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Why couldn't you just pursue a different game series?


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#251
rob_k

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Has this thread suddenly been turned into a 'oh I can solo this, so I'm a better player than you, so you suck thread?' ;)



Because if it has, I'll bow out here. Especially because I'd be one of the ones who suck.

#252
Sinvx

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Elsariel wrote...

Zerakus wrote...

Sabiancym wrote...

Best post ever. Don't let the fanboys get you down. They'd worship anything that Bioware released.

This game is a slap in the face to the people who supported the first one.


By being essentially the same with more fluid combat?

I honestly don't feel anymore "slapped in the face" from this than I did from BG2.


This.  Why is it that people who support the changes and like it are automatically "fanboys" and not real fans of the first game?  And, really, doesn't anybody play these games for the RPG aspect of it?  All I hear are crying about graphics and combat.  Doesn't anyone play for the story/characters?   That is what I'm most excited about.  I'm an RPG fan.  I like to role-play.  Call me crazy but the changes in DA2 don't seem so severe that won't be able to enjoy the game for what it is.  An RPG.


Cause these people believe that the new look to combat is to actiony, which automatically means no RPG elements... Apparently a game can't have actiony looking combat and Story with their logic, even though the combat functions the same, just faster.

#253
NiHau

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tez19 wrote...

Drake Sigar wrote...

Maconbar wrote...
Do you need to pause much in DA:O at Normal difficulty during the first few levels?


I did. Almost every encounter on Origins has an opportunity to wipe out your party if you don’t play it smart, while the villains in Dragon Age 2 are about as combat effective as communists in a Chuck Norris movie. The interlocking animations are so minimalistic that I don’t feel like my character is reacting to his opponent at all.

I must be AWESOME then, as i played the original on normal on xbox360 and i very rarely had to pause and use tactics, only during boss battles. I guess i am just better then you?

like i said ther was complais that Normal mode in DA:O is to hard they made it easy'er -_- 
im playing on NORMAL and if i dont use all characters do someting all i get is "dead"

#254
PinkShoes

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frostserpant wrote...

I agree with you op. I'm still buying the game though. I pre-ordered and it is way too much of a hassle to cancel it.


dont you just press the cancle button?

Anywhozle, im liking the game. Sure i dont love some things but i LOVE other things. The game looks better, the combat is faster and i think since the combat is faster you have to be more tatical. Im also aware that the demo wasnt isnt the completed game so he maybe they changed a few things. The graphics are better! seriously who is saying they arent its obvious they are! The beards actually look like real beards now not just odd triangles.

Im glad how bioware went with the game and i think some people would of complained if they did the exact same thing but made the swords an inch longer "YOU'VE RUINED THE GAME!!!"

#255
tez19

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NiHau wrote...

tez19 wrote...

Drake Sigar wrote...

Maconbar wrote...
Do you need to pause much in DA:O at Normal difficulty during the first few levels?


I did. Almost every encounter on Origins has an opportunity to wipe out your party if you don’t play it smart, while the villains in Dragon Age 2 are about as combat effective as communists in a Chuck Norris movie. The interlocking animations are so minimalistic that I don’t feel like my character is reacting to his opponent at all.

I must be AWESOME then, as i played the original on normal on xbox360 and i very rarely had to pause and use tactics, only during boss battles. I guess i am just better then you?

like i said ther was complais that Normal mode in DA:O is to hard they made it easy'er -_- 
im playing on NORMAL and if i dont use all characters do someting all i get is "dead"

I still cannot understand what you are saying.. Sorry.

#256
Sinvx

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rob_k wrote...

Has this thread suddenly been turned into a 'oh I can solo this, so I'm a better player than you, so you suck thread?' ;)

Because if it has, I'll bow out here. Especially because I'd be one of the ones who suck.


Not really, just some argue DA2 isn't challenging as DA:O, and me pointing out anyone can solo DA:O with an Arcane Warrior. I mean they get ridiculous defensive stats, and great damage.

#257
Afabrae

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NiHau wrote...

Maconbar wrote...

NiHau wrote...

Sinvx wrote...

