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Does anyone WANT Dragon Age to be more action oriented?


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#126
Addai

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WidowMaker9394 wrote...

Anything's better than Origins. Combat in Origins was as exciting as playing chess which isn't good if you're trying to market your game as dark, violent and sexy.

Chess isn't dark. Chess isn't violent. And chess is most certainly not sexy.

With the exception of the new mage animations, the combat I've seen is neither dark nor sexy.  It's cartoonishly ridiculous.  Swordfighting should feel like swordfighting- the clash of metal, blade tearing bone and flesh- not like hamsters on crack.  It can't be "visceral" if there is no feel of weight or impact from what you're doing until you tap the enemies and they explode in a fountain of blood and limbs.

I wonder if the game will end up suffering for inviting comparison to ME2 rather than sticking to classic RPG crunchy goodness.  I don't care much for that IP, but I have to admit that ME2 did a superb job in the goal of creating a cinematic game.  The intro scene is elegant and powerful, the combat (in the main quest areas especially) is heart-pounding, the music grabs you.  What it failed to do for me was to make me care about Shepard or any of the crew except for Garrus, and maybe one or two others.  That's where I"m hoping DA2 still pulls off a win and doesn't get relegated to the nerdy also-ran.

Modifié par Addai67, 25 février 2011 - 01:25 .


#127
DaewaNya

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I do want Dragon Age more action oriented. It doesn't mean you have to bash the controller. I mean something more based with reflex skill like in a fighting game.



I don't get why RPG are always about relying on stat and chances with auto aim. To put it simply, I think Demon's Souls got a good combat system. It's action based, required good reflex and skills and still has stat elements. That's what I call a good fight and it's still strategic.



Before real video game we had to role play with stats and chances. But now it doesn't make senses to me to add something like "you whiffed" or "your ennemy evaded the attack".



I like when my character skill and level is kind of based on my own skill at combat with my reflex, my ability to make strategies on the way, etc.

#128
PinkShoes

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I dunno why faster action means a bad RPG. If you wanna play a turn base slow RPG play FF, thats slow, uneventful and damn boring.

#129
Naitaka

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Just in answering the op's question from my experience, yes I know many people who wanted more action oriented combat. Having thoroughly enjoyed DA:O, I tried to recommend the game to many of my gamer friends many of whom plays predominately on PC. You wouldn't believe how many people couldn't stand the game because they felt it flow badly in combat and was bored out of their mind before they even reach Ostegar. Those same people are now much more excited about DA2 than when I was desperately trying to get them to like DA:O.

#130
Sabresandiego

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Combat and action are as important to me as story. Thats why I liked Mass Effect 2 better than the original Dragons Age.

#131
The Bard From Hell

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I like action games, and I like RPGs. In fact the only thing that makes me like action games more than RPGs is the action (I'm a big Devil May Cry fan, and if I had to choose a single game to play for a month without interruption would be DMC3, not any RPG), but I love everything else about RPGs. And I love the fact that DA is a party based RPG, and pretty good at that too, so yes I don't mind more action, so long it's still a party based game where I can control everyone in the party.

#132
Savber100

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The gameplay should be both entertaining and deep enough to hold my attention. I don't care how you do it, just do it.

#133
Zyaxx

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I would love for the Dragon age to be more action oriented but there is something to be said about having to use strategy to think things through instead of just having twitch skills to "dodge roll" your way out of everything. I would like them to keep it optional for both styles of play to be honest. Those who want to it to be more DMC they have that option and those who want more classic Dragon Age hey they have that option to.

#134
TheJist

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No not really I mean if we were stuck in a world dominated with rpgs then yes but thing is we have ton and tons of action games and yet Dragon Age: Origins despite that went back to the roots a bit and made a good rpg. Now we have a more action oriented game to add to the huge pile of action games which we don't really need that many more of.

#135
Maria Caliban

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AdmiralCheez wrote...

Why the hell does everyone on these boards think that you have to choose between either a good story or good combat? Can't you have both?


No one things that. They think that the new combat isn't good.

#136
Sabresandiego

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Maria Caliban wrote...

AdmiralCheez wrote...

Why the hell does everyone on these boards think that you have to choose between either a good story or good combat? Can't you have both?


No one things that. They think that the new combat isn't good.


The gameplay of DA2 is 900% better than origins for those of us who play without pausing and prefer an action rpg rather then a pause fest.  Tactical pause mode is still there for people who hate action games, and even that is better than origins! Both styles are there, DA2 blows origins out of the water...

#137
panamakira

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MorrowRail wrote...

panamakira wrote...

I don't think there's anything wrong with the new direction of combat in DA2. People in these forums are just afraid of change and it's mind bottling how close minded people are around here. You are most definitely aloud to not like the game but it becomes annoying when people start insulting those that DO like the new direction of the game, even worse for console users.....

Seriously, it's like we're supposed to feel dumb we like DA2. As I said somewhere else before, RPG means different things to different people. They are not facts, they're preferences. Deal with it. They're not making buy the game y'all!


No they aren't.  In fact, I'm pretty certain the new direction will end up selling more copies.  It's just a shame that Bioware, a company we always used to depend on to make smart "old school" style RPGs, is turning into a console-centric gaming mill.  Remember, before the EA buyout, Dragon Age was going to be a PC exclusive title.

So yeah, they might sell a billion copies.  I'm just not buying one.  Starting with Baldur's Gate, I've purchased every Bioware RPG made.  This will be the first I pass on.


