Aller au contenu

Photo

Official Mage class Discussion thread


  • Veuillez vous connecter pour répondre
926 réponses à ce sujet

#401
Guest_makalathbonagin_*

Guest_makalathbonagin_*
  • Guests
can mages teleport or make cakes ?

da2, y u no wow!?

#402
Riona45

Riona45
  • Members
  • 3 158 messages
I can't not play a mage, because DA2 is giving me pretty much everything I had wanted--the chance to play an apostate mage (especially in a story that seems to be more specifically about mages), a less passive mage experience, "final blow" animations, and yes, nicer looking equipment.

#403
Ignoble Fat Man

Ignoble Fat Man
  • Members
  • 99 messages
FYI if you are playing the demo as a mage don't kill the two Hurlocks that spawn with the ogre before killing the Ogre as their death spawns the rest of the horde. Just kill the Ogre first and the encounter is easy no matter what class you are playing.

#404
Grumpy Old Wizard

Grumpy Old Wizard
  • Members
  • 2 581 messages

Addai67 wrote...

As for the DPS of Flame Blast, if you've been following my posts then you saw that I questioned the wisdom of getting in an enemy's face and blowing fire on them with no CC and certainly not enough damage to take their health down enough to kill them.  So you gain aggro and get very little in return.  Use it to follow up Cone of Cold- why, when your melee fighters could eliminate those enemies in the time it takes for them to unfreeze?

If you find them useful, whatever.  Useless IMO.  Fireball was the only useful spell in that line.  Both Firestorm and the new Fireball are low mana cost, versatile and still do damage.  I'll take it.


Glyph of Repulsion baby! As a solo NM mage I had all of the cone spells and they were all effective. You just have to know how to use them propery. Plus fire is great against undead. :)

#405
Wompoo

Wompoo
  • Members
  • 767 messages

Ramza_1 wrote...

Healing mages are for wimps. I played nightmare mode origins with no mages whatsoever except when they were forced on me. Plus healing is boring.

So in other words you played nightmare potion spaming your way to an easy I win senario and that was tactical how. Lets see, stacks of healing potions of varying strength, poison potion stacking = yawn.

edit
I will miss two specialisations, Arcane Warrior and Shape shifter (these were a lot of fun), used the arcane warrior more like a Cleric build.. both of those 2 specialisations were hell lot more fun then blood mage. Blood magic was forgetable, still is to me. Spirit Healer yes, Force Mage will have to wait and see. Can't say I like what I see overall.

Modifié par Wompoo, 26 février 2011 - 04:46 .


#406
Addai

Addai
  • Members
  • 25 850 messages

Grumpy Old Wizard wrote...

Addai67 wrote...

As for the DPS of Flame Blast, if you've been following my posts then you saw that I questioned the wisdom of getting in an enemy's face and blowing fire on them with no CC and certainly not enough damage to take their health down enough to kill them.  So you gain aggro and get very little in return.  Use it to follow up Cone of Cold- why, when your melee fighters could eliminate those enemies in the time it takes for them to unfreeze?

If you find them useful, whatever.  Useless IMO.  Fireball was the only useful spell in that line.  Both Firestorm and the new Fireball are low mana cost, versatile and still do damage.  I'll take it.


Glyph of Repulsion baby! As a solo NM mage I had all of the cone spells and they were all effective. You just have to know how to use them propery. Plus fire is great against undead. :)

Yeah.  Like I've said numerous times now, "unless they're fixed somewhere".  And some posts back in this discussion I said one of the times when Inferno was useful is if you could lock them in a room with Glyph of Repulsion or fix them with Paralysis Explosion.  A glyph has pretty short duration, however.  The clock is ticking while you spin your arms in the air casting Inferno.

Regardless, the point is that the new spells are more versatile and useful.

Modifié par Addai67, 26 février 2011 - 05:07 .


#407
Shiro_the_Gambler

Shiro_the_Gambler
  • Members
  • 387 messages

Wompoo wrote...

edit
I will miss two specialisations, Arcane Warrior and Shape shifter (these were a lot of fun), used the arcane warrior more like a Cleric build.. both of those 2 specialisations were hell lot more fun then blood mage. Blood magic was forgetable, still is to me. Spirit Healer yes, Force Mage will have to wait and see. Can't say I like what I see overall.


I have a similar view.  I will only miss Arcane Warrior for the ability to wear niftier looking armor and better weapons.  I will miss Shapeshifter the most because I had the most fun with the specialization; there was just something gratifying about it.  All that we have left are two specializations I found to be lacking and one mystery.  I disliked Blood Mage for lore reasons and I don't think it's practical in video game to fuel magic through hit-points.  My problem with Spirit Healer is I cannot play a Healer, I just cannot.  Force Mage does intrigue me though.

I do hope that later down the line we get more.  Whether if it is from an expansion or DLC, I will not care.  I am not going to hold out for this though.  More than likely, I will have to wait and see what DA3 will offer for mages which will probably include Blood Mage and Spirit Healer again.  This, of course, is just a point of mild disappointment that will not stop my purchase of DA2.

