So heres a qoute from Peter I think is rather relative to this post. It shows base DPS totals for all weapon styles and compares them to 2H'er.
Peter Thomas wrote...
Damage numbers in that demo are very rough, not necessarily what is in the final game.
Per
hit, bows do about 3.5x what a 2-handed weapon does. This is because they are a single target weapon and have a slower attack speed. In general, the DPS of a Rogue will be about double that of a Warrior, but
it only applies to single targets, whereas a Warrior can affect multiple enemies. Mages have the same DPS as a Warrior, but only affect a single target, but their attacks are much easier to vary in damage type, bypassing armor/resistances.
DPS values for Rogues are actually higher for Dual Weapons than for Archery, but this is, in part, offset by the increased danger a Rogue is in by being in melee range. Archery does have an advantage in that all it's damage is applied at once, which is more likely to knock an enemy around with the force of the attack.
Here are some statistics for optimal basic attack chains with high-level weapons (to better show differences).
Style - Weapon Damage - Hits per Chain - Optimal Chain Duration - DPS - DPS compared to Two Handed
Weapon and Shield - 42 - 5 - 2.77s - 75.58 - 1.007
Two Handed - 48 - 5 - 3.2s - 75 - 1.0
Dual Weapon - 52 - 10 - 2.52s - 205.8 - 2.7
Archery - 166 - 5 - 5.58s - 148.5 - 1.98
Staff - 57 - 5 - 3.86s - 73.7 - 0.98
Basically the outcome of this is that if your 2h, and your attacking 3 targets you out DPS all classes excepte a WnS, attack 4+ (which you can do, but the WnS can't and you out DPS everyone. Add into that stuff like Bravery and skyrocket your base combat stats with more enemies and you can see how a 2H warrior can really cause some havoc.
-edit-
Oh and his numbers are from a more recent build (aka, what we're getting this 8th).
Modifié par Adhin, 24 février 2011 - 03:39 .