Aller au contenu

Photo

First Ogre fight DAO vs DA2!


  • Veuillez vous connecter pour répondre
144 réponses à ce sujet

#76
_Plague

_Plague
  • Members
  • 7 messages
I think the starting spell is a demo only thing, because the corpse that allows you to switch weapons is to.

#77
kjdhgfiliuhwe

kjdhgfiliuhwe
  • Members
  • 1 106 messages
Btw, as much as I hate mages, ripping that first ogre apart into a bloody puddle on the ground as a mage was incredibly awesome. Far more so than the warrior/rogue finishers.



If that's a taste for how mage finishers work, I may have to re-think my mage aversion. :/

#78
Eveangaline

Eveangaline
  • Members
  • 5 990 messages
The demo took me a few more deaths, certainly. Carver kept trying to tank despite Avelines clear superiority, and I had to micromanage him to get him to stop.

#79
MDarwin

MDarwin
  • Members
  • 342 messages
I believe the Ogre in DA2, was a "normal Hostile one" only with far more HP.

#80
Silver Direwolf

Silver Direwolf
  • Members
  • 341 messages

Siradix wrote...

JamesX wrote...

First time I played Demo I didn't know I was goign to lose bethany, so she was the AOE DD and Hawk was the main healer... let just say that didn't go very well.

I had to kite the oger half way to the starting position before he was killed.


Lol I did that too. Mindblast and Heal were the only skills I had.


My first demo playthrough I picked Winters Grasp and Heal, instead of the AoE Fireball, so I also had a hard time :P

Aveline and Carver eventually died, so MageHawke just had to run away from the darkspawn and Ogre, attacking whenever I was far enough away and healing when it was off cooldown. I hope Mindblast isn't forced on you in the full game at the start, as it wasn't that useful. I guess it's a step towards getting Crushing Prison, which I plan to get anyway

Though I agree, the DA2 Ogre was much easier than DA:Os initial Ogre for all the other classes, and Mages with the AoE spell.

BUT I think a point the OP is forgetting is that the Ogre fight in DA:O can significantly later than the DA2 one, so it should be a harder fight. You have to make it through the Origin of the character and a decent amount of becoming a Grey Warden before the battle occurs.

#81
shyzny

shyzny
  • Members
  • 85 messages
I was thinking this too, but I agree that I think they aren't comparable fights. Also, the ogre in tower of Ishal, all you really have to do is put everyone at ranged attacks and kite with whoever gets aggro. You wont even need a potion.

#82
RedShft

RedShft
  • Members
  • 672 messages

kingjezza wrote...

I was wondering what experiences others might have had with the two early game ogres?



You can not compare these two fights. The orge fight in DA:O was clearly a boss fight to end a chapter. It was supposed to be difficult. 

The Ogre fight in DA2 was different altogether. It was more of a mini-boss fight in the prologue of the game. 

If you want to compare fight chapter fights in both games (Post prologue, and post origin story) I think that would be a more fair comparision. 

Personally it is difficult for me to compare both games difficulty as I have never played on normal in DA:O but normal was forced in DA2. If hard or nightmare were available in the demo it would be easier. 

#83
Manic Sheep

Manic Sheep
  • Members
  • 1 446 messages
DA:O ogre was much harder but then I never played on normal and it was later in the game. The demo ogre is right at the beginning, you shouldn’t expect it to be as hard.

#84
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 126 messages
I only ever played DAO on Hard, so it's not directly comparable, but that Ogre at Ostagar was one of the five toughest fights in the entire game, especially the first time you meet it.

The Ogre in DA2 (on Normal), Bethany soloed it without ever taking damage or casting a spell.

#85
nijnij

nijnij
  • Members
  • 821 messages
My main complaint is artistic : I thought the ogre in Origins with the big jaw, the blood on him, eating some stuff, looked much more intimidating than the new one who looks like Master Yoda with an ogre's body. I miss the fnishing move too.

Regarding the difficulty I actually had less trouble with the DA:O ogre, but then again I play on easy.

Modifié par nijnij, 24 février 2011 - 01:27 .


#86
LordPaul256

LordPaul256
  • Members
  • 251 messages

kjdhgfiliuhwe wrote...

The ogres acted the exact same in both. Aveline litterally soloed it in one of my playthroughs just because I wanted to see if she could as I kept my Hawke and Bethany just killing all the Darkspawn adds.

Conclusion: Normal in DA:2 is at least an order of magnitude easier than it was in DA:O. That said, I don't think we needed the Ogre to see that. Furthermore, it's not like I'm dissing the combat. I fully expect Nightmare to be more difficult.


Except the ogre in Origins did more damage, and actually picked up people to punch them in the palm of their hand.  But, other than that, exact same. 
:innocent:

#87
JamesX

JamesX
  • Members
  • 1 876 messages

nijnij wrote...

My main complaint is artistic : I thought the ogre in Origins with the big jaw, the blood on him, eating some stuff, looked much more intimidating than the new one who looks like Master Yoda with an ogre's body. I miss the fnishing move too.

Regarding the difficulty I actually had less trouble with the DA:O ogre, but then again I play on easy.

The Mage Hawke finished the oger by ripping it apart (like the trailer movie).