People cry it's to fast with combat, animations are faster yes, you could kill things fairly quickly in the start, but if you noticed as you were in Kirkwall, NPC's had 5x the HP bar that the darkspawn had. My guess is fights get longer, as your enemies get stronger. Cause in DA:O I felt like the enemies were the same throughout the whole game. I never had to once think about how to fight an enemy in DA:O except Flemeth, which was solved with range attacks, it was simply slow and boring.

For DA2 it's fast paced, so I think sometimes you need to slow down(spacebar for pause), and think about what you want to do, I mean I struggeled with the Ogre, since I spec'd my mage for heal, and losing Bethany really hurt my damage out put for the group, so I had to play smart, or all the little mobs of NPC's would swarm my 2 tanks as they were gettin bashed by the ogre. Heal being on a really long cooldown really made it more difficult. I think gameplay will be more challenging in DA2 as to DA:O.


im sorry but i played demo and i didnt pause at all.
and yes i doo know its demo..
i was watching on "GAmespot" video whers they showing a bit he pauses every second but thats because hes using Xbox... on pc it will be difirently ..:wizard:


Do you need to pause much in DA:O at Normal difficulty during the first few levels?

are you seriusly ? saying this ? or did you have the bioware lastest patch who mekes DA:O easy'er...
oh my did it hurt ? ^_^


If you want the need to pause play on hard that was the setting in the gamestop video, the dev playing it had to pause not because xbox version is harder but because the difficulty setting was higher. A thing worth of note is that he nearly died quite a few times

#258
The Big Nothing

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Change is scary. Boo-hoo.

#259
NiHau

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PinkShoes wrote...

frostserpant wrote...

I agree with you op. I'm still buying the game though. I pre-ordered and it is way too much of a hassle to cancel it.


dont you just press the cancle button?

Anywhozle, im liking the game. Sure i dont love some things but i LOVE other things. The game looks better, the combat is faster and i think since the combat is faster you have to be more tatical. Im also aware that the demo wasnt isnt the completed game so he maybe they changed a few things. The graphics are better! seriously who is saying they arent its obvious they are! The beards actually look like real beards now not just odd triangles.

Im glad how bioware went with the game and i think some people would of complained if they did the exact same thing but made the swords an inch longer "YOU'VE RUINED THE GAME!!!"

seriusly ? Tbrollq
well i dont say the GRAPH is bad
all what im saying the game have gone to action "bum bum smash" KABOOM < explosion :o
and no brain using at all <_<
--edit---
you dont need to worry how you answer now to dialogs because thers images shows you WHAT YOU WHANT
not what you think

Modifié par NiHau, 24 février 2011 - 02:53 .


#260
Maconbar

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Drake Sigar wrote...

Maconbar wrote...
Do you need to pause much in DA:O at Normal difficulty during the first few levels?


I did. Almost every encounter on Origins has an opportunity to wipe out your party if you don’t play it smart, while the villains in Dragon Age 2 are about as combat effective as communists in a Chuck Norris movie. The interlocking animations are so minimalistic that I don’t feel like my character is reacting to his opponent at all.


Really? I am running the mage origin at Normal Difficulty and I have yet to go below 3/4 health. At level 2 I specced healing but haven't needed to cast it yet.

Later in the game even at normal difficulty I would use tactics but the early parts of DA:O are pretty easy.

#261
Sabiancym

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I have a question.

What's worse? Complaining about a sequel changing fundamental parts of the originals gameplay?

Or

Complaining about the people complaining about the above?


Why do you people feel the need to vehemently defend this demo? I know I don't sit on forums responding to people who don't like the same things I do....so why are you?

Modifié par Sabiancym, 24 février 2011 - 02:55 .


#262
Maconbar

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Afabrae wrote...


If you want the need to pause play on hard that was the setting in the gamestop video, the dev playing it had to pause not because xbox version is harder but because the difficulty setting was higher. A thing worth of note is that he nearly died quite a few times


The gamestop video is a much better presentation of the gameplay than the demo in my opinion.

www.gamespot.com/shows/now-playing/

#263
rob_k

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Sabian,

Again, the only problem with your post was that you lumped everyone into one category by stating: 'the game is a slap in the face to anyone who supported Origins'.