#408
Lil Mabari

Lil Mabari
  • Members
  • 3 messages
Why did they take out Arcane Warrior?!

Modifié par Lil Mabari, 26 février 2011 - 05:54 .


#409
Black-Xero

Black-Xero
  • Members
  • 569 messages

Lil Mabari wrote...

Is there going to be an Arcane Warrior?
Cuz I really liked it's idea

No.Disappointing,I know.

#410
godlike13

godlike13
  • Members
  • 1 701 messages

Lil Mabari wrote...

Why did they take out Arcane Warrior?!


Probably the same reason they took out DW and Archery for warrior, making them exclusive to Rogues.

Also Mages just don't really need it any more as the can melee now, and there are no more class restrictions on equipment. .

Modifié par godlike13, 26 février 2011 - 06:12 .


#411
dangeraaron

dangeraaron
  • Members
  • 67 messages
I know there aren't any Shapeshifters (hopefully there will be in a DLC) so first Mage concept is out.



But is there anything similar to Animate Dead in this game? I'd expect it to be in the Spirit portion along with Walking Bomb, Death Syphon, and all the other Spirit spells that were prerequesits to Animate Dead in DA:O. I'd love to play as a legit Necromancer. Hell the first post in this thread was mentioning Mages being able to raise the dead.

#412
Thiefy

Thiefy
  • Members
  • 1 986 messages
never been too keen on mages myself but they seem like a lot of fun after a test run in the demo. i'm wondering what significance the one spell with the giant arms coming through two portals holds for the plot, since it was featured in the trailers.

#413
AwesomeNicki

AwesomeNicki
  • Members
  • 4 messages
Dragon mAge!

#414
darklordpocky-san

darklordpocky-san
  • Members
  • 490 messages
I'm kinda mad



I think Fenris was given the Arcane Warrior spec lol



Though, it makes more sense, since that was more or less a tank class. . . for a Mage, and it made no sense.



And no, I won't give up my position of wanting a real Spellsword / Battlemage spec for DA2 o 3o

#415
TeamLexana

TeamLexana
  • Members
  • 2 932 messages
Lolz, Mages are even more OP now then ever, well outside of nightmare, on nightmare that's a double edged sword.

I can rip straight through the demo with a mage and only snafu I keep getting is Carver dies in the fight against the Ogre but after that, he's fine. I think it's because for some reason, he level's slower then Bethany? Cuz even though, Bethany is gonna be the to die when we face the Ogre, she still gets to level while he does not.

#416
Ares_mito

Ares_mito
  • Members
  • 133 messages
How many of us, who have played like mage,want to use again arcane warrior, shapeshifter and battle mage?

I enjoyed playing them very much.

#417
dangeraaron

dangeraaron
  • Members
  • 67 messages

Ares_mito wrote...

How many of us, who have played like mage,want to use again arcane warrior, shapeshifter and battle mage?
I enjoyed playing them very much.


I want me some Shapeshifting.  Shapeshifters are an iconic mage tree in the DA world thanks to Flemeth and Morrigan.  Plus, I'd love to see how the animal forms would work in combat in DA2.

#418
TeamLexana

TeamLexana
  • Members
  • 2 932 messages

Ares_mito wrote...

How many of us, who have played like mage,want to use again arcane warrior, shapeshifter and battle mage?
I enjoyed playing them very much.


I wouldn't mind AW or Battlemage but I thought Shapeshifter was useless, it was more of a cool idea then anything. I'm just there BM, oh yeah, though with FF in nightmare, I don't know if the blood wound spell will be as useful this time around, lolz. Probably just get everyone, including the mage killed. OPPS. Posted Image

#419
Crocodiles

Crocodiles
  • Members
  • 796 messages
I wish there was a spell where you could turn your opponent into box a la scarlet witch in x-men legends

#420
Ares_mito

Ares_mito
  • Members
  • 133 messages
And i hope my mage can teleport around the battle ground like any powerful mage( row can do a sort of teleportation why mage not?)

#421
Crocodiles

Crocodiles
  • Members
  • 796 messages

Ares_mito wrote...

And i hope my mage can teleport around the battle ground like any powerful mage( row can do a sort of teleportation why mage not?)

there's a codex entry about the laws of magic, and teleporting is one of the things magic can't do

#422
Lord_Kaza

Lord_Kaza
  • Members
  • 209 messages
Unfortunately we haven't saw the FORCE Mage on the demo.... may the force be with BW.

#423
Ares_mito

Ares_mito
  • Members
  • 133 messages

Crocodiles wrote...

Ares_mito wrote...

And i hope my mage can teleport around the battle ground like any powerful mage( row can do a sort of teleportation why mage not?)

there's a codex entry about the laws of magic, and teleporting is one of the things magic can't do


Playing DAO you not met the ancient mad mage in the forest he was great I mean something like that

#424
borelocin

borelocin
  • Members
  • 387 messages
I would like to see shapeshifting done well - in DA:O it was quite useless in vanilla.

#425
Ares_mito

Ares_mito
  • Members
  • 133 messages

borelocin wrote...

I would like to see shapeshifting done well - in DA:O it was quite useless in vanilla.


I agree with you!