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Infiltrator and sniper


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#26
Ares Caesar

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jayday wrote...

Ares Caesar@ thanks for the insight i thinkl i choose solider if im goin to use the sniper.
tho which class is the funnest to use ?


As others have said, the " which is funnest to use?" is a really subjective question. I personally, like playing the Adept the most, but thats because I love pull/singularity/throw/warp bombs(being a "Biotic God"), and I dont mind playing at a somewhat slower and more "calculated" pace than say a Vanguard/Soldier/Sentinel.

I would say in picking a class to be the "funnest" you should take into account the following aspects

1) How much do you like shooting vs using powers (biotics/tech)?

2) Do you enjoy playing aggressively, or are you the type that doesnt like to die very often, and plays a bit more prudently? (Even the best players who play heavily aggressive will admit that dying is not uncommon)

3) Which of the classes sounds like it offers the coolest "class power" ??? - I would honestly say this right here answers a lot in which class you might enjoy most, because pretty much every class is best played when making heavy and effective use of the class power. Sentinels with Tech Armor really allow for a much more "rugged" and aggressive playstyle, while still having a nice set of offensive powers, Vanguards with Charge will probably offer the most "in your face" action you'll ever get in ME2, Adepts with Singularity/Biotics will offer a somewhat unique level of crowd control and simply make you feel more like a "Space Mage" than most other Gun heavy classes... anyway you get my point I hope. *classes are largely defined by their class specific power, and that power should be something you highly take into account when deciding a class to play*

4) Honestly... all classes are pretty fun. I've played every class now to completion, and while some had more overall fun than others, each had its weak moments, and each had its "wow this is sweet" moments. I suggest playing pretty much all of them at some point, its a great game, and the best part is after you've gotten your "cannon playthrough" done with, its fun to play through with other classes and make choices that you wouldnt normally have done, to see other aspects of story/dialogue.

JaegerBane wrote...

Khan the Mad wrote...

Infiltrator,
I believe, is a better sniper for a single reason: their slow-motion
ability requires no activation. Every time you snipe down on an enemy,
you will get time dilation (without the annoying visual effects of
Adrenaline Rush, even).


Same here. The soldier is
definitely a better combatant than the infiltrator but I've never
understood why people brand it a better *sniper*. As you say, they get a
similar slowdown ability but the Infiltrator actually has the ability
to *guarantee* that they won't get shot when lining up their headshots.

I don't get it. I certainly felt it made a better sniper than the soldier for that reason.


I should make 2 things clear first

1) I tend to include heavy pistols (Carnifex and Phalax), and assault rifles (Mattock and Vindicator) as "sniper weapons" simply due to their high precision and good damage. So the use of those weapons (combined with Widow) does somewhat factor into my "better sniper/long range shooter" determination.

2) Saying the "Soldier is the better sniper" is not meant as "The Infiltrator is a terrible sniper, or not even close to the Soldier" when in truth its really a VERY close argument, and as stated by previous posters there ARE advantages to playing an Infiltrator sniper over the Soldier.

My main issues with Soldier over Infiltrator for sniping are A) Access to Widow/Mattock combo, and B) Tactical Cloak makes enemies react oddly at times once you disappear from combat, as sometimes that well placed enemy then rapidly moves towards a squadmate (and your squadmate sometimes moves in return), making that "easy shot" not so easy anymore. Personally I find it easier to time the enemies firing pattern, than deal with how often enemies seem to change position the instant you turn on Tactical Cloak.

Again, its not that Infiltrator is not a great sniper, its that I simply prefer the more "straight forward" Soldier sniper, and felt like it was just a bit easier in execution than the Infiltrator was.

I had lots of fun with the Infiltrator, and I liked the feeling of the cloaked headshot (it does make you feel like an Assassin), but the class shines when Tactical Cloak is used in combination with sniping and flanking/CQCing, where as I felt Soldier could play at range almost exclusively and effectively.

Modifié par Ares Caesar, 24 février 2011 - 09:31 .


#27
MikeyHramiak

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I know this is the wrong thread, but you (^^) seem to know your stuff. I went through ME2 with my soldier, everyone was loyal, except Miranda (shame, but I'm a paragon) and my first time through the suicide mission, everyone but Miranda survived. I then changed my method, and everyone survived, but the saves messed up, so I got the achievement, but nothing to go onto ME3 with. I then tried that method again and it didn't work, help?

#28
Praetor Knight

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MikeyHramiak wrote...

I know this is the wrong thread, but you (^^) seem to know your stuff. I went through ME2 with my soldier, everyone was loyal, except Miranda (shame, but I'm a paragon) and my first time through the suicide mission, everyone but Miranda survived. I then changed my method, and everyone survived, but the saves messed up, so I got the achievement, but nothing to go onto ME3 with. I then tried that method again and it didn't work, help?


