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Do you like the 3 path "RPG" system?


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#376
StormbringerGT

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"Do you like the 3 path "RPG" system?"



Yes.

#377
lorren451

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Hate to break it to you but truth is subjective while fact is objective. Truth is almost never the same for each and every one of us while facts can be. If more than one person believes in the same truth they can share that same truth while the obverse can also be true. Philosophy at it's best. So, hence, there CAN be a middle ground for what you call "Truth". So in essence you CAN be right and wrong at the same time depending on who you are talking to.

#378
Wulfram

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Melness wrote...

And I'll be happy with DA:O system when I'm sure that the intent behind my choice of words is respected and that my character's face isn't frozen.


The Warden seems rather more expressive in the HN origin than Hawke is in the demo.

#379
cool74

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The only thing the pissed me off was not having different routes when you pick an option. Like in the Wesley situation i would pick aggressive then 2 option Defend your sister second option Gut him like the pig he is. That would work for me

#380
Sylvius the Mad

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Saibh wrote...

I know you do, which is why you're never going to play the game you want.

You keep ignoring that I have played the game I want several times.

#381
AkiKishi

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marshalleck wrote...
 Wrong. In Bioware games you almost always play a pretty clearly pre-defined character. They don't do sandboxes. That's more Bethesda style. 

Besides. If I wanted to be pedantic, I would point out that nowhere in "role-playing game" is it implied that it's YOUR character you're playing the role of. 


They normally give you either a key background element , like being a child of Baal. Or a "title" like Grey Warden. That's a very different thing from giving you a pre-generated character.

Roleplaying at it's core requires background. It's what everything else is based on. It's very easy to "write" around being a child of Baal. And being a Grey Warden is what you are, not what you were. But you can't do that when the entire character is defined for you as is the case in ME and DA2.

People who never played any RPGs except the most recent won't find this at all bothersome. Unless they also have a PnP background.

#382
Galad22

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JohnstonMR wrote...

Yeah, I meant to be a bit snarky, but not as insulting as I came across.  Sorry about that.


Yeah, ok. Sorry for being little snappy myself.

#383
Sylvius the Mad

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TGFKAMAdmaX wrote...

its not. just the name itself shows that. its a game first and formost. the terms "role playing" are modifiers.

There's a name for that fallacy.  I can't seem to think of it right now.

#384
AntiChri5

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Sylvius the Mad wrote...

Saibh wrote...

I know you do, which is why you're never going to play the game you want.

You keep ignoring that I have played the game I want several times.

Go play it again?

#385
marshalleck

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BobSmith101 wrote...

People who never played any RPGs except the most recent won't find this at all bothersome. Unless they also have a PnP background.


Really? I started with Ultima 3 back in the 80s. Played tons of various PNP, and the classic era of CRPGs. Including Bladur's Gate etc. And I'm fine with the wheel. Stop overestimating your opinion.

Modifié par marshalleck, 24 février 2011 - 08:16 .


#386
FieryDove

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Sylvius the Mad wrote...

The designers can't know what the PC's motives and objectives are unless they for specific motives and objectives on the player, and if they're doing that why is the player being asked for input at all?



I agree.

I think the best thing to do is have one button at the start of the game, push it and watch the entire game unfold. You can sit back and relax till the credits roll. Like a movie...

#387
Saibh

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Sylvius the Mad wrote...

Saibh wrote...

I know you do, which is why you're never going to play the game you want.

You keep ignoring that I have played the game I want several times.


What about all those things you complain about in DAO? 

I'm saying the perfect game that matches everything you've ever wanted from it.

#388
StormbringerGT

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Lucky for me Dragon Age II appears to be just the game I want to play!

#389
AkiKishi

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marshalleck wrote...

BobSmith101 wrote...

People who never played any RPGs except the most recent won't find this at all bothersome. Unless they also have a PnP background.


Really? I started with Ultima 3 back in the 80s. Played tons of various PNP, and the classic era of CRPGs. Including Bladur's Gate etc. And I'm fine with the wheel. Stop overestimating your opinion.


If that is the truth, then I'll just say your standards of what roleplaying means are very broad.

#390
elearon1

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marshalleck wrote...
Really? I started with Ultima 3 back in the 80s. Played tons of various PNP, and the classic era of CRPGs. Including Bladur's Gate etc. And I'm fine with the wheel. Stop overestimating your opinion. 


This is my experience as well ... with the added note that I've GMed PnP games for 20 years and written for PnP products; which technically makes me an expert in the field.  And I'm fine with the wheel as well.

#391
Galad22

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StormbringerGT wrote...