Do you not agree your statement would have been received better if you stated it as an opinion and not a fact, while not claiming to speak for everyone who enjoyed Origins?

Modifié par rob_k, 24 février 2011 - 02:59 .


#264
Sabiancym

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rob_k wrote...

Sabian,

Again, the only problem with your post was that you lumped everyone into one category by stating: 'the game is a slap in the face to anyone who supported Origins'.

Do you not agree your statement would have been received better if you stated it as an opinion and not a fact, while claiming to speak for everyone who enjoyed Origins?


I had people calling me a troll and continually arguing with my opinions far before that quote.

#265
Elsariel

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Sabiancym wrote...

I have a question.

What's worse? Complaining about a sequel changing fundamental parts of the originals gameplay?

Or

Complaining about the people complaining about the above?


Why do you people feel the need to vehemently defend this demo? I know I don't sit on forums responding to people who don't like the same things I do....so why are you?


I'm on these forums because I love Dragon Age and am excited for DA2.  Why are YOU here?

#266
rob_k

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Fair enough, then.

#267
NiHau

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Maconbar wrote...

Afabrae wrote...


If you want the need to pause play on hard that was the setting in the gamestop video, the dev playing it had to pause not because xbox version is harder but because the difficulty setting was higher. A thing worth of note is that he nearly died quite a few times


The gamestop video is a much better presentation of the gameplay than the demo in my opinion.

www.gamespot.com/shows/now-playing/

Yes i did whatch this and i can say i didnt like it at all
and the answers what he gaved wasnt like "OOH YOU  MUST"
but most likely "what did i came here" :mellow:

Modifié par NiHau, 24 février 2011 - 03:01 .


#268
Guest_Guest12345_*

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I don't believe that RPGs are exclusively defined by gameplay. I would use DAO and Fallout NV as examples. Their gameplay and combat mechanics are vastly different, but neither of them is less of an RPG.

#269
Sinvx

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Sabiancym wrote...

I have a question.

What's worse? Complaining about a sequel changing fundamental parts of the originals gameplay?

Or

Complaining about the people complaining about the above?


Why do you people feel the need to vehemently defend this demo? I know I don't sit on forums responding to people who don't like the same things I do....so why are you?


Honestly, only thing I see changed, is the dialogue wheel, the UI, and combat faster, with better animations to get you excited about playing. As to the traditional, swing ever 2 seconds downwards on your enemy. I love Dragon Age : Origins, but combat gets repetive, quick.

#270
Emloch

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Black-Xero wrote...

How would you know if the game has less RPGs elements? The combat has nothing to do with how much RPG elements it has.I also think that DAII exceeds beyond Origins.


The game will have fewer RPG elements. Regardless if this is only a demo and not a full functioning game, I can tell, and I assure you that the game has been stripped of many of it's RPG elements. It's a trend in the industry now; to simplify and streamline games to appeal to the masses. They did the same thing with Mass Effect 2. They are taking away much of the character customization and inventory management which are core components of what a solid RPG is. Examples:

Warriors can no longer equip and use ranged weapons. There is no archery skill tree for them. Therefore, you can no longer switch between melee and ranged combat. To reinforce this, there is no more "switch weapon" hotkey.

There is no more universal armor. Essentially, most characters will have their own armor that you must find for them. This was stated by a developer in an interview I saw. e.g. Varric can only wear 'Varric armor" that you find throughout the world.

Speaking of Varric, he cannot equip or use a melee weapon either.

I also wonder if the crafting system is gone as well. I can understand there being no use for it in the demo but I can also find no indication to reinforce that there will be. There are no more skills to choose from, only spells and abilities; yet another missing RPG element.

Don't get me wrong, Bioware has improved on much but it seems, at the expense of other areas. The OP is right, this franchise is slowing turning into an action/adventure game (just like Mass Effect). It's sad, really.

#271
NiHau

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Sinvx wrote...

Sabiancym wrote...

I have a question.

What's worse? Complaining about a sequel changing fundamental parts of the originals gameplay?

Or

Complaining about the people complaining about the above?


Why do you people feel the need to vehemently defend this demo? I know I don't sit on forums responding to people who don't like the same things I do....so why are you?