Go here: Mass Effect 2's Suicide Mission Guide - *Everything* about the final mission.

#29
Ares Caesar

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Praetor Shepard wrote...

MikeyHramiak wrote...

I know this is the wrong thread, but you (^^) seem to know your stuff. I went through ME2 with my soldier, everyone was loyal, except Miranda (shame, but I'm a paragon) and my first time through the suicide mission, everyone but Miranda survived. I then changed my method, and everyone survived, but the saves messed up, so I got the achievement, but nothing to go onto ME3 with. I then tried that method again and it didn't work, help?


Go here: Mass Effect 2's Suicide Mission Guide - *Everything* about the final mission.


Praetor Shepard covered it. That link is literally all you should need and answer any question better (probably with a lot less writing/reading) than I would.

If for some reason you're still having an issue, feel free to PM me. (could be a bug?)

#30
jayday

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Praetor Shepard@ thanks alot for the info i think i might try the vanguard seems like fun on insanity or maybe Sentinel along with solider

Modifié par jayday, 24 février 2011 - 11:48 .


#31
Locutus_of_BORG

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JaegerBane wrote...

Locutus_of_BORG wrote...

Other than the Vanguard and Adept, all the classes can be powerful snipers. Soldier and Infiltrator do the most damage per shot (ARush, Cloak, Widow); Engineer and Sentinel can power snipe, which, combined with reload-casting, can lay down withering amounts of dps / cc / environmental effects.


I don't really understand why Vanguards and Adepts can't be good snipers either. Nothing is stopping them from power-sniping either but, most importantly, their powers generally function best against undefended opponents, allowing you to strip defences before they get within target range of your powers. 

I don't mean to say that these classes make weak snipers, or that SRs are useless to them, but only that I don't feel their abilities allow them to particularly excel at any aspect of sniping.

I can't think of anything special the Vanguard do behind the scope... at least nothing that compares to a Charge+shotgun blast. I use SR training on my Vanguard, but I've only been using it to shoot unchargeable targets normally. Not weak at all, but I couldn't see my vg dropping his shotgun in favor of his SR anytime soon.

The Adept can power snipe, but mainly because of the relatively slow speed of biotic projectiles, I feel it really pales compared to the Engineer, which can do a few extra tricks (with drone) and has two insta-cast powers that are really good for sniping (overload, drone). On the other hand, insta-cast biotic powers don't synergize well with sniping (slam, stasis)... I suppose Reave could work, but I haven't tried that, and its cd is still slower than those of the Engineer's powers.

IMO the Vanguard and Adept excel at the close and medium ranges, and sniping seems to serve them better as an auxiliary tactic rather than a main strategy. On the other hand, the other four classes can be built to snipe with such efficiency that they can do so through most of the game without having to resort much to anything else.

Modifié par Locutus_of_BORG, 25 février 2011 - 01:09 .


#32
Simbacca

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My first Infiltrator was Shotgun. I loved it.

My current Infiltrator is Widow. I love it.

Both very different, yet in some ways similar. Cloaked kills with shotguns like the Scimitar I believe help me adjust from the Vanguard always charge ways and subtly prepared me for the proper use of cloaked Shuriken strikes alongside Mantis/Widow headshots.

They're both very fun Infiltrator types (once you get accustom to it) and I believe playing each improves your experience with the other. Just my experience though, yours may vary.

Modifié par Simbacca, 25 février 2011 - 05:04 .


#33
Ares Caesar

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Simbacca wrote...

My first Infiltrator was Shotgun. I loved it.

My current Infiltrator is Widow. I love it.

Both very different, yet in some ways similar. Cloaked kills with shotguns like the Scimitar I believe help me adjust from the Vanguard always charge ways and subtly prepared me for the proper use of cloaked Shuriken strikes alongside Mantis/Widow headshots.

They're both very fun Infiltrator types (once you get accustom to it) and I believe playing each improves your experience with the other. Just my experience though, yours may vary.


I think playing a CQC/Shotgun Infiltrator the first playthrough is a much better teacher for playing the Widow Infiltrator a second time through. You gain a MUCH better perspective on how to apply Tactical Cloak beyond just "Cloak-Snipe-Cloak-Snipe" which I think is an easy mistake to fall into your first time through.

Playing a CQC/Shotgun Infiltrator gives you some experience in using the SMG's at medium-short range, and great locational control and flanking, that I'm not sure just playing a Widow Infiltrator your 1st time through would give you.

So in summation, I agree with what you've said, I just think the key is going the Shotgun/CQC Infiltrator the first playthrough, then going the Widow Infiltrator a second time through, because I think you'll have likely mastered the Tactical Cloak, giving you a much better perspective on how to play the class overall, and when to use the Widow, and how to fight without it (because as we all know, Widow ammo is not limitless).

#34
tonnactus

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The soldier is the better sniper.

#35
Fynny

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cover. stealth. snipe the enemy. win.



