wizardryforever wrote...
I think people need to realize that there are more ways (and possibly more fun) to play a given class than spamming their class power. Soldiers are not all about AR anymore than Vanguards are not all about Charge. If they were, Bioware wouldn't have bothered to give them other powers.
Frankly, Vanguards might as well have had nothing else. Charge is not only additive, it is superior in virtually every scenario plausible. This is amplified immensely on any difficulty above Normal, wherein protection comes in abundance and biotic skills such as Shockwave are obsolete. Evidently, this supports the belief Normal is the de fact canonized difficulty and the others are merely shoehorned add-ons. It belies logic one of the only skills truly beneficial to the Vanguard is Miranda's bonus power, and thus, not apart of its default repertoire.
You may certainly opt to play in an alternative manner but it will nary be as efficient as spam Charging. Soldier is identical in regards to ARush. It may be your prerogative to change up the established tactics but you only gimp yourself in doing so.
I will argue the Sentinel is something of a unique case since it can be an effective caster and offers access to arguably the two best powers in the game, excluding class powers of course. Granted, the universal cooldown system poses a conundrum, so YMMV.





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