Sibling's death wasn't sad at all.
#151
Posté 23 février 2011 - 11:27
#152
Posté 23 février 2011 - 11:30
However int he full game i expect we'll get to know Hawke's family a lot better before one of them ups and dies. After all, how can you feel anything for someone you've know 5 minutes? Hard to pull off, which tells me there will be more, specifically Lothering, and the escape there of.
#153
Posté 23 février 2011 - 11:32
Modifié par The Woldan , 23 février 2011 - 11:34 .
#154
Posté 23 février 2011 - 11:39
#155
Posté 23 février 2011 - 11:44
#156
Posté 23 février 2011 - 11:54
#157
Posté 23 février 2011 - 11:56
#158
Posté 23 février 2011 - 11:59
#159
Posté 23 février 2011 - 11:59
Modifié par Crrash, 24 février 2011 - 12:03 .
#160
Posté 24 février 2011 - 12:02
#161
Posté 24 février 2011 - 12:02
#162
Posté 24 février 2011 - 12:03
#163
Posté 24 février 2011 - 12:11
that's one the game's great mysteries.Crrash wrote...
oh right, now that i think about this, this is the scene where Hawke said something completely inappropriate, because i chose the option that seemed the best from the paraphrased line. I think it had the diamond icon. what does the diamond mean?
#164
Posté 24 février 2011 - 12:12
#165
Posté 24 février 2011 - 12:12
jib524 wrote...
But, that's what makes the sibling relationship fun (and realistic).
Well, my stance has more to do with how I am and like it to reflect in characters I have control over their development. In my head Miss Hawke is megalomaniacal and hates it when anyone opposes her.
#166
Posté 24 février 2011 - 12:14
#167
Posté 24 février 2011 - 12:15
MorrigansLove wrote...
So, just to clarify, everyone thinks that the sibling dying was not sad at all due to bad writing?
You realize we're not all carbon copies of each other emotionally?
That said, I fully support any changes there may be between the demo and release that might give you sensitive types more grief in that scene. As long as I get to keep the flippant options.
#168
Posté 24 février 2011 - 12:19
#169
Posté 24 février 2011 - 12:23
MorrigansLove wrote...
This thread has officially been answered. Let's just jope Dragon Age 2 is more emotional that the Demo gives off.
Has it? I cant see a Bioware tag under it.
#170
Posté 24 février 2011 - 12:23
#171
Posté 24 février 2011 - 12:26
#172
Posté 24 février 2011 - 12:29
That's what I don't get - they didn't really seem to mind much, especially Hawke.
Avaline's husbands death was much more affecting.
#173
Posté 24 février 2011 - 12:34
Hurray for sweeping stuff under the rug! Real gamers don't care about story, am i rite!?
#174
Posté 24 février 2011 - 12:34
I didn't care that I felt nothing.
Honestly, I didn't expect to. Character that is supposed to be my sibling dies within, what, 3 minutes of me actually meeting them? And then we just move on anfd fight more DS. And then Wesey dies.
I felt more in the DE origin, not because we spent more time with Tamlen (maybe we did, but by about 3 minutes) but because it seemed important - there was more dialogue about it later.
As a HN in Origins, you had a chance to interact with your family, although you didn't actually see any die. You also had to leave your parents behind while they were alive. Again, a little more impact.
But I didn't expect to feel anything. Maybe it factors in later - we'll see in 2 weeks. But as of now, no big deal.
#175
Posté 24 février 2011 - 12:37
MorrigansLove wrote...
Did anyone actually feel for their sibling when he/she died? I sure didn't. I actually think Wesley's death, a NPC we hardly knew, was sadder. Which isn't saying much.
I just remembered that this part of the story is still being told via Varric, yah?
So he must have left out the emotional impact, because you know, he's a hairy-chested, cool as a cucumber, macho dwarf and all that....
So how many times are we going to have to play through that Lothering sequence - just how long will it take Cassandra to drag the real and emotionally impacting truth out of Varric?
Ground Hog Day in Lothering.





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