Why couldn't you just pursue a different game series?
#51
Posté 24 février 2011 - 11:56
#52
Posté 24 février 2011 - 11:56
Never found silly cannon fodder which runs at you and dies scary. Did't find even the ogre scary, actually. In DA:O emmisaries were at least some pain in the @ss, and one ogre looked scary and tough, yes.Anyone actually finds da2 darkspawn scary, combared to origins darkspawns?
Modifié par DamnThoseDisplayNames, 24 février 2011 - 11:57 .
#53
Posté 24 février 2011 - 11:56
But I agree that the graphics may not actually be a step up. It's radically different looking but it may not be an improvement. I dunno... it's slightly screwed up but I have no significant qualms about it.
#54
Posté 24 février 2011 - 11:58
What's wrong with making it more of an action RPG?
What's wrong with improving tactical combat so that you would actually like it? It's just the matter of putting more smarts and effort in game developing to do so.
Modifié par DamnThoseDisplayNames, 24 février 2011 - 12:02 .
#55
Posté 24 février 2011 - 11:59
These two statements are wildly contradictory. The Star Trek re-boot made $385 million at the box office alone. It was also well-recieved critically -- the vast majority of reviews(94%) were positive.Maziou wrote...
It's like how Paramount tried to make Star Trek cool again by making Kirk a 20-something and skipping all the dialog that makes it a space opera.
When you try to "mainstream" a series that didn't start as mainstream, then you just lose the people who really loved the original; and the mainstream won't touch it, because they relate the sequel to the original game that they never considered playing.
#56
Posté 24 février 2011 - 11:59
nothing is wrong you yus't killed an RPG thats allmonstertrucks wrote...
Seriously, I much prefer DA2 to DA:O. For a simple reason: Combat isn't boring anymore - I totally hate tactical fighting. What's wrong with making it more of an action RPG?
But I agree that the graphics may not actually be a step up. It's radically different looking but it may not be an improvement. I dunno... it's slightly screwed up but I have no significant qualms about it.
#57
Posté 24 février 2011 - 11:59
keginkc wrote...
StormbringerGT wrote...
The problem with this is look at sales figures for mass effect 1 and then mass effect 2. Mass effect 2 sold a lot more I'll try and dig up a link here for that. In business land anything that sells more equals better. If it sold less that would mean it was a step back if it sold more that means its a step forward. Its not so black and white as that however, but you get the idea. Any company feels this issue as the company itself grows and tries to be competitive in an ever increasing competitive market. That loyal fanbase just isn't big enough always and it has to expand its products to attract a larger fanbase and sustain its larger size.
I'm not taking side here, my opinion is my own, I enjoyed both Mass Effect 1 and Mass Effect 2 but for different reasons.
I was being somewhat tongue-in-cheek.
I loved mass effect 1. I loved mass effect 2 more, because although I thought the story took a (slight) step back, I thought the game as a whole was better.
I loved dragon age: origins. After playing the demo, I think I'll love the sequel more. To me, it felt like DAO, but streamlined. More fun. I enjoyed the combat, I like the changes to the skill trees, I like that it's full voiced, I like the inclusion of the dialogue wheel, and I like the interface (I was one of those who did not like the 'book' from the first game).
It was funny. My reaction to the DA2 demo felt almost exactly like the first time I played ME2. "This is like the same game, but...better! Oooh."
I hope it hits, because I really want a 3rd.
I know and my comment wasn't really fired at you but while your tongue was somwhere near your cheek your brought up a great argument point that I've seen here before.
I am really looking forward to mass effect 3 and hopefully a Dragon Age 3 as well
#58
Posté 24 février 2011 - 12:01
SudsyPatriarch wrote...
And about the darkspawn... the way they run toward you.. looks like a scene from a bad exploitation movie from the 30´s...
I thought the DA2 Hurlocks looked like extras from Planet of the Apes, or the mooks from the original Power Rangers.
DA2 - Rogue Hawke vs Hurlocks:
Modifié par Felfenix, 24 février 2011 - 12:04 .
#59
Posté 24 février 2011 - 12:01
Maziou wrote...
I really hate when developers take a beloved game and decide to make a sequel that feels like a cheap cashing in of the original. This is one of those instances.
I mean why would you create a sequel with inferior graphics to the original? What is the reasoning for that? Why take a game with strong RPG elements, and make a sequel that plays out more like an action game? It's like how Paramount tried to make Star Trek cool again by making Kirk a 20-something and skipping all the dialog that makes it a space opera.
