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Darkspawn's new look


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#126
corym77

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I technically like the original Darkspawn better BUT I can appreciate Bioware's need to shake things up a bit with a different art style. I don't really know how much the Darkspawn will actually be in the game since you character isn't a Grey Warden this time around. I think those Ashirok guys are the main baddies this time around...at least I hope they are since they're all kids of badass.

Modifié par corym77, 25 février 2011 - 04:45 .


#127
FieryDove

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Panda Muffins wrote...

They looked stupid before and they look stupid now. I dislike the darkspawn in general. I felt the cast of enemies fought in previous games based on the forgotten realms universe was both more interesting and diverse.


You are comparing DnD, many worlds and planes vs Thedas? Posted Image

Seems *slightly* unfair but ok.

To the OP:

I don't care for the new DS myself. The hurlocks look like undead somethings, the Ogre is silly and the emissaries which I thought I would like are nothing more than those arcane horrors we fought in dao which don't seem connected in the new design at all. The old DS all had a grimace that I thought was creey enough.

The new designs however do help render things low-mid machines can handle so there is a plus.

#128
slimgrin

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 Posted Image

#129
Elvoria

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I like the new look!

#130
Haussier

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I like the ogre change but hate the hurlock change.. They're more creepy than scary. I can understand a change to get away from the orc look but they should have added discoloration or something.. I just don't think they should all be ablinos with the same armor.

#131
Berkilak

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If it's so important at you, think of it like this:



The darkspawn that the Warden encounters are Blight-born - they were created in the Shadow of the Archdemon, their taint amplified, twisting, perhaps overwhelming, their bodies into their contorted forms.



The darkspawn that Hawke encounters are your typical Deep Roads variety (disregarding or otherwise justifying the DA:O concurrent portions of the game) - the Archdemon is not there to amplify the taint, thus they keep truer to the the forms of their origination.

#132
tmp7704

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Well, the main thing the redesign does to me is make me scratch my head and go "why would anyone call that darkspawn"

I mean, we're talking of people who call the market situated in lower part of the city "Lower Market", a part of town placed high "Hightown" and village placed on red cliffs "Redcliffe". Palespawn i could see, but darkspawn? B-tch, please.

#133
Guest_kya169_*

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Trixsy wrote...

I like the change mainly because you can actually see how they are corrupted humans/other races. I like how they look in origins as well, but since certain races produce certain darkspawn (humans = hurlocks, dwarves = genlocks, etc... as far as I remember) I like seeing that hint of former humanity in there. To me it makes them more frightening... to see what becoming tainted could do to you.




i AGREE

#134
6_Dave_9

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Darkspawn looked waaaaay better if DA: O, i get that theyre trying to make the darkspawn look more similar to their race of origin but they dont exactly look scary in DA2.

When the third DA is made they should change it back in my opinion :o

Modifié par 6_Dave_9, 25 février 2011 - 05:42 .


#135
contextual_entity

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tmp7704 wrote...

Well, the main thing the redesign does to me is make me scratch my head and go "why would anyone call that darkspawn"


Because they're created from the taint caused by the Tevinter Mages corrupting the Black City.

Edit: And Blackspawn sounds silly.

Modifié par Amitar, 25 février 2011 - 07:51 .


#136
tmp7704

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Amitar wrote...

Because they're created from the taint caused by the Tevinter Mages corrupting the Black City.

Then it would be Taintspawn.

#137
contextual_entity

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tmp7704 wrote...

Amitar wrote...

Because they're created from the taint caused by the Tevinter Mages corrupting the Black City.

Then it would be Taintspawn.


Also sounds silly.

#138
tmp7704

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Well, obviously. It's not like "darkspawn" is all srs bsns either.

#139
Incognito JC

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Darkspawn will sound silly if it was originally named Taintspawn.



It would be better if it was named Taintpwns.



>_>






#140
Eyerock

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The main problem I find with the new darkspawns is not necessarily just how they look, but also the way they act and move. The new look is obviously there to make them look less like orcs and more like diseased humans (which is commendable, if unnecessary), but with their new animations this works against their advantage. The darkspawn in origins did have very animalistic faces with their sharp teeth and green skin, but they acted and moved like humans with straight backs and determined actions on the battlefield. This is especially seen in the cutscenes (ostagar and denerim) where they fight and kill with strength, skill and seemingly glee. Despite their monster faces they act like menacing humans instead of animals, which made them very scary and more of a threat.

The new darkspawn are seemingly more human with both intact noses and square teeth, yet the developers sacrificed their menacing determination by having them act like the goblins of Moria. They scurry around the battlefield, constantly snarling, hissing and shaking their weapons in the air like angry chimpanzees. Neither scary, nor threatening. There is none of the evil, corrupted mind and apparent lust for battle, only a mindless, stupid predator that probably wishes it was in Left 4 Dead instead.

