First Ogre fight DAO vs DA2!
#76
Posté 24 février 2011 - 12:58
#77
Posté 24 février 2011 - 01:01
If that's a taste for how mage finishers work, I may have to re-think my mage aversion. :/
#78
Posté 24 février 2011 - 01:03
#79
Posté 24 février 2011 - 01:07
#80
Posté 24 février 2011 - 01:09
Siradix wrote...
JamesX wrote...
First time I played Demo I didn't know I was goign to lose bethany, so she was the AOE DD and Hawk was the main healer... let just say that didn't go very well.
I had to kite the oger half way to the starting position before he was killed.
Lol I did that too. Mindblast and Heal were the only skills I had.
My first demo playthrough I picked Winters Grasp and Heal, instead of the AoE Fireball, so I also had a hard time
Aveline and Carver eventually died, so MageHawke just had to run away from the darkspawn and Ogre, attacking whenever I was far enough away and healing when it was off cooldown. I hope Mindblast isn't forced on you in the full game at the start, as it wasn't that useful. I guess it's a step towards getting Crushing Prison, which I plan to get anyway
Though I agree, the DA2 Ogre was much easier than DA:Os initial Ogre for all the other classes, and Mages with the AoE spell.
BUT I think a point the OP is forgetting is that the Ogre fight in DA:O can significantly later than the DA2 one, so it should be a harder fight. You have to make it through the Origin of the character and a decent amount of becoming a Grey Warden before the battle occurs.
#81
Posté 24 février 2011 - 01:11
#82
Posté 24 février 2011 - 01:20
kingjezza wrote...
I was wondering what experiences others might have had with the two early game ogres?
You can not compare these two fights. The orge fight in DA:O was clearly a boss fight to end a chapter. It was supposed to be difficult.
The Ogre fight in DA2 was different altogether. It was more of a mini-boss fight in the prologue of the game.
If you want to compare fight chapter fights in both games (Post prologue, and post origin story) I think that would be a more fair comparision.
Personally it is difficult for me to compare both games difficulty as I have never played on normal in DA:O but normal was forced in DA2. If hard or nightmare were available in the demo it would be easier.
#83
Posté 24 février 2011 - 01:23
#84
Posté 24 février 2011 - 01:25
The Ogre in DA2 (on Normal), Bethany soloed it without ever taking damage or casting a spell.
#85
Posté 24 février 2011 - 01:26
Regarding the difficulty I actually had less trouble with the DA:O ogre, but then again I play on easy.
Modifié par nijnij, 24 février 2011 - 01:27 .
#86
Posté 24 février 2011 - 01:27
kjdhgfiliuhwe wrote...
The ogres acted the exact same in both. Aveline litterally soloed it in one of my playthroughs just because I wanted to see if she could as I kept my Hawke and Bethany just killing all the Darkspawn adds.
Conclusion: Normal in DA:2 is at least an order of magnitude easier than it was in DA:O. That said, I don't think we needed the Ogre to see that. Furthermore, it's not like I'm dissing the combat. I fully expect Nightmare to be more difficult.
Except the ogre in Origins did more damage, and actually picked up people to punch them in the palm of their hand. But, other than that, exact same.
:innocent:
#87
Posté 24 février 2011 - 01:28
The Mage Hawke finished the oger by ripping it apart (like the trailer movie).nijnij wrote...
My main complaint is artistic : I thought the ogre in Origins with the big jaw, the blood on him, eating some stuff, looked much more intimidating than the new one who looks like Master Yoda with an ogre's body. I miss the fnishing move too.
Regarding the difficulty I actually had less trouble with the DA:O ogre, but then again I play on easy.
The Melee Hawke (regardless if 2h sword or dual wield) finished it by jumping on top and stabbing it through the throat (or forehead) can't remember at this point.
#88
Posté 24 février 2011 - 01:29
#89
Guest_Puddi III_*
Posté 24 février 2011 - 01:30
Guest_Puddi III_*
#90
Posté 24 février 2011 - 01:30
Try playing a mage(without heal), no health potion and come again.
#91
Posté 24 février 2011 - 01:32
#92
Posté 24 février 2011 - 01:34
DA2's ogre was comparatively harder but nothing that couldn't be handled.
#93
Posté 24 février 2011 - 01:36
#94
Posté 24 février 2011 - 01:39
#95
Posté 24 février 2011 - 01:43
DraCZeQQ wrote...
No I actually think of it as yet another fail from Bioware ... but nothing toolset wont fix.
There would be no difference if they simply offered you nineteen levels instead of twenty.
Oh, and, by the way--DAO did the exact same thing.
#96
Posté 24 février 2011 - 01:47
JamesX wrote...
You don't have wynn or morrigan in your team when you fought your first ogre in the Tower. This is the end to Ostagar Chapter.
Nope, but you did have a mage, actually.
Anyhow.
DAO:
ORIGIN - 45min - 1 hour
KORCARI WILDS - 45 min - 1 hour
TOWER OF ISHAL - 45 min
DAII:
BLIGHTLANDS - 35min - 50min
See how that works out?
#97
Posté 24 février 2011 - 01:52
could doSaibh wrote...
JamesX wrote...
You don't have wynn or morrigan in your team when you fought your first ogre in the Tower. This is the end to Ostagar Chapter.
Nope, but you did have a mage, actually.
Anyhow.
DAO:
ORIGIN - 45min - 1 hour
KORCARI WILDS - 45 min - 1 hour
TOWER OF ISHAL - 45 min
DAII:
BLIGHTLANDS - 35min - 50min
See how that works out?
origin in 10min
korcari wilds in 15min
Tower of ishal in 15-20min
If i were rushing on easy.
#98
Posté 24 février 2011 - 01:55
#99
Posté 24 février 2011 - 01:56
Darkhour wrote...
kingjezza wrote...
Firstly I would like to point out these are my personal opinions, I'm not stating them as fact and I'm not a troll simply because I might have a negative opinion about DA2.
My first play through on Origins was on normal so I though both games early fights with an Ogre were comparable, both fights come early on and seem like an intro to a tougher fight, although you have other Darkspawn in DA2 to think about as well.
Dragon age Origins, that Ogre kicked my ass so many times before I got the better of it, noway I could just stand in front of it and just hope for the best, I had to make sure I positioned my party in the right places, set them up properly and continually use tactics during the whole fight, my party were never just kept still, it took some thought to beat this ogre.
Compared to Dragon Age 2, with one less party member and extra darkspawn to deal with compared to the DAO ogre, me (warrior S&S) and Aveline basically just stood in front of it hacking at it as much as possible as Bethany stood in the distance firing at it, not once did I move a party member or do anything with them, I didn't think about the fight at all really, I just let them hack away at the ogre and randomly clicked the special abilties with little thought, it basically came down to who could survive the huge hack fest the longest.
I was wondering what experiences others might have had with the two early game ogres?
Play as a dw rogue and solo it. It's fairly challenging.
Warriors, 2-handers especially, are overpowered in DA2. DW Rogues are quite pathetic really. Their single target damage is no greater than the 2-hander's AOE damage. I guess they have to earn their lockpicking now by sucking at everything else.
Although I have to wonder if that ogre had all it's moves. Only once has it ever done its charge attack, it never knocked anyone down, nor picked them up. I have to wonder if that fight contained a finished ogre.
Rogues work best as dw + archery combo now
#100
Posté 24 février 2011 - 02:00
You have 20 skills, 19 choices. It is not the same as having 19 skillsSaibh wrote...
Think about it this way: You don't actually have twenty skills. You have nineteen. You never get to choose the first one, therefore, it doesn't exist.





Retour en haut







