Sinvx wrote...
Sabiancym wrote...
I have a question.
What's worse? Complaining about a sequel changing fundamental parts of the originals gameplay?
Or
Complaining about the people complaining about the above?
Why do you people feel the need to vehemently defend this demo? I know I don't sit on forums responding to people who don't like the same things I do....so why are you?
Honestly, only thing I see changed, is the dialogue wheel, the UI, and combat faster, with better animations to get you excited about playing. As to the traditional, swing ever 2 seconds downwards on your enemy. I love Dragon Age : Origins, but combat gets repetive, quick.
The entire feel of the game changed. If all the changes except for the fast animations and combat system were made, I'd be a happy camper ready to play, but they completely changed the fundamental way this game plays.
Origins was a realistic RPG combat system. You actually had to plan for your attacks. You had to CC something to make sure your mage doesn't get stunned before he can get his heal off. Now, you just mash a button and it happens instantly.
I'm mad because they changed something that didn't need to be. Dragon Age was a classic RPG in a sea of action games. Now it's just another action game.
They changed it for the $$$. If they really wanted an action styles system they would've done it with the first one, it's not hard to do. The first one was intentionally made in the style of classic RPGs. That's what the designers wanted and I'm sure that's what they still want. The only reason this changed is because the guys in suits told them to to make it more mainstream.




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