When you try to "mainstream" a series that didn't start as mainstream, then you just lose the people who really loved the original; and the mainstream won't touch it, because they relate the sequel to the original game that they never considered playing.
Couldn't you have just made this game and given it a different title, with no lore references to Dragon Age?
If you're not willing to put in the time to make a sequel that lives up to its predecessor (and don't pretend this is an attempt to do just that), then please just move on to a different project.
I love threads like this.
Tooly McToolbag says...
(Insert haughty voice)
What has happened to BioWare? I recently played the demo and upon doing so, I
was most discouraged. I was unable to keep up with the speed of the combat
which indubitably means that it has been dumbed down (have to insert key
phrases). Furthermore, while I have no experience in game production myself, my
30+ years of gaming have made me an obvious expert at making successful games
and it is quite obvious that this will not be a successful game. Not that it
should be mind you as high sales numbers invariably mean that the game has been
made for the lowest common denominator (remember key phrases) and would not be
worthy of my time.
In summation, I believe that this game is utter garbage based on my 30 minute
demo playthrough. I shall be canceling my pre-order post haste and surely, I
will be only one of the millions of betrayed RPG fans who will be doing the
same. My palette will only be reserved for the truly mature fare, such as the
Witcher. In the mean time, I will make the entirely reasonable request of
having BioWare refund my pre-order forthwith. What's that? They aren't selling
me the game? Oh you poor simpleton! When we intellectuals make our demands, we
get them without question!
Sincerely,
Tooly McToolbag
RIP RPG: 1970-2011
Modifié par Stardusk78, 24 février 2011 - 12:02 .
#60
Posté 24 février 2011 - 12:02
Noviere wrote...
These two statements are wildly contradictory. The Star Trek re-boot made $385 million at the box office alone. It was also well-recieved critically -- the vast majority of reviews(94%) were positive.Maziou wrote...
It's like how Paramount tried to make Star Trek cool again by making Kirk a 20-something and skipping all the dialog that makes it a space opera.
When you try to "mainstream" a series that didn't start as mainstream, then you just lose the people who really loved the original; and the mainstream won't touch it, because they relate the sequel to the original game that they never considered playing.
Preciously! Which tends to prove that the reboot was very very successful and the people who didnt like it were far less than the people who did.
Plus as a company they don't really care about people who don't like their product and don't buy it but only who did buy and who might buy it. Not speaking about Bioware or EA directly mind you.
#61
Posté 24 février 2011 - 12:03
SudsyPatriarch wrote...
I feel that Dragon Age 2 (demo) was a great disappointment. I was hoping to play some new RPG for my PC, but Dragon Age 2 is a console game, not for PC. I changed my preorder from PC to PS3, since the gameplay was fit for a control, rather than keyboard.
It was disappointing. They said that Dragon Age Origins was a spiritual successor to Baldurs Gate 2. Dragon Age 2 feels more like a successor for Jade Empire.
The gameplay is no different on the PC it plays almost exactly the same. They simply added extra options that would help console players play the game more since they had problems with Origins. It makes no sense to alienate consoles to make the PC elitist crowd happy since the console market is so big if they want DA2 to be a bigger success it has to be playable on consoles just as fluidly as on PC.
#62
Posté 24 février 2011 - 12:03
#63
Posté 24 février 2011 - 12:05
#64
Posté 24 février 2011 - 12:05
#65
Posté 24 février 2011 - 12:06
#66
Posté 24 février 2011 - 12:06
Stardusk78 wrote...
Maziou wrote...
I really hate when developers take a beloved game and decide to make a sequel that feels like a cheap cashing in of the original. This is one of those instances.
I mean why would you create a sequel with inferior graphics to the original? What is the reasoning for that? Why take a game with strong RPG elements, and make a sequel that plays out more like an action game? It's like how Paramount tried to make Star Trek cool again by making Kirk a 20-something and skipping all the dialog that makes it a space opera.
When you try to "mainstream" a series that didn't start as mainstream, then you just lose the people who really loved the original; and the mainstream won't touch it, because they relate the sequel to the original game that they never considered playing.
Couldn't you have just made this game and given it a different title, with no lore references to Dragon Age?
If you're not willing to put in the time to make a sequel that lives up to its predecessor (and don't pretend this is an attempt to do just that), then please just move on to a different project.
