Purgatious wrote...
Stay awhile and listen... to how little you know.
Enlighten me.
Purgatious wrote...
Stay awhile and listen... to how little you know.
In Exile wrote...
Having played the demo, I play it the same way as DA:O (pause & play, full party control). The only source of aggravation is that you can't completely disable tactics. That's exactly what I was afraid of, and i was a fear that came true sadly.
Chloe_W1971 wrote...
Gamer Xtreme wrote...
The story hasn't changed, the combat has...
Yes, that may well be. The demo managed to hide that perfectly, though. Let me recap my DA2 demo experience:
Intro, lots of exposition (2 minutes)
Fighting wave after wave of darkspawn with ridiculously large swords and apparently lots of colourful amphetamine pills in my characters bloodstream. (5-7 minutes)
More talking, more exposition (1 minute)
More testosterone and amphetamine fuelled "tactical" combat. (5-7 minutes)
Oh, the characters can talk as well. But not a lot, it seems (1 minute)
Yet more darkspawn fall to my characters drug-induced testosterone fest. Poor guys, never had a chance. (10 minutes)
More exposition. This time I can even respond in some fashion. But whatever I say, the game moves forward exactly the same. Shame, that. (1 minute)
Oh, great. More click of death. *yawn* (days)
Heh. Finally I get to do some more roleplaying (1 minute)
JFC, more stuff to click to death. More amphetamine feel. Hawke sure burns from both ends. Oh, and look. There's an... an... ogre...? Party dies. Bethany manages to klick the ogre to death by sprinting around the battlefield, firing on the thing in between healing herself. (an eternity seems to have passed)
Oh, look. We're somewhere else, at last. And we get to talk to Isabela. (1-2 minutes)
Yay! I get to click on things again. And then they die, while Hawke's dealer gets rich. (ages)
and so on. I hope - really, really hope - that it's just the demo and I'll actually enjoy the game. I'm not holding my breath, though. When I had finished the demo, I thought, "Well, that's an hour I'll never get back."
Steffen wrote...
just because something is intense and engaging doesn't mean it has been dummed down,
Modifié par zazei, 25 février 2011 - 12:12 .
This.Celtic Latino wrote...
I don't mind Dragon Age being more action oriented so long as there's still role-playing involved. Dragon Age 2 allows for role-playing in the form of three completely different personalities aside from class and appearance selection (as well as the choices YOU make, romance options, and friendship/rivalry system). To me DA2 is very much a role-playing game. Just because the characters are not taking turns to attack or no longer have static animations doesn't mean its been dumbed down. In fact, its progressed. The gameplay involves the players further, instead of just standing there and attacking and babysitting your mages and constantly micromanaging your tanks to heal like Origins did.
If anything, DA2 learned from the other games, it takes what made Origins great and gives console players (like myself) a much more involving experience and fans of Mass Effect know how immersive the voiced protagonist is.
So if Dragon Age is more action oriented, sure. So long as there is character creation (meaning we aren't stuck with a default character...thankfully appearance customization hasn't been taken away, hopefully never will), class selection, and an immersive story I don't care how action oriented the combat is. The more involving the better.
Modifié par Manic Sheep, 25 février 2011 - 12:24 .
Can't you? I'm pretty sure I've done that. I even have characters not going after enemies in the absence of any instruction from me.In Exile wrote...
Having played the demo, I play it the same way as DA:O (pause & play, full party control). The only source of aggravation is that you can't completely disable tactics. That's exactly what I was afraid of, and i was a fear that came true sadly.
how so?MorrowRail wrote...
Steffen wrote...
just because something is intense and engaging doesn't mean it has been dummed down,
That is hilarious.
Dj LynZee wrote...
They obviously skipped through certain parts of the game. It's a ****ing demo. It's supposed to be a teaser and nothing more.
Modifié par panamakira, 25 février 2011 - 12:26 .
panamakira wrote...
I don't think there's anything wrong with the new direction of combat in DA2. People in these forums are just afraid of change and it's mind bottling how close minded people are around here. You are most definitely aloud to not like the game but it becomes annoying when people start insulting those that DO like the new direction of the game, even worse for console users.....
Seriously, it's like we're supposed to feel dumb we like DA2. As I said somewhere else before, RPG means different things to different people. They are not facts, they're preferences. Deal with it. They're not making buy the game y'all!
But why if it is almost the same and plays much in the same way?MorrowRail wrote...
panamakira wrote...
I don't think there's anything wrong with the new direction of combat in DA2. People in these forums are just afraid of change and it's mind bottling how close minded people are around here. You are most definitely aloud to not like the game but it becomes annoying when people start insulting those that DO like the new direction of the game, even worse for console users.....
Seriously, it's like we're supposed to feel dumb we like DA2. As I said somewhere else before, RPG means different things to different people. They are not facts, they're preferences. Deal with it. They're not making buy the game y'all!
No they aren't. In fact, I'm pretty certain the new direction will end up selling more copies. It's just a shame that Bioware, a company we always used to depend on to make smart "old school" style RPGs, is turning into a console-centric gaming mill. Remember, before the EA buyout, Dragon Age was going to be a PC exclusive title.
So yeah, they might sell a billion copies. I'm just not buying one. Starting with Baldur's Gate, I've purchased every Bioware RPG made. This will be the first I pass on.
rob_k wrote...
In Exile wrote...
Having played the demo, I play it the same way as DA:O (pause & play, full party control). The only source of aggravation is that you can't completely disable tactics. That's exactly what I was afraid of, and i was a fear that came true sadly.
You can, can't you? By clicking or pressing X/A on the star thingy icon in the tactics menu, by each tactic.
Sylvius the Mad wrote...
Can't you? I'm pretty sure I've done that. I even have characters not going after enemies in the absence of any instruction from me.
Have you tried changing the behaviour setting to "Passive"?In Exile wrote...
But you can't stop their behaviour. For example, if I remove all tactics and then select another character, the original character I control will still move or attack. I don't want that.
88mphSlayer wrote...
i think you're out of luck this year if you dont like rpg's going a little more action-focused, ME3 no doubt will be tps with rpg elements, Skyrim is a bethesda fps/rpg obviously, The Witcher 2 has more enemies and is more action focused, even Dark Souls has quick-time events if you know when to pull them off