Honestly, only thing I see changed, is the dialogue wheel, the UI, and combat faster, with better animations to get you excited about playing. As to the traditional, swing ever 2 seconds downwards on your enemy. I love Dragon Age : Origins, but combat gets repetive, quick.

you mean shallow? <_< unrealistic? and im not saying about mage mele combat lol it creeps me out ^_^
but seriusly mege GOES "kung fu" :lol:

Modifié par NiHau, 24 février 2011 - 03:09 .


#272
Drake Sigar

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Maconbar wrote...

Drake Sigar wrote...

Maconbar wrote...
Do you need to pause much in DA:O at Normal difficulty during the first few levels?


I did. Almost every encounter on Origins has an opportunity to wipe out your party if you don’t play it smart, while the villains in Dragon Age 2 are about as combat effective as communists in a Chuck Norris movie. The interlocking animations are so minimalistic that I don’t feel like my character is reacting to his opponent at all.


Really? I am running the mage origin at Normal Difficulty and I have yet to go below 3/4 health. At level 2 I specced healing but haven't needed to cast it yet.

Later in the game even at normal difficulty I would use tactics but the early parts of DA:O are pretty easy.


There are exceptions; everybody knows Origins had major balancing issues. There was a certain rogue spec that could make you nigh on invulnerable. My main point is the Darkspawn on Dragon Age 2 aren’t threatening. From their looks and movements, to their actual combat effectiveness. I’m supposed to believe these guys are a serious plague upon the world?

#273
nelly21

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I love threads like this.


Tooly McToolbag says...


(Insert haughty voice)

What has happened to BioWare? I recently played the demo and upon doing so, I was most discouraged. I was unable to keep up with the speed of the combat which indubitably means that it has been dumbed down (have to insert key phrases). Furthermore, while I have no experience in game production myself, my 30+ years of gaming have made me an obvious expert at making successful games and it is quite obvious that this will not be a successful game. Not that it should be mind you as high sales numbers invariably mean that the game has been made for the lowest common denominator (remember key phrases) and would not be worthy of my time.

In summation, I believe that this game is utter garbage based on my 30 minute demo playthrough. I shall be canceling my pre-order post haste and surely, I will be only one of the millions of betrayed RPG fans who will be doing the same. My palette will only be reserved for the truly mature fare, such as the Witcher. In the mean time, I will make the entirely reasonable request of having BioWare refund my pre-order forthwith. What's that? They aren't selling me the game? Oh you poor simpleton! When we intellectuals make our demands, we get them without question!


Sincerely,

Tooly McToolbag

RIP RPG: 1970-2011

Modifié par nelly21, 24 février 2011 - 03:12 .


#274
Dubya75

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Dragon Age 2 is what it is. If you don't like it (OP) then simply don't play it.
I don't go around ****ing about games I don't like. I simply don't play them. They may be very good games, but it does not mean I should like them because others do.
But to go around slagging games off like this is just out of order, especially based on wooly arguments.

[Edit] and true to form, OP seems to have disappeared.

Modifié par Dubya75, 24 février 2011 - 03:11 .


#275
NiHau

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Drake Sigar wrote...

Maconbar wrote...

Drake Sigar wrote...

Maconbar wrote...
Do you need to pause much in DA:O at Normal difficulty during the first few levels?


I did. Almost every encounter on Origins has an opportunity to wipe out your party if you don’t play it smart, while the villains in Dragon Age 2 are about as combat effective as communists in a Chuck Norris movie. The interlocking animations are so minimalistic that I don’t feel like my character is reacting to his opponent at all.


Really? I am running the mage origin at Normal Difficulty and I have yet to go below 3/4 health. At level 2 I specced healing but haven't needed to cast it yet.

Later in the game even at normal difficulty I would use tactics but the early parts of DA:O are pretty easy.


There are exceptions; everybody knows Origins had major balancing issues. There was a certain rogue spec that could make you nigh on invulnerable. My main point is the Darkspawn on Dragon Age 2 aren’t threatening. From their looks and movements, to their actual combat effectiveness. I’m supposed to believe these guys are a serious plague upon the world?

lol'ed at your blog about DA2 its truth ^_^ i just can't denie that
and Troll above go home dude...