I love threads like this.
Tooly McToolbag says...
(Insert haughty voice)
What has happened to BioWare? I recently played the demo and upon doing so, I
was most discouraged. I was unable to keep up with the speed of the combat
which indubitably means that it has been dumbed down (have to insert key
phrases). Furthermore, while I have no experience in game production myself, my
30+ years of gaming have made me an obvious expert at making successful games
and it is quite obvious that this will not be a successful game. Not that it
should be mind you as high sales numbers invariably mean that the game has been
made for the lowest common denominator (remember key phrases) and would not be
worthy of my time.
In summation, I believe that this game is utter garbage based on my 30 minute
demo playthrough. I shall be canceling my pre-order post haste and surely, I
will be only one of the millions of betrayed RPG fans who will be doing the
same. My palette will only be reserved for the truly mature fare, such as the
Witcher. In the mean time, I will make the entirely reasonable request of
having BioWare refund my pre-order forthwith. What's that? They aren't selling
me the game? Oh you poor simpleton! When we intellectuals make our demands, we
get them without question!
Sincerely,
Tooly McToolbag
RIP RPG: 1970-2011
#67
Posté 24 février 2011 - 12:08
StormbringerGT wrote...
Maziou wrote...
You know perfectly well the graphics are inferior. They are less detailed, with inferior texture work and geometric details, as the examples below illustrate.
Picture of ogre from DA:O
http://tattlerextra....on-Age-Ogre.jpg
Picture of ogre from DA2
http://dragonage.wik...-screenshot.jpg
And before you say, "Graphics aren't everything", nobody disputes that, but taking a step back in any aspect of the game, is a sign of laziness, and a desire to rush out a cash-in at the expense of professional integrity.
Thats sounds an awful lot like "opinion" to me and not fact. especially comparing a screenshot which may have been take on a console and compared to a PC screenshot or 2 different PCs with different hardware and thus different video settings. Or heck. Even a DEMO against a full version...
Never understood the viewpoint of the Ogre comparison showing a downstep in graphics either?
The new Ogre textures and build is so far in front. even with the screenies which could come from different and imbalanced sources, the original Ogre doesn't even have ears just lumps formed & protruding on the side of it's head.
The new Engine (Lycium) for DA2 has them using a more varied pallet, colours are more vibrant the dark on the armor and around the eyes on the new model would not of shown on the old design, the skin designs can also be more varied then a one off colour with different levels of shading. Thats just factoring on this one example too, these examples will show in the entire game.
Modifié par Jiggasaurus, 24 février 2011 - 12:11 .
#68
Posté 24 février 2011 - 12:08
I think that Bioware was just aiming for a more entertaining and dynamic game rather than one that involved a lot of waiting like in DA:O.
In fact I think sales will increase for DA2, there's no doubt about it. Bioware makes really awesome games. I've played their games all my life and never have they failed to deliver something mind-blowingly addictive.
#69
Posté 24 février 2011 - 12:08
#70
Posté 24 février 2011 - 12:11
Modifié par Purple People Eater, 24 février 2011 - 12:11 .
#71
Posté 24 février 2011 - 12:11
#72
Posté 24 février 2011 - 12:11
In summation, I believe that this game is utter garbage based on my 30 minute
demo playthrough.
Devs show us what they show us.
If they did show us a better demo, closer to alpha, with a huge array of skills and talents, working inventory, decent tactical fights and challenges and maybe a single quest where you could make some choises and then see the consequences of your actions, then shouts like that would not exist.
If they would like people think about their game as a large, smart and glorious game, they would make something more than one-two corridor fights and silly drama with killing two NPCs for no reason.
Giving valid information about your game which would please many people is an art for itself. It's their fault that they thrown crude demo, not of those who did't like it.
Modifié par DamnThoseDisplayNames, 24 février 2011 - 12:15 .
#73
Posté 24 février 2011 - 12:11
Modifié par NiHau, 24 février 2011 - 12:12 .
#74
Posté 24 février 2011 - 12:12
Modifié par shelledfade, 24 février 2011 - 12:13 .
#75
Posté 24 février 2011 - 12:14
LOL thanks for giving me so much laugh with your posts. Define the RPG of yours in terms of DA2 mechanics.NiHau wrote...
all i can say you my firend are yus't blind less RPG haters wit controllers and button smasher abilities




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