chuvvy

Chuvvy
  • Members
  • 9 686 messages
I've heard the demo is a build from a few months ago.