I love me my sniper rifle (and I kinda suck at shooters and usually HATE playing a sniper)

#36
jamesp81

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WJC3688 wrote...

is it any fun ??


Depends on the person. Some people like staying way back and popping heads from outside enemy range, some people prefer to get in the enemies' faces for more high-risk, high-reward kind of stuff. Only way to find out if it's fun for you is to try it.

is it effective ?


Yes.


This here.  I like infiltrator to headshot noob mercs from range.  But then, when they get close, I pull the Carnifex or Phalanx pistol and start double tapping.  It's fun.

#37
jamesp81

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Simbacca wrote...

My first Infiltrator was Shotgun. I loved it.

My current Infiltrator is Widow. I love it.

Both very different, yet in some ways similar. Cloaked kills with shotguns like the Scimitar I believe help me adjust from the Vanguard always charge ways and subtly prepared me for the proper use of cloaked Shuriken strikes alongside Mantis/Widow headshots.

They're both very fun Infiltrator types (once you get accustom to it) and I believe playing each improves your experience with the other. Just my experience though, yours may vary.


Question: how do you get a shotgun skill for the Infiltrator?

#38
JaegerBane

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jamesp81 wrote...

Question: how do you get a shotgun skill for the Infiltrator?


Uh.... the Collector Ship? If you haven't played through that much I'd advise you be careful which threads you go into in this forum, as they tend to be full of spoilers.... :P

#39
kombra

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JaegerBane wrote...
Same here. The soldier is definitely a better combatant than the infiltrator but I've never understood why people brand it a better *sniper*. As you say, they get a similar slowdown ability but the Infiltrator actually has the ability to *guarantee* that they won't get shot when lining up their headshots.

I don't get it. I certainly felt it made a better sniper than the soldier for that reason.


AR gives a GIANT damage boost. Infiltrator only gets a damage boost when cloaked (the Sniper time slowdown doesn't give one), which is much more modest. Using cloak as sniper damage booster is annoying, since enemies often go to cover or after your squad mates when you cloak. When you cloak/snipe, your squad will draw a lot more fire = die even more often.

#40
Khan the Mad

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kombra wrote...

When you cloak/snipe, your squad will draw a lot more fire = die even more often.


To be fair, Infiltrators don't play well with their squad mates except in a select few situations. So, I say let them die. Because if they die and you're cloaked, enemies just stand where they are, waiting to be picked off one by one.

#41
termokanden

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Sometimes. And sometimes they just duck behind cover. That's why I think it's best to learn how to flank and CQC as an infiltrator. Or you're going to be stuck with a useless Cloak at least some of the time.

#42
jamesp81

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JaegerBane wrote...

jamesp81 wrote...

Question: how do you get a shotgun skill for the Infiltrator?


Uh.... the Collector Ship? If you haven't played through that much I'd advise you be careful which threads you go into in this forum, as they tend to be full of spoilers.... :P


Oh, right, forget about that.  I've actually beat the game already, I'm just playing through again using different methods.

#43
Locutus_of_BORG

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^Just FYI, you gotta make a new Sheppard in order to get a new weapon specialty.

#44
Tony Gunslinger

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Ares Caesar wrote...

Simbacca wrote...

My first Infiltrator was Shotgun. I loved it.

My current Infiltrator is Widow. I love it.

Both very different, yet in some ways similar. Cloaked kills with shotguns like the Scimitar I believe help me adjust from the Vanguard always charge ways and subtly prepared me for the proper use of cloaked Shuriken strikes alongside Mantis/Widow headshots.

They're both very fun Infiltrator types (once you get accustom to it) and I believe playing each improves your experience with the other. Just my experience though, yours may vary.


I think playing a CQC/Shotgun Infiltrator the first playthrough is a much better teacher for playing the Widow Infiltrator a second time through. You gain a MUCH better perspective on how to apply Tactical Cloak beyond just "Cloak-Snipe-Cloak-Snipe" which I think is an easy mistake to fall into your first time through.

Playing a CQC/Shotgun Infiltrator gives you some experience in using the SMG's at medium-short range, and great locational control and flanking, that I'm not sure just playing a Widow Infiltrator your 1st time through would give you.

So in summation, I agree with what you've said, I just think the key is going the Shotgun/CQC Infiltrator the first playthrough, then going the Widow Infiltrator a second time through, because I think you'll have likely mastered the Tactical Cloak, giving you a much better perspective on how to play the class overall, and when to use the Widow, and how to fight without it (because as we all know, Widow ammo is not limitless).


The best comparison I have to the Infiltrator would be the Rogue class in DA.... you can deal damage from range (bow/sniper rifle) and also close range backstabbing (daggers/SMGs), but most prefer to focus on the former and don't utilize the latter. I think powers like Cloak and ARush are both good and bad in that they open up a whole lot of strategic options, but they can also completely blind you from them.