The Melee Hawke (regardless if 2h sword or dual wield) finished it by jumping on top and stabbing it through the throat (or forehead) can't remember at this point.

#88
shadowkills

shadowkills
  • Members
  • 24 messages
forget the ogre i thought flemeth looked hot for being over 300 years old ;)

#89
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
I still say one of the big reasons it was easier was because the Ogre in DA2 didn't use Grab.

#90
Nonoru

Nonoru
  • Members
  • 1 455 messages
With two tanks it's not hard to beat it tbh.



Try playing a mage(without heal), no health potion and come again.

#91
sakuragrrl

sakuragrrl
  • Members
  • 175 messages
Laidlaw said in one of the videos they made it so that the player could see their opponents attacks and be able to react to it. This way the player feels smarter than the enemy. Also it is still possible the ogre can pick up people and punch them if they are not quick enough we don't know that yet. They also made it so combat flowed better. I know if I am playing a rogue I want to be able to read my opponents movement and react accordingly. In origins it was difficult to do that.

#92
Zebron is reaL

Zebron is reaL
  • Members
  • 419 messages
The first ogre in Origins, in all of my encounters, was a pushover



DA2's ogre was comparatively harder but nothing that couldn't be handled.

#93
PlayGamesAllDay

PlayGamesAllDay
  • Members
  • 13 messages
I found the ogres easy to kill but then i did have to mages in the team wynne and morrigan lol this is xbox 360 btw FTW

#94
JamesX

JamesX
  • Members
  • 1 876 messages
You don't have wynn or morrigan in your team when you fought your first ogre in the Tower. This is the end to Ostagar Chapter.

#95
Saibh

Saibh
  • Members
  • 8 071 messages

DraCZeQQ wrote...

No I actually think of it as yet another fail from Bioware ... but nothing toolset wont fix.


There would be no difference if they simply offered you nineteen levels instead of twenty.

Oh, and, by the way--DAO did the exact same thing.

#96
Saibh

Saibh
  • Members
  • 8 071 messages

JamesX wrote...

You don't have wynn or morrigan in your team when you fought your first ogre in the Tower. This is the end to Ostagar Chapter.


Nope, but you did have a mage, actually.

Anyhow.

DAO:
ORIGIN - 45min - 1 hour
KORCARI WILDS - 45 min - 1 hour
TOWER OF ISHAL - 45 min

DAII:
BLIGHTLANDS - 35min - 50min

See how that works out?

#97
Arttis

Arttis
  • Members
  • 4 098 messages

Saibh wrote...

JamesX wrote...

You don't have wynn or morrigan in your team when you fought your first ogre in the Tower. This is the end to Ostagar Chapter.


Nope, but you did have a mage, actually.

Anyhow.

DAO:
ORIGIN - 45min - 1 hour
KORCARI WILDS - 45 min - 1 hour
TOWER OF ISHAL - 45 min

DAII:
BLIGHTLANDS - 35min - 50min

See how that works out?

could do
origin in 10min
korcari wilds in 15min
Tower of ishal in 15-20min
If i were rushing on easy.

#98
Wissenschaft

Wissenschaft
  • Members
  • 1 607 messages
I think the DA2 Orge is more like the boss at the end of your origin story in DA:O. Its a step up in challenge but nothing significant for those that know what their doing.

#99
Afabrae

Afabrae
  • Members
  • 29 messages

Darkhour wrote...

kingjezza wrote...

Firstly I would like to point out these are my personal opinions, I'm not stating them as fact and I'm not a troll simply because I might have a negative opinion about DA2.

My first play through on Origins was on normal so I though both games early fights with an Ogre were comparable, both fights come early on and seem like an intro to a tougher fight, although you have other Darkspawn in DA2 to think about as well.

Dragon age Origins, that Ogre kicked my ass so many times before I got the better of it, noway I could just stand in front of it and just hope for the best, I had to make sure I positioned my party in the right places, set them up properly and continually use tactics during the whole fight, my party were never just kept still, it took some thought to beat this ogre.

Compared to Dragon Age 2, with one less party member and extra darkspawn to deal with compared to the DAO ogre, me (warrior S&S) and Aveline basically just stood in front of it hacking at it as much as possible as Bethany stood in the distance firing at it, not once did I move a party member or do anything with them, I didn't think about the fight at all really, I just let them hack away at the ogre and randomly clicked the special abilties with little thought, it basically came down to who could survive the huge hack fest the longest.

I was wondering what experiences others might have had with the two early game ogres?



Play as a dw rogue and solo it.  It's fairly challenging.

Warriors, 2-handers especially, are overpowered in DA2. DW Rogues are quite pathetic really. Their single target damage is no greater than the 2-hander's AOE damage. I guess they have to earn their lockpicking now by sucking at everything else. 

Although I have to wonder if that ogre had all it's moves.  Only once has it ever done its charge attack, it never knocked anyone down, nor picked them up.  I have to wonder if that fight contained a finished ogre.


Rogues work best as dw + archery combo now

#100
JamesX

JamesX
  • Members
  • 1 876 messages

Saibh wrote...

Think about it this way: You don't actually have twenty skills. You have nineteen. You never get to choose the first one, therefore, it doesn't exist.

You have 20 skills, 19 choices.  It is not the same as having 19 skills :)