Lucky for me Dragon Age II appears to be just the game I want to play!


Everything can be improved, don't you agree.

Criticism helps with that.

#392
Marionetten

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marshalleck wrote...

Wrong. In Bioware games you almost always play a pretty clearly pre-defined character. They don't do sandboxes. That's more Bethesda style.

Plenty of BioWare games are terrific roleplaying experiences. This doesn't include Mass Effect as that's more of a cinematic experience. You sit back and watch Shepard do the roleplaying for you. It's very passive and it doesn't require much player participation. I think some of you need to realize that these games offer wildly different experiences when it comes to roleplaying.

#393
Razaroh

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Mordaedil wrote...
I thought the point of any and all RPG's to be to tell your own story. But then again, I actually do roleplaying.


I thought the point of an RPG was to tell a story. The amount of control the player has vary from game to game, but one can never truly tell their own story within a game.

It's like writing a huge amount of Harry/Harmonie fanfiction, but then having the author pair Harry up with Ginny. You may be angry after all those hours of hard work rendered meaningless, but in the end the characters and the setting were never truly yours to begin with.

We are all but guests in The Dragon Age world. If someone wants to roleplay that the Blight was nothing but a dream, let him. Just understand that the writers are in no way obligated to twist all future stories around his version of Origins.

#394
AkiKishi

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Marionetten wrote...
Plenty of BioWare games are terrific roleplaying experiences. This doesn't include Mass Effect as that's more of a cinematic experience. You sit back and watch Shepard do the roleplaying for you. It's very passive and it doesn't require much player participation. I think some of you need to realize that these games offer wildly different experiences when it comes to roleplaying.


Which is what they have done with DA2

#395
Melness

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Sylvius the Mad wrote...

Saibh wrote...

I know you do, which is why you're never going to play the game you want.

You keep ignoring that I have played the game I want several times.


You've never complained about any aspect of DA:O?

#396
StormbringerGT

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BobSmith101 wrote...

marshalleck wrote...

BobSmith101 wrote...

People who never played any RPGs except the most recent won't find this at all bothersome. Unless they also have a PnP background.


Really? I started with Ultima 3 back in the 80s. Played tons of various PNP, and the classic era of CRPGs. Including Bladur's Gate etc. And I'm fine with the wheel. Stop overestimating your opinion.


If that is the truth, then I'll just say your standards of what roleplaying means are very broad.


That doesn't make his standards wrong by the very definition of standards.

Also marshalleck I agree with you.

#397
StormbringerGT

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You are Role playing. In a story they are trying to tell.

#398
Marionetten

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BobSmith101 wrote...

Marionetten wrote...
Plenty of BioWare games are terrific roleplaying experiences. This doesn't include Mass Effect as that's more of a cinematic experience. You sit back and watch Shepard do the roleplaying for you. It's very passive and it doesn't require much player participation. I think some of you need to realize that these games offer wildly different experiences when it comes to roleplaying.


Which is what they have done with DA2

Yes, this is true and a lot of people take issue with that. Personally, I appreciate both but they are nevertheless very different entities.

#399
marshalleck

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BobSmith101 wrote...

marshalleck wrote...

BobSmith101 wrote...

People who never played any RPGs except the most recent won't find this at all bothersome. Unless they also have a PnP background.


Really? I started with Ultima 3 back in the 80s. Played tons of various PNP, and the classic era of CRPGs. Including Bladur's Gate etc. And I'm fine with the wheel. Stop overestimating your opinion.


If that is the truth, then I'll just say your standards of what roleplaying means are very broad.

I think it's not so much "standards" or "definitions" that are broad...rather, I don't try to put things in a box with a neat little label or make very stringent assumptions about what a game should be. Maybe I'm not the one with a strange opinion...maybe you need to broaden your perspectives a bit. I'm not trying to rude or insulting or condescending so I hope you don't take it that way. I'm just sayin...

#400
elearon1

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BobSmith101 wrote...
If that is the truth, then I'll just say your standards of what roleplaying means are very broad.


He probably just isn't hinging his definition on the one or two mechanics that you're tying your tugboat to.  Believe me, having seen the hobby transform as it has over the last few decades I can tell you that I have heard so many variations on the "the sky is falling" cry uproar that it just doesn't phase me anymore.  (both in the crpg and the PnP world ... in fact, probably more often in the PnP world)  

Games change, they evolve ... sometimes they move away and then come back, sometimes smaller companies come into assendance who do things the old fashioned way and gain support ... sometimes people forget the old ways and move on.  The hobby doesn't vanish simply because it becomes different ... it just becomes different.