Well too bad for you.:? They can't help but loose some people along the way. PC exclusives are just not selling as well as multipltforms and wether you like it or not Bioware wants to survive the gaming market which is always changing. As Gaider said, it would've been easy for them to sit back and keep doing Origins v2.0 but they wanted to try other things and make more progressive changes to their games. It is their right to try new things but still keep what is working in their games. Dragon Age 2 in essence feels very much like DA:O. They did major improvements to the art syle that I approve and the combat although flashier it still functions, to me, as well as the first one, if not better.

/my opinion

#138
Buffy-Summers

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There are more then enough action games or shooter games


There are only like 6  RPGs released a year

Dont hybrid them so there arent ANY rpgs per year

If you want to make an RPG make it, dont try to make everyone happen cause you just make everyone unhappy

#139
RPGamer13

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I wouldn't say I'd want it to, but I think I would like Dragon Age 2 better if they hadn't decided to go halfway with it, and yes that is what I believe what they have done.

#140
Nonoru

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As much as i like Dragon Age Origins,the combat felt way too slow.(and awkward)

I consider the faster combat pace an improvement.

#141
StaceysChain

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Dj LynZee wrote...

The demo only made me more excited for DA2. I actually went out and pre-ordered it today. I prefer this new combat system. I disliked Origin's combat style. It was boring and slow, to be honest. I still played the **** out of it though. In fact, it was my favorite game of all time, for the story and characters alone. So long as DA2 has an amazing story with some interesting characters, I don't see how they could go wrong.
People, gamers specifically, just like looking for excuses to **** and whine, especially if they don't get their way. Just because the game has more action elements to it now doesn't mean it's no longer an RPG.
It's still going to be an RPG.


That's exactly what I think. Posted Image

#142
RPGamer13

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To be honest: the only reason I finished Origins is because I like the story/characters and the character creation and allocating of skill points and attribute points. They kept that in this sequel so that's not any different from Origins. They improved combat and it is faster and feels more like what Origins should have been.



I like Action RPGs and I like strictly turn-based RPGs. Dragon Age feels like it is in the middle because it is not turnbased at all, it is a real time game. And because of that, it feels like it has an identity crisis: it has turn-based RPG elements, but it is not really turn based as it all happens based on real time strategy, and now it has action RPG elements with the "hit x/a to attack" on the consoles, but it is not an action RPG either.



There's no, I hit A and then I pause, so now my next hit should have a different animation then if I juest mashed the button....



It's: What? i attack just as if I had been mashing the button? Well, now I mash and there's a slow ass "finishing hit" animation, I don't like that: Oh, I know: what if I do one two three four... Now if I move, the next time I hit A it should revert back to the first attack animation... The hell!? I still do that slow ass "combo finisher" I don't like.





That is exactly what went through my head in the demo and I tried all that stuff. So now I just mash A like a zombie because it doesn't matter what I do, the attack animation is always the same.

#143
Gibb_Shepard

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Yes. The combat is greatly revamped, and you still have the option to play it just as tactically as DAO. Please don't tell me you are complaining because things are moving too fast for you?

#144
Zanallen

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Personally, I like the new combat and wish that Bioware would make a new KOTOR game, single player and not the MMO, with DA2's combat.

#145
In Exile

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Sabresandiego wrote...
The gameplay of DA2 is 900% better than origins for those of us who play without pausing and prefer an action rpg rather then a pause fest.  Tactical pause mode is still there for people who hate action games, and even that is better than origins! Both styles are there, DA2 blows origins out of the water...


I pause & play and prefer DA2 to DA:O. It has nothing to do with wanting to play that way, but rather with how you think a game should play that way.

#146
Hellosanta

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I like what I've seen about the combat in DA2. You can play it as a real-time action game and you also can play it as a tactical old school RPG. Why people don't get this? I don't understand.

#147
Riloux

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No, but I have no say in what they do. As long as the RP element and story is solid, I won't mind the combat too much.

#148
Sweet Dirge

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I honestly have a hard time understanding when people say they like the combat in Dragon Age 2. The combat is not faster than Origins; the animations are faster and dark spawn explode when hit with a sword. Just seems to over the top for a gritty fantasy world I've grown to love.



I want to like DA2, I really really tried, but the demo bored.

#149
Sylvius the Mad

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While I think the combat in DA2 is less enjoyable than the combat in DAO (mostly because of the camera), it may well be the least of my concerns.

The companions and the dialogue are much bigger problems, I think. Even the walking and running animations bother me more than the combat.

#150
Tourach77

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Sweet Dirge wrote...

I honestly have a hard time understanding when people say they like the combat in Dragon Age 2. The combat is not faster than Origins; the animations are faster and dark spawn explode when hit with a sword. Just seems to over the top for a gritty fantasy world I've grown to love.

I want to like DA2, I really really tried, but the demo bored.


I agree completely.  DA:O was like a modern revival to the old BG style of doing RPGs.  I actually didn't pre-order DA2 (the first time for a Bioware game) because I was worried about the idea that the main character needed to be voiced so origins were removed.  Playing the demo just made me sad.

The combat feels like a terrible console game and that's not what I want from my bioware.  I /like/ Batman: Arkham Asylum, but I don't want that when I come to play a party-based tactical RPG.  The new combat system makes me want to laugh.  I mean DA:O was a world where I felt like traditional fantasy RPG elements were being well represented.  I made a mage in the DA2 demo and barely made it through.  Every time I stabbed the ground to shockwave or cut someone with the blade on the bottom of the staff I started either laughing or cringing.  Even the way that skills are represented feels very new age console-y and much less traditional RPG.  I open the skill tree and feel like I'm playing some action game with RPG elements tacked on.  I can't even zoom out to the tactical level with the camera anymore.  Combat is significantly worse right now.