#141
AtomZero

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Really like all the discussion... don't forget to vote on which Darkspawn you like more, I'm hopping to get a lot of feedback:
http://social.biowar...0&poll_id=15727

Modifié par AtomRobot87, 26 février 2011 - 12:28 .


#142
AjuntaPall316

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They look like the love children of Julia Roberts and Steven Tyler. I wish you could rip their jaw off as a finishing move.

#143
Vicious

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They aren't bad.



It's a combination of the LOW RES COIF and the teeth and nose makes them look utterly retarded and weaksauce.



http://t3.gstatic.co...gbBRC5-Dnt8Ltuw



OK, while I am certainly no fan of the DA:O ones which looked like zombie orks, Bioware, really what the hell were you thinking with the Hurlocks?



http://t2.gstatic.co...s2gOK2Uwc13fghm



Seriously what the hell were they thinking? Awakening gave us awesome looking Hurlocks and they just trash them.

#144
Thiefy

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am i the only one that likes both versions? can't we have both versions in future installs? i like the idea of "different but the same" dark spawn, if that makes any sense

#145
AtomZero

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Vicious wrote...

They aren't bad.

It's a combination of the LOW RES COIF and the teeth and nose makes them look utterly retarded and weaksauce.

http://t3.gstatic.co...gbBRC5-Dnt8Ltuw

OK, while I am certainly no fan of the DA:O ones which looked like zombie orks, Bioware, really what the hell were you thinking with the Hurlocks?

http://t2.gstatic.co...s2gOK2Uwc13fghm

Seriously what the hell were they thinking? Awakening gave us awesome looking Hurlocks and they just trash them.


Well I suppose if they lost the quif, gained fangs, oozed black taint, and had armor bran new looking armor that showed off their shapely legs and backs... well then maybe they'd be OK. I'd still prefer the reptilian tainted decaying looking darkspawn from DA:O though.

Don't forget to Vote!

Modifié par AtomRobot87, 26 février 2011 - 11:17 .


#146
Riloux

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DA:O's darkspawn were infinitely superior. I always got a chill when I saw them in cutscenes. The new design bores me.

#147
TheCreeper

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Personally the Intellgent Darkspawn in Awakening where the best looking but DA2 is much better than Origins, Origins Darkspawn looked very very generic while the new ones actually look like corrupted humans.

#148
Lightbleeder

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I thought the darkspawn in DAO looked like corrupted humans and dwarves and what not, but I liked that they also look very alien too as it added an air of mystery. Why do the hurlocks look so very different to humans? Why do the genlocks look more like goblins than dwarves? Why do shrieks look almost nothing like elves at all? I just assumed that it was because there is more than just the Chantry's fairy story, and that we may one day learn that there's even more to the darkspawn than we knew before.



...But then they kinda retconned that by making them look exactly like corrupted versions of their parent race. C'est la vie.

#149
gauntz

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While I don't mind some retconnings in this case, as I view DA:O as somewhat stereotypical fantasy aside from the Celtic element (darkspawn = orcs, very boring dwarves, werewolves and the "ugly elves" concept that most people hail as creative and new is really just a spin on the "hey what if fantasy races were oppressed minorities!?") I don't see the Hurlock change as positive.



I hope that alternate armors and higher graphics levels will improve things, but really, the weird jerky animations coupled with the coifs (coifs are universally stupid looking) makes them look bad. I do think the "bolters" who are Hurlocks with different armor look a little better though. As for the ogre change, has there been anything but a recouloring? I don't notice any change. Love the Qunari change, Sten wasn't unique enough, though the change make them look a little too "demonic" imo.

#150
AtomZero

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gauntz wrote...
As for the ogre change, has there been anything but a recouloring? I don't notice any change.

if you look at some of the ogre comparisons, they put a big pudgy nose on it, just like they added noses to hurlocks... and it looks baby-faced...  face also looks a little flatter.

Posted Image

Also, I can't get over the pink/pale pig skin.. it still looks like they left out a texture and nobody told them.

TheCreeper wrote...

Personally the Intellgent Darkspawn in
Awakening where the best looking but DA2 is much better than Origins,
Origins Darkspawn looked very very generic while the new ones actually
look like corrupted humans.

Corrupted humans with a really good dental plan?
Posted Image

and uncorupted, smooth, pale, unblemished skin and personal trainers?
Posted Image

I'm sorry but that doesn't looked corrupted like this:
Posted Image
That looks sinister and corrupted.
Milky white eyes, flesh thats decaying, nose, ears, and lips that have fallen off, teeth that are corrupted into spikey fangs...  even the armor is better, rusty and moldy and full plate..

Wanting to change it to something new and unique is fine with me, but they ended up making it worse in my opinion... I hope they fix it for the next iteration of DA.

Modifié par AtomRobot87, 28 février 2011